Player Matchup

Ymir
Ymir
Elentrox
Ymir
Level 28
God Stats
17W - 16L
1,494 SR
Queue Stats
108W - 107L
1,380 Elo+
Party 2
Nemesis
Nemesis
Not_Keyxx
Nemesis
Level 23
God Stats
4W - 7L
1,404 SR
Queue Stats
169W - 203L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Sentiurban
Danzaburou
Level 29
God Stats
5W - 11L
1,172 SR
Queue Stats
121W - 104L
1,439 Elo+
Party 2
Yemoja
Yemoja
laughingman2020
Yemoja
Level 29
God Stats
32W - 40L
1,564 SR
Queue Stats
101W - 91L
1,615 Elo+
Solo
Bellona
Bellona
肆无忌惮123
Bellona
Level 27
God Stats
88W - 81L
1,576 SR
Queue Stats
773W - 740L
1,602 Elo+
Solo
Team Averages
Level 27
1,442 SR
1,491 Elo+

VS

Team Averages
Level 25
1,570 SR
1,588 Elo+
Ra
Ra
Deathwhispеr
Ra
Level 21
God Stats
1W - 1L
1,383 SR
Queue Stats
22W - 18L
1,376 Elo+
Party 1
Neith
Neith
Huanchаn
Neith
Level 26
God Stats
1W - 0L
1,801 SR
Queue Stats
131W - 37L
1,868 Elo+
Party 3
Bellona
Bellona
JoshiLetor
Bellona
Level 25
God Stats
2W - 1L
1,682 SR
Queue Stats
11W - 11L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
LastDayInLife
Baron Samedi
Level 25
God Stats
4W - 3L
1,343 SR
Queue Stats
15W - 15L
1,394 Elo+
Party 1
Ullr
Ullr
XXXTRANSFACTION
Ullr
Level 27
God Stats
14W - 2L
1,641 SR
Queue Stats
178W - 49L
1,844 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 4 / 11
9,454
525
6,359
13,649
11,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Not_Keyxx
Nemesis
12
1 / 7 / 4
7,582
421
3,651
12,826
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Sentiurban
Danzaburou
15
11 / 4 / 1
10,393
577
9,963
11,964
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 5 / 2
9,090
505
6,979
13,339
6,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 8 / 0
9,438
524
9,315
19,164
14,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
8,502
472
5,139
7,800
2,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Huanchаn
Neith
18
11 / 1 / 11
12,101
672
16,829
12,067
5,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
JoshiLetor
Bellona
15
2 / 3 / 8
9,482
527
8,300
10,340
8,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
LastDayInLife
Baron Samedi
12
0 / 8 / 6
8,103
450
3,692
11,031
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 1 / 8
13,599
756
19,729
15,426
9,227
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
18
Kills
28
28
Deaths
18
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
L
Ymir
3
4
11
2.13
W
Neith
Huanchаn
Neith
11
1
11
16.5
W
Bellona
JoshiLetor
Bellona
2
3
8
2
W
Baron Samedi
LastDayInLife
Baron Samedi
0
8
6
0.38
L
Nemesis
Not_Keyxx
Nemesis
1
7
4
0.43
L
Danzaburou
Sentiurban
Danzaburou
11
4
1
2.88
W
14
1
8
18
L
0
5
2
0.2
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,267
Damage
53,689
70,942
Taken
56,664
40,618
Mitigated
31,042
16,723
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,139
806
799
1,627
7,800
2,760
854
2,216
5,540
32,376
0
L
Ymir
6,359
1,213
0
3,720
13,649
11,015
568
4,842
8,807
33,716
0
W
Neith
Huanchаn
Neith
16,829
9,454
0
5,915
12,067
5,001
442
3,941
7,796
0
77,349
W
Bellona
JoshiLetor
Bellona
8,300
3,109
0
2,847
10,340
8,993
684
1,280
9,023
0
46,187
W
Baron Samedi
LastDayInLife
Baron Samedi
3,692
481
788
1,163
11,031
5,061
286
2,380
8,608
38,463
0
L
Nemesis
Not_Keyxx
Nemesis
3,651
716
0
2,841
12,826
4,446
0
320
12,506
0
32,332
L
Danzaburou
Sentiurban
Danzaburou
9,963
3,593
0
4,324
11,964
4,169
2,512
2,008
9,956
0
58,562
W
19,729
11,809
0
6,192
15,426
9,227
2,970
2,951
12,359
0
119,963
L
6,979
934
37
1,211
13,339
6,259
0
1,249
12,090
62,486
0
L
9,315
5,514
0
4,590
19,164
14,729
492
412
18,752
0
58,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,957
Gold Earned
51,787
460
Minions Killed
508
0
Camps Cleared
0
1,629,492
Distance Traveled
1,739,153
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,502
472
76
4
0
332,169
5
L
Ymir
9,454
525
55
3
0
342,633
6
W
Neith
12,101
672
131
7
0
357,949
3
W
Bellona
9,482
527
86
5
0
349,227
0
W
Baron Samedi
8,103
450
48
3
0
330,742
1
L
Nemesis
7,582
421
55
3
0
364,208
2
L
Danzaburou
10,393
577
102
6
0
304,775
4
W
Ullr
13,599
756
167
9
0
369,066
3
L
Yemoja
9,090
505
114
6
0
334,399
0
L
Bellona
9,438
524
134
7
0
283,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role