Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ghost_ZACK-
Ah Muzen Cab
Level 66
God Stats
0W - 3L
1,405 SR
Queue Stats
69W - 76L
1,168 Elo+
Solo
Jing Wei
Jing Wei
Megaman5150
Jing Wei
Level 89
God Stats
38W - 42L
1,422 SR
Queue Stats
872W - 917L
1,411 Elo+
Solo
Pele
Pele
Snake_Eyez2001
Pele
Level 97
God Stats
15W - 17L
1,719 SR
Queue Stats
1,210W - 1,140L
1,389 Elo+
Solo
Chang'e
Chang'e
gabe_itch671
Chang'e
Level 64
God Stats
53W - 53L
1,553 SR
Queue Stats
408W - 426L
1,454 Elo+
Solo
Team Averages
Level 94
1,520 SR
1,385 Elo+

VS

Team Averages
Level 92
1,584 SR
1,422 Elo+
Odin
Odin
Apoet76
Odin
Level 98
God Stats
9W - 1L
1,987 SR
Queue Stats
458W - 472L
1,473 Elo+
Party 1
Osiris
Osiris
Fenixevilangel
Osiris
Level 79
God Stats
18W - 12L
1,603 SR
Queue Stats
282W - 305L
1,354 Elo+
Solo
Chernobog
Chernobog
FizzMainNA
Chernobog
Level 85
God Stats
12W - 5L
1,730 SR
Queue Stats
232W - 232L
1,477 Elo+
Party 1
Tiamat
Tiamat
Joshgc123
Tiamat
Level 74
God Stats
127W - 101L
1,494 SR
Queue Stats
676W - 623L
1,398 Elo+
Solo
Aphrodite
Aphrodite
bloodlicca
Aphrodite
Level 124
God Stats
3W - 1L
1,107 SR
Queue Stats
142W - 149L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 4 / 3
7,392
435
6,782
11,857
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Ghost_ZACK-
Ah Muzen Cab
12
3 / 1 / 1
7,419
436
7,805
6,570
2,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Megaman5150
Jing Wei
13
2 / 1 / 2
7,910
465
6,907
12,253
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
2 / 0 / 4
9,780
575
7,559
10,882
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
gabe_itch671
Chang'e
13
1 / 2 / 2
7,835
461
5,963
11,173
4,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Apoet76
Odin
16
1 / 1 / 1
9,242
544
4,123
10,074
6,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 3
8,334
490
7,811
14,774
12,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
FizzMainNA
Chernobog
15
3 / 2 / 1
9,244
544
6,954
11,511
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Joshgc123
Tiamat
14
1 / 1 / 2
8,137
479
6,360
8,985
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
bloodlicca
Aphrodite
12
0 / 2 / 5
8,021
472
6,830
10,140
4,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
9
Kills
8
8
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
3
0.63
W
Odin
Apoet76
Odin
1
1
1
1.5
W
3
3
3
1.5
W
Chernobog
FizzMainNA
Chernobog
3
2
1
1.75
L
Ah Muzen Cab
Ghost_ZACK-
Ah Muzen Cab
3
1
1
3.5
W
Tiamat
Joshgc123
Tiamat
1
1
2
2
L
Jing Wei
Megaman5150
Jing Wei
2
1
2
3
L
2
0
4
4
W
Aphrodite
bloodlicca
Aphrodite
0
2
5
1.25
L
Chang'e
gabe_itch671
Chang'e
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,016
Damage
32,078
52,735
Taken
55,484
24,826
Mitigated
35,095
23,749
Healing
29,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,782
1,217
2,756
4,556
11,857
8,552
362
3,738
8,119
22,484
0
W
Odin
Apoet76
Odin
4,123
730
0
5,232
10,074
6,401
280
881
9,193
0
53,960
W
7,811
3,780
0
3,487
14,774
12,993
731
2,994
11,780
0
48,432
W
Chernobog
FizzMainNA
Chernobog
6,954
4,034
0
4,798
11,511
4,797
863
2,988
8,523
0
69,583
L
Ah Muzen Cab
Ghost_ZACK-
Ah Muzen Cab
7,805
3,061
294
2,366
6,570
2,441
160
2,426
4,144
0
35,845
W
Tiamat
Joshgc123
Tiamat
6,360
1,583
50
4,900
8,985
6,225
805
3,276
5,709
52,514
0
L
Jing Wei
Megaman5150
Jing Wei
6,907
4,662
465
5,457
12,253
4,652
474
2,020
10,233
0
51,911
L
7,559
2,542
0
2,326
10,882
4,439
0
1,034
9,848
0
82,168
W
Aphrodite
bloodlicca
Aphrodite
6,830
1,536
4,341
6,655
10,140
4,679
573
2,606
7,534
30,557
0
L
Chang'e
gabe_itch671
Chang'e
5,963
484
576
4,953
11,173
4,742
210
3,972
7,201
43,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
42,978
476
Minions Killed
500
0
Camps Cleared
0
1,585,224
Distance Traveled
1,640,249
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,392
435
35
2
0
287,420
3
W
Odin
9,242
544
128
8
0
325,189
5
W
Osiris
8,334
490
71
4
0
356,836
2
W
Chernobog
9,244
544
129
8
0
311,979
5
L
Ah Muzen Cab
7,419
436
90
5
0
311,779
0
W
Tiamat
8,137
479
114
7
0
317,306
2
L
Jing Wei
7,910
465
102
6
0
306,382
6
L
Pele
9,780
575
162
10
0
371,169
4
W
Aphrodite
8,021
472
58
3
0
328,939
6
L
Chang'e
7,835
461
87
5
0
308,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role