Player Matchup

Artemis
Artemis
Platinum II
Fireburninz
Artemis
Platinum II
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 141L
1,984 MMR
Party 1
Rama
Rama
Platinum I
Sneeple
Rama
Platinum I
Level 127
God Stats
15W - 13L
1,534 SR
Queue Stats
260W - 254L
2,033 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
Teky0
Guan Yu
Platinum I
Level 146
God Stats
3W - 0L
1,475 SR
Queue Stats
224W - 190L
1,910 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
kyth
Ao Kuang
Platinum V
Level 159
God Stats
3W - 1L
1,454 SR
Queue Stats
54W - 36L
1,913 MMR
Solo
Cerberus
Cerberus
Platinum IV
Ølsen
Cerberus
Platinum IV
Level 66
God Stats
11W - 11L
1,483 SR
Queue Stats
66W - 52L
1,920 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,489 SR
1,952 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,567 SR
1,791 MMR
Anhur
Anhur
Platinum III
Justen4663
Anhur
Platinum III
Level 149
God Stats
17W - 15L
1,621 SR
Queue Stats
166W - 158L
1,993 MMR
Solo
Khepri
Khepri
Platinum III
Kaze0kami
Khepri
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum II
Rottenfetuz
Raijin
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum I
renikeben12
Camazotz
Platinum I
Level 155
God Stats
6W - 7L
1,559 SR
Queue Stats
470W - 467L
1,962 MMR
Solo
Thor
Thor
Platinum II
toopiegaren77
Thor
Platinum II
Level 156
God Stats
12W - 9L
1,653 SR
Queue Stats
33W - 27L
1,998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fireburninz
Artemis
15
2 / 0 / 3
8,522
568
8,572
8,481
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
Sneeple
Rama
14
3 / 1 / 2
8,528
569
6,088
8,566
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Teky0
Guan Yu
15
3 / 0 / 1
8,636
576
14,860
13,446
12,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
kyth
Ao Kuang
14
3 / 1 / 4
8,097
540
6,243
10,996
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Ølsen
Cerberus
13
2 / 2 / 4
7,983
532
5,465
10,348
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SetTsukuyomiApolloScyllaThe Morrigan

VS

Bans
DanzaburouJanusCu ChulainnPersephoneRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
0 / 2 / 2
7,262
484
6,568
9,170
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Kaze0kami
Khepri
9
0 / 1 / 2
6,034
402
1,326
5,107
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
13
2 / 1 / 0
7,699
513
6,189
8,822
4,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
renikeben12
Camazotz
13
0 / 3 / 1
7,419
495
9,005
20,757
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 6 / 2
7,192
479
7,210
12,617
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
4
4
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
Fireburninz
Artemis
2
0
3
3.5
L
Anhur
0
2
2
0.5
L
Khepri
Kaze0kami
Khepri
0
1
2
1
L
Raijin
2
1
0
2
W
Rama
Sneeple
Rama
3
1
2
4
W
Guan Yu
Teky0
Guan Yu
3
0
1
3.5
W
Ao Kuang
kyth
Ao Kuang
3
1
4
5
L
Camazotz
renikeben12
Camazotz
0
3
1
0.17
L
2
6
2
0.5
W
Cerberus
Ølsen
Cerberus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,228
Damage
30,298
51,837
Taken
56,473
29,240
Mitigated
18,738
28,623
Healing
25,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Fireburninz
Artemis
8,572
5,166
0
7,370
8,481
3,012
648
2,796
5,685
0
76,246
L
Anhur
6,568
3,024
0
3,300
9,170
3,599
0
1,947
7,223
0
52,247
L
Khepri
Kaze0kami
Khepri
1,326
166
0
1,228
5,107
2,708
0
1,878
3,229
14,720
0
L
Raijin
6,189
1,083
0
2,550
8,822
4,239
0
2,817
6,005
55,776
0
W
Rama
Sneeple
Rama
6,088
4,585
0
3,385
8,566
3,312
1,270
682
7,884
0
50,835
W
Guan Yu
Teky0
Guan Yu
14,860
3,457
210
7,623
13,446
12,836
8
0
13,446
0
56,485
W
Ao Kuang
kyth
Ao Kuang
6,243
1,411
0
6,821
10,996
3,446
208
1,138
9,858
55,678
0
L
Camazotz
renikeben12
Camazotz
9,005
3,736
0
15,208
20,757
4,075
0
812
19,303
0
54,507
L
7,210
1,943
0
3,569
12,617
4,117
0
4,254
8,338
0
41,447
W
Cerberus
Ølsen
Cerberus
5,465
298
0
3,214
10,348
6,634
0
2,899
7,449
25,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,766
Gold Earned
35,606
529
Minions Killed
415
0
Camps Cleared
0
1,390,830
Distance Traveled
1,386,386
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,522
568
177
12
0
247,484
2
L
Anhur
7,262
484
114
8
0
248,543
4
L
Khepri
6,034
402
18
1
0
298,788
5
L
Raijin
7,699
513
107
7
0
260,313
1
W
Rama
8,528
569
116
8
0
258,011
3
W
Guan Yu
8,636
576
116
8
0
293,323
5
W
Ao Kuang
8,097
540
92
6
0
321,276
2
L
Camazotz
7,419
495
93
6
0
291,921
1
L
Thor
7,192
479
83
6
0
286,821
8
W
Cerberus
7,983
532
28
2
0
270,736
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role