Player Matchup

Ravana
Ravana
ComradeIllitch
Ravana
Level 24
God Stats
5W - 5L
1,278 SR
Queue Stats
57W - 62L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Sadbaw
Cthulhu
Level 6
God Stats
2W - 0L
1,426 SR
Queue Stats
4W - 5L
1,440 Elo+
Party 1
Athena
Athena
TheRakaPreS
Athena
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,440 Elo+
Party 1
Apollo
Apollo
YetMan
Apollo
Level 16
God Stats
1W - 0L
1,745 SR
Queue Stats
14W - 15L
1,327 Elo+
Solo
Ra
Ra
wenssss
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Team Averages
Level 35
1,490 SR
1,436 Elo+

VS

Team Averages
Level 7
1,561 SR
1,392 Elo+
Chernobog
Chernobog
Domco25
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,383 Elo+
Party 2
Bakasura
Bakasura
Hunndezohn
Bakasura
Level 11
God Stats
11W - 6L
1,810 SR
Queue Stats
62W - 44L
1,586 Elo+
Party 3
Chaac
Chaac
IHateTues
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,083 Elo+
Party 3
Khepri
Khepri
Kostin2005
Khepri
Level 11
God Stats
2W - 3L
1,494 SR
Queue Stats
10W - 11L
1,411 Elo+
Party 2
Ra
Ra
vincas123
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 4
8,447
528
6,163
9,898
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Sadbaw
Cthulhu
13
2 / 1 / 5
8,009
501
7,622
8,466
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
14
9 / 2 / 5
9,329
583
11,864
10,785
9,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
YetMan
Apollo
12
6 / 3 / 9
8,087
505
8,422
11,656
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 4 / 7
9,278
580
9,147
7,451
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Domco25
Chernobog
11
1 / 7 / 3
7,051
441
7,211
11,564
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Hunndezohn
Bakasura
15
6 / 3 / 2
8,979
561
9,516
13,954
5,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
IHateTues
Chaac
12
5 / 6 / 1
7,972
498
9,623
13,222
8,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Kostin2005
Khepri
10
1 / 5 / 2
7,275
455
3,796
10,705
9,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 4 / 4
7,533
471
4,057
6,870
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
25
Kills
15
15
Deaths
25
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
L
Chernobog
Domco25
Chernobog
1
7
3
0.36
L
Bakasura
Hunndezohn
Bakasura
6
3
2
2.33
L
Chaac
IHateTues
Chaac
5
6
1
0.92
L
Khepri
Kostin2005
Khepri
1
5
2
0.4
W
Cthulhu
Sadbaw
Cthulhu
2
1
5
4.5
W
Athena
9
2
5
5.75
W
Apollo
YetMan
Apollo
6
3
9
3.5
L
2
4
4
1
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,218
Damage
34,203
48,256
Taken
56,315
28,802
Mitigated
31,266
13,880
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,163
2,005
0
2,582
9,898
4,222
1,193
1,637
7,922
0
48,159
L
Chernobog
Domco25
Chernobog
7,211
4,614
0
2,110
11,564
4,260
0
5,935
5,606
0
29,333
L
Bakasura
Hunndezohn
Bakasura
9,516
7,919
0
5,487
13,954
5,993
474
4,830
8,949
0
34,647
L
Chaac
IHateTues
Chaac
9,623
2,886
0
3,127
13,222
8,891
0
8,671
4,301
0
22,168
L
Khepri
Kostin2005
Khepri
3,796
744
0
702
10,705
9,746
0
5,799
4,831
20,673
0
W
Cthulhu
Sadbaw
Cthulhu
7,622
955
0
593
8,466
7,697
616
406
7,308
35,677
0
W
Athena
11,864
3,159
0
1,567
10,785
9,819
104
2,074
8,660
36,769
0
W
Apollo
YetMan
Apollo
8,422
4,913
771
5,426
11,656
4,023
440
1,825
9,588
0
31,091
L
4,057
856
107
1,068
6,870
2,376
383
2,875
3,995
40,393
0
W
9,147
2,231
539
2,402
7,451
3,041
534
1,911
5,420
71,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,150
Gold Earned
38,810
417
Minions Killed
285
0
Camps Cleared
0
1,534,934
Distance Traveled
1,429,631
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,447
528
94
6
0
248,247
6
L
Chernobog
7,051
441
56
4
0
282,679
1
L
Bakasura
8,979
561
92
6
0
309,250
1
L
Chaac
7,972
498
34
2
0
285,564
0
L
Khepri
7,275
455
22
1
0
261,363
3
W
Cthulhu
8,009
501
79
5
0
324,360
2
W
Athena
9,329
583
53
3
0
348,994
4
W
Apollo
8,087
505
52
3
0
289,084
1
L
Ra
7,533
471
81
5
0
290,775
5
W
Ra
9,278
580
139
9
0
324,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role