Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Abdur-rehman
Janus
Level 160
God Stats
35W - 14L
1,856 SR
Queue Stats
1,345W - 416L
1,814 Elo+
Party 2
Fenrir
Fenrir
NeoN_Ruthless-_-
Fenrir
Level 137
God Stats
4W - 0L
2,121 SR
Queue Stats
35W - 19L
2,093 Elo+
Party 2
Team Averages
Level 152
1,825 SR
1,802 Elo+

VS

Team Averages
Level 130
1,562 SR
1,587 Elo+
Merlin
Merlin
Lushainian
Merlin
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
238W - 216L
1,555 Elo+
Party 1
Ravana
Ravana
cocoapuff711
Ravana
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 25L
1,678 Elo+
Solo
Ullr
Ullr
tornop
Ullr
Level 155
God Stats
6W - 5L
1,686 SR
Queue Stats
266W - 225L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
6 / 2 / 11
8,822
882
7,558
10,767
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
10 / 3 / 8
9,117
912
10,644
5,731
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 1 / 11
8,227
823
5,455
11,202
6,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lushainian
Merlin
11
4 / 9 / 2
8,152
815
9,007
10,455
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
9
0 / 6 / 4
6,343
634
3,447
7,770
2,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
tornop
Ullr
10
2 / 6 / 3
7,124
712
5,729
11,204
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
21
Kills
6
6
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
2
11
5.75
W
10
3
8
4.67
L
Merlin
Lushainian
Merlin
4
9
2
0.56
W
5
1
11
10.5
L
Ravana
0
6
4
0.33
L
Ullr
tornop
Ullr
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,657
Damage
18,183
27,700
Taken
29,429
12,802
Mitigated
9,571
9,387
Healing
2,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,558
4,590
882
4,428
10,767
4,597
1,503
2,552
7,865
0
31,017
W
10,644
877
0
460
5,731
1,769
577
2,563
2,916
31,644
0
L
Merlin
Lushainian
Merlin
9,007
755
0
870
10,455
3,320
0
3,531
6,559
26,930
0
W
5,455
2,084
0
3,617
11,202
6,436
497
3,237
7,701
0
21,394
L
Ravana
3,447
780
0
679
7,770
2,673
0
3,249
4,177
0
13,150
L
Ullr
tornop
Ullr
5,729
1,898
0
1,101
11,204
3,578
0
3,243
7,584
0
13,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,166
Gold Earned
21,619
124
Minions Killed
80
0
Camps Cleared
0
545,803
Distance Traveled
417,711
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,822
882
36
4
0
179,979
0
W
Janus
9,117
912
65
7
0
177,138
4
L
Merlin
8,152
815
40
4
0
127,007
1
W
Fenrir
8,227
823
23
2
0
188,686
0
L
Ravana
6,343
634
23
2
0
145,943
1
L
Ullr
7,124
712
17
2
0
144,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role