Player Matchup

Cupid
Cupid
Gold IV
BigMacXtrem
Cupid
Gold IV
Level 97
God Stats
18W - 5L
1,641 SR
Queue Stats
87W - 87L
1,580 MMR
Party 2
Amaterasu
Amaterasu
Silver II
Doofenschnitz
Amaterasu
Silver II
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,511 MMR
Solo
Fenrir
Fenrir
Gold IV
Nautilox
Fenrir
Gold IV
Level 107
God Stats
9W - 6L
1,524 SR
Queue Stats
88W - 87L
1,580 MMR
Party 2
Thor
Thor
Gold V
SNXCK
Thor
Gold V
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
97W - 95L
1,515 MMR
Solo
Nu Wa
Nu Wa
Bronze III
epicalan
Nu Wa
Bronze III
Level 67
God Stats
8W - 2L
1,500 SR
Queue Stats
118W - 111L
1,514 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 76
1,533 SR
1,540 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,633 SR
1,539 MMR
Cerberus
Cerberus
Gold V
CyberBoyGG
Cerberus
Gold V
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,505 MMR
Solo
Discordia
Discordia
Gold II
NameGotTaken
Discordia
Gold II
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
326W - 325L
1,492 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
PreciseAxis4
Ah Muzen Cab
Gold II
Level 160
God Stats
10W - 8L
1,603 SR
Queue Stats
249W - 238L
1,565 MMR
Solo
Ravana
Ravana
Gold III
TotalToad
Ravana
Gold III
Level 88
God Stats
10W - 10L
1,636 SR
Queue Stats
181W - 180L
1,551 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
WillOldfield
Cabrakan
Platinum IV
Level 160
God Stats
17W - 18L
1,924 SR
Queue Stats
582W - 595L
1,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 4
11,984
571
7,627
12,774
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
Doofenschnitz
Amaterasu
20
5 / 2 / 6
12,565
598
10,020
21,622
16,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Nautilox
Fenrir
17
6 / 4 / 8
11,520
549
8,480
17,356
14,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
SNXCK
Thor
20
7 / 0 / 7
12,845
612
11,596
13,539
6,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
epicalan
Nu Wa
18
3 / 3 / 11
11,928
568
17,909
10,684
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ApolloTsukuyomiScyllaSetCu Chulainn

VS

Bans
PersephoneKing ArthurBellonaKhepriNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CyberBoyGG
Cerberus
15
3 / 6 / 3
10,089
480
8,074
22,159
18,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
NameGotTaken
Discordia
15
1 / 4 / 2
9,465
451
9,537
10,206
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
PreciseAxis4
Ah Muzen Cab
17
4 / 5 / 1
10,758
512
10,061
14,006
5,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
TotalToad
Ravana
16
1 / 7 / 2
9,952
474
5,677
15,737
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
WillOldfield
Cabrakan
19
2 / 4 / 1
11,575
551
8,610
14,730
15,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
26
Kills
11
11
Deaths
26
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Cerberus
CyberBoyGG
Cerberus
3
6
3
0.75
W
Amaterasu
Doofenschnitz
Amaterasu
5
2
6
4
L
Discordia
NameGotTaken
Discordia
1
4
2
0.5
W
Fenrir
Nautilox
Fenrir
6
4
8
2.5
L
Ah Muzen Cab
PreciseAxis4
Ah Muzen Cab
4
5
1
0.9
W
Thor
SNXCK
Thor
7
0
7
10.5
L
Ravana
TotalToad
Ravana
1
7
2
0.29
L
Cabrakan
WillOldfield
Cabrakan
2
4
1
0.63
W
Nu Wa
epicalan
Nu Wa
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,632
Damage
41,959
75,975
Taken
76,838
45,045
Mitigated
49,453
34,553
Healing
20,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,627
5,417
411
6,673
12,774
4,333
1,959
1,827
10,920
0
88,599
L
Cerberus
CyberBoyGG
Cerberus
8,074
215
0
5,572
22,159
18,602
32
5,789
15,949
49,728
0
W
Amaterasu
Doofenschnitz
Amaterasu
10,020
5,330
0
10,777
21,622
16,885
1,161
9,829
11,183
0
82,313
L
Discordia
NameGotTaken
Discordia
9,537
331
0
1,601
10,206
3,065
0
3,194
6,734
67,655
0
W
Fenrir
Nautilox
Fenrir
8,480
2,433
0
7,026
17,356
14,074
160
4,672
12,457
0
23,409
L
Ah Muzen Cab
PreciseAxis4
Ah Muzen Cab
10,061
3,545
0
3,508
14,006
5,614
490
1,595
12,193
0
93,679
W
Thor
SNXCK
Thor
11,596
3,988
0
6,899
13,539
6,202
1,866
3,858
9,505
0
101,002
L
Ravana
TotalToad
Ravana
5,677
1,483
0
6,038
15,737
6,338
0
3,676
11,779
0
72,508
L
Cabrakan
WillOldfield
Cabrakan
8,610
1,001
0
3,853
14,730
15,834
410
2,615
11,877
72,429
0
W
Nu Wa
epicalan
Nu Wa
17,909
2,925
0
2,767
10,684
3,551
1,546
6,338
3,910
88,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,842
Gold Earned
51,839
647
Minions Killed
659
0
Camps Cleared
0
2,042,089
Distance Traveled
1,769,453
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,984
571
166
8
0
360,322
2
L
Cerberus
10,089
480
79
4
0
370,713
8
W
Amaterasu
12,565
598
160
8
0
423,810
2
L
Discordia
9,465
451
141
7
0
368,445
9
W
Fenrir
11,520
549
31
1
0
432,381
10
L
Ah Muzen Cab
10,758
512
167
8
0
338,369
7
W
Thor
12,845
612
159
8
0
452,775
6
L
Ravana
9,952
474
111
5
0
374,818
2
L
Cabrakan
11,575
551
161
8
0
317,108
9
W
Nu Wa
11,928
568
131
6
0
372,801
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role