Player Matchup

Osiris
Osiris
Platinum III
PandaMolon
Osiris
Platinum III
Level 145
God Stats
22W - 28L
1,449 SR
Queue Stats
579W - 566L
1,632 MMR
Solo
Poseidon
Poseidon
Gold IV
Smitty89
Poseidon
Gold IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,605 MMR
Solo
Pele
Pele
Gold I
islajer
Pele
Gold I
Level 149
God Stats
1W - 5L
1,285 SR
Queue Stats
475W - 481L
1,599 MMR
Solo
Ullr
Ullr
Gold V
sp00nfan
Ullr
Gold V
Level 113
God Stats
2W - 1L
1,882 SR
Queue Stats
22W - 25L
1,599 MMR
Solo
Cerberus
Cerberus
Gold III
等到秋风起
Cerberus
Gold III
Level 157
God Stats
15W - 11L
1,704 SR
Queue Stats
177W - 193L
1,620 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,564 SR
1,611 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,684 SR
1,588 MMR
Fenrir
Fenrir
Gold II
Doogie24
Fenrir
Gold II
Level 154
God Stats
178W - 164L
1,566 SR
Queue Stats
1,148W - 1,167L
1,592 MMR
Solo
Danzaburou
Danzaburou
Gold IV
ItsDarkWhite
Danzaburou
Gold IV
Level 80
God Stats
9W - 11L
1,750 SR
Queue Stats
75W - 65L
1,630 MMR
Party 1
Aphrodite
Aphrodite
Gold V
UndyingKiss
Aphrodite
Gold V
Level 122
God Stats
9W - 5L
1,751 SR
Queue Stats
23W - 19L
1,631 MMR
Solo
Hercules
Hercules
Gold III
alexmarami
Hercules
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
z1bot
Fafnir
Silver I
Level 64
God Stats
17W - 8L
1,851 SR
Queue Stats
51W - 50L
1,588 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
PandaMolon
Osiris
20
4 / 3 / 1
12,748
554
19,622
24,160
24,550
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Smitty89
Poseidon
17
0 / 6 / 1
10,503
457
10,792
11,441
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
islajer
Pele
17
3 / 7 / 1
10,931
475
11,316
21,189
7,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
18
0 / 4 / 1
11,004
478
7,218
17,741
8,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
15
1 / 7 / 2
10,192
443
7,067
25,600
20,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
SetPersephoneScyllaChang'eThoth

VS

Bans
Nu WaApolloGuan YuJanusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doogie24
Fenrir
20
11 / 1 / 7
13,851
602
15,116
19,328
10,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ItsDarkWhite
Danzaburou
20
9 / 1 / 6
15,334
667
21,609
17,664
9,542
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
UndyingKiss
Aphrodite
18
4 / 1 / 12
12,178
529
9,644
13,646
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
alexmarami
Hercules
20
1 / 3 / 9
13,198
574
14,712
24,715
30,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
z1bot
Fafnir
17
2 / 2 / 17
12,763
555
11,836
19,809
25,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
78
8
Kills
27
27
Deaths
8
6
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Doogie24
Fenrir
11
1
7
14.5
W
Danzaburou
ItsDarkWhite
Danzaburou
9
1
6
12
L
Osiris
PandaMolon
Osiris
4
3
1
1.5
L
Poseidon
Smitty89
Poseidon
0
6
1
0.08
W
Aphrodite
UndyingKiss
Aphrodite
4
1
12
10
W
Hercules
alexmarami
Hercules
1
3
9
1.83
L
Pele
islajer
Pele
3
7
1
0.5
L
Ullr
0
4
1
0.13
W
Fafnir
z1bot
Fafnir
2
2
17
5.25
L
Cerberus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,015
Damage
72,917
100,131
Taken
95,162
64,566
Mitigated
80,757
32,469
Healing
59,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Doogie24
Fenrir
15,116
3,980
0
8,579
19,328
10,082
960
4,119
15,017
0
101,721
W
Danzaburou
ItsDarkWhite
Danzaburou
21,609
12,663
0
11,892
17,664
9,542
6,023
2,974
14,690
0
140,378
L
Osiris
PandaMolon
Osiris
19,622
7,426
0
11,830
24,160
24,550
0
2,782
20,743
10,832
89,509
L
Poseidon
Smitty89
Poseidon
10,792
837
0
1,740
11,441
3,840
150
3,868
7,573
82,632
0
W
Aphrodite
UndyingKiss
Aphrodite
9,644
962
9,861
9,827
13,646
5,835
1,566
6,408
6,918
81,986
0
W
Hercules
alexmarami
Hercules
14,712
6,637
0
12,941
24,715
30,292
297
3,152
21,513
3,553
75,245
L
Pele
islajer
Pele
11,316
2,693
0
6,399
21,189
7,540
0
2,635
18,479
0
90,509
L
Ullr
7,218
3,502
0
5,602
17,741
8,452
589
4,071
13,620
0
90,493
W
Fafnir
z1bot
Fafnir
11,836
3,116
0
6,554
19,809
25,006
762
4,793
14,756
34,744
0
L
Cerberus
7,067
456
0
6,898
25,600
20,184
0
9,036
16,482
32,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,378
Gold Earned
67,324
660
Minions Killed
645
0
Camps Cleared
0
2,199,079
Distance Traveled
2,377,688
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,851
602
147
6
0
538,052
2
W
Danzaburou
15,334
667
183
8
0
433,946
4
L
Osiris
12,748
554
169
7
0
453,910
2
L
Poseidon
10,503
457
145
6
0
412,862
8
W
Aphrodite
12,178
529
129
6
0
493,529
5
W
Hercules
13,198
574
155
7
0
455,667
6
L
Pele
10,931
475
122
5
0
465,197
5
L
Ullr
11,004
478
153
7
0
410,355
2
W
Fafnir
12,763
555
31
1
0
456,494
7
L
Cerberus
10,192
443
71
3
0
456,755
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role