Player Matchup

Jormungandr
Jormungandr
Posseshot
Jormungandr
Level 13
God Stats
1W - 0L
1,638 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
UnstableVessel
Baron Samedi
Level 66
God Stats
5W - 7L
1,503 SR
Queue Stats
45W - 78L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
spastimicated
Tsukuyomi
Level 16
God Stats
1W - 1L
1,507 SR
Queue Stats
1W - 2L
1,263 Elo+
Party 1
Team Averages
Level 32
1,549 SR
1,406 Elo+

VS

Team Averages
Level 10
1,305 SR
1,473 Elo+
Sol
Sol
Insomniaheart
Sol
Level 6
God Stats
0W - 1L
1,202 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
RoccoSqueak
Yemoja
Level 4
God Stats
0W - 1L
1,384 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
claraVicrory
Bellona
Level 20
God Stats
3W - 6L
1,329 SR
Queue Stats
152W - 187L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Posseshot
Jormungandr
13
6 / 0 / 13
10,452
697
8,713
14,799
18,920
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
UnstableVessel
Baron Samedi
14
8 / 2 / 10
11,147
743
16,794
8,355
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
spastimicated
Tsukuyomi
13
7 / 4 / 11
11,193
746
13,608
12,786
8,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 3
8,518
568
7,041
16,222
4,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
12
1 / 6 / 1
8,242
549
871
11,117
5,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
claraVicrory
Bellona
12
4 / 4 / 2
9,781
652
9,160
21,712
18,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
21
Kills
6
6
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
12
3
0.21
W
Jormungandr
Posseshot
Jormungandr
6
0
13
12.5
L
Yemoja
1
6
1
0.25
W
Baron Samedi
UnstableVessel
Baron Samedi
8
2
10
6.5
L
Bellona
claraVicrory
Bellona
4
4
2
1.25
W
Tsukuyomi
spastimicated
Tsukuyomi
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,115
Damage
17,072
35,940
Taken
49,051
30,694
Mitigated
29,082
12,285
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,041
1,474
0
2,940
16,222
4,900
0
8,551
7,365
22,391
0
W
Jormungandr
Posseshot
Jormungandr
8,713
2,120
698
744
14,799
18,920
722
4,331
10,468
32,071
0
L
Yemoja
871
871
240
0
11,117
5,748
0
4,521
6,405
6,800
0
W
Baron Samedi
UnstableVessel
Baron Samedi
16,794
2,040
5,014
4,458
8,355
3,625
229
1,099
7,256
39,985
0
L
Bellona
claraVicrory
Bellona
9,160
2,874
0
2,695
21,712
18,434
0
11,622
9,391
0
33,681
W
Tsukuyomi
spastimicated
Tsukuyomi
13,608
5,326
0
1,371
12,786
8,149
1,581
2,545
10,241
0
34,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,792
Gold Earned
26,541
118
Minions Killed
68
0
Camps Cleared
0
771,595
Distance Traveled
593,749
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,518
568
33
2
0
172,791
0
W
Jormungandr
10,452
697
35
2
0
259,308
1
L
Yemoja
8,242
549
2
0
0
148,532
0
W
Baron Samedi
11,147
743
39
3
0
245,434
2
L
Bellona
9,781
652
33
2
0
272,426
1
W
Tsukuyomi
11,193
746
44
3
0
266,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role