Player Matchup

Fenrir
Fenrir
ClashRoya1
Fenrir
Level 28
God Stats
25W - 17L
1,625 SR
Queue Stats
40W - 39L
1,553 Elo+
Solo
Merlin
Merlin
ErGaud
Merlin
Level 3
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 6L
1,651 Elo+
Solo
Skadi
Skadi
IIIcrewIII
Skadi
Level 13
God Stats
2W - 3L
1,219 SR
Queue Stats
25W - 30L
1,245 Elo+
Solo
Anubis
Anubis
MLºRIO
Anubis
Level 27
God Stats
0W - 3L
1,320 SR
Queue Stats
74W - 121L
1,240 Elo+
Solo
Susano
Susano
derly95
Susano
Level 10
God Stats
0W - 2L
1,104 SR
Queue Stats
4W - 6L
1,040 Elo+
Solo
Team Averages
Level 16
1,395 SR
1,346 Elo+

VS

Team Averages
Level 19
1,412 SR
1,335 Elo+
Nox
Nox
BullMain
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 114L
1,561 Elo+
Solo
Achilles
Achilles
ThisMustBeThat
Achilles
Level 29
God Stats
3W - 5L
1,417 SR
Queue Stats
35W - 41L
1,480 Elo+
Solo
Hachiman
Hachiman
centip990
Hachiman
Level 5
God Stats
1W - 1L
1,323 SR
Queue Stats
2W - 11L
1,010 Elo+
Solo
Tsukuyomi
Tsukuyomi
iCaPzOne
Tsukuyomi
Level 26
God Stats
54W - 52L
1,510 SR
Queue Stats
187W - 224L
1,435 Elo+
Solo
Bellona
Bellona
rrrrrrrrrrr0
Bellona
Level 18
God Stats
4W - 3L
1,312 SR
Queue Stats
35W - 46L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ClashRoya1
Fenrir
13
4 / 6 / 1
7,975
498
4,078
13,686
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
ErGaud
Merlin
11
4 / 6 / 3
7,310
457
5,665
7,872
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
12
2 / 4 / 1
7,031
439
6,924
9,857
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
MLºRIO
Anubis
11
2 / 6 / 4
7,542
471
3,409
9,704
4,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
derly95
Susano
10
0 / 8 / 1
6,096
381
5,146
13,979
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 10
10,353
647
14,549
10,148
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
15
11 / 1 / 10
9,431
589
11,926
10,989
9,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
centip990
Hachiman
12
0 / 2 / 5
7,693
481
3,437
9,170
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
iCaPzOne
Tsukuyomi
16
5 / 1 / 3
9,299
581
5,999
11,133
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
rrrrrrrrrrr0
Bellona
10
2 / 8 / 7
7,074
442
3,377
14,085
10,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
12
Kills
30
30
Deaths
12
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
12
0
10
17
L
Fenrir
ClashRoya1
Fenrir
4
6
1
0.75
L
Merlin
ErGaud
Merlin
4
6
3
0.92
L
Skadi
2
4
1
0.63
L
Anubis
MLºRIO
Anubis
2
6
4
0.67
W
Achilles
11
1
10
16
W
Hachiman
centip990
Hachiman
0
2
5
1.25
L
Susano
derly95
Susano
0
8
1
0.06
W
Tsukuyomi
iCaPzOne
Tsukuyomi
5
1
3
6.5
W
Bellona
rrrrrrrrrrr0
Bellona
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,222
Damage
39,288
55,098
Taken
55,525
20,394
Mitigated
32,762
8,929
Healing
14,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,549
1,275
0
1,034
10,148
6,285
78
1,110
9,038
54,321
0
L
Fenrir
ClashRoya1
Fenrir
4,078
1,122
0
2,491
13,686
6,056
0
2,382
11,279
0
43,771
L
Merlin
ErGaud
Merlin
5,665
1,247
0
0
7,872
2,423
769
2,928
4,719
20,129
0
L
Skadi
6,924
2,679
0
2,943
9,857
3,543
0
4,560
5,297
0
37,387
L
Anubis
MLºRIO
Anubis
3,409
600
0
1,672
9,704
4,193
224
1,741
7,851
28,014
0
W
Achilles
11,926
4,395
0
1,086
10,989
9,619
258
1,876
9,113
0
33,008
W
Hachiman
centip990
Hachiman
3,437
2,103
0
4,734
9,170
2,678
949
203
8,967
0
27,344
L
Susano
derly95
Susano
5,146
1,203
0
1,823
13,979
4,179
0
2,938
11,016
0
29,762
W
Tsukuyomi
iCaPzOne
Tsukuyomi
5,999
1,467
0
5,368
11,133
4,126
141
548
10,585
0
62,792
W
Bellona
rrrrrrrrrrr0
Bellona
3,377
353
0
2,765
14,085
10,054
455
5,337
8,748
0
19,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,954
Gold Earned
43,850
269
Minions Killed
366
0
Camps Cleared
0
1,375,191
Distance Traveled
1,529,252
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,353
647
72
5
0
337,698
1
L
Fenrir
7,975
498
85
5
0
335,044
2
L
Merlin
7,310
457
36
2
0
248,912
1
L
Skadi
7,031
439
63
4
0
255,946
1
L
Anubis
7,542
471
48
3
0
242,087
1
W
Achilles
9,431
589
73
5
0
341,464
2
W
Hachiman
7,693
481
59
4
0
238,828
3
L
Susano
6,096
381
37
2
0
293,202
1
W
Tsukuyomi
9,299
581
132
8
0
345,096
0
W
Bellona
7,074
442
30
2
0
266,166
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role