Player Matchup

Scylla
Scylla
 
Scylla
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Frightwolf
Danzaburou
Level 42
God Stats
8W - 3L
1,501 SR
Queue Stats
70W - 67L
1,512 Elo+
Party 1
Cerberus
Cerberus
samu_26498
Cerberus
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
179W - 209L
1,396 Elo+
Party 1
Team Averages
Level 63
1,500 SR
1,469 Elo+

VS

Team Averages
Level 56
1,528 SR
1,363 Elo+
Fenrir
Fenrir
Aspect_Niclay
Fenrir
Level 65
God Stats
14W - 18L
1,502 SR
Queue Stats
82W - 134L
1,338 Elo+
Solo
Bellona
Bellona
JDiaz808
Bellona
Level 66
God Stats
1W - 2L
1,616 SR
Queue Stats
17W - 31L
1,351 Elo+
Solo
Hades
Hades
dejvhudyni
Hades
Level 36
God Stats
2W - 3L
1,465 SR
Queue Stats
16W - 19L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
10 / 0 / 2
8,498
850
9,960
4,425
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Frightwolf
Danzaburou
10
2 / 0 / 10
7,464
746
5,147
5,517
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
samu_26498
Cerberus
10
1 / 2 / 12
7,222
722
5,138
7,114
5,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
6,239
624
3,093
8,260
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
JDiaz808
Bellona
9
2 / 5 / 0
6,495
650
5,275
10,921
5,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
10
0 / 4 / 2
6,169
617
4,506
7,075
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
0
2
11
L
0
4
1
0.13
W
Danzaburou
Frightwolf
Danzaburou
2
0
10
7
L
Bellona
JDiaz808
Bellona
2
5
0
0.4
L
Hades
0
4
2
0.25
W
Cerberus
samu_26498
Cerberus
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,245
Damage
12,874
17,056
Taken
26,256
8,755
Mitigated
15,719
5,820
Healing
3,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,960
972
540
1,830
4,425
1,352
797
1,137
3,148
31,558
0
L
3,093
373
25
1,348
8,260
4,720
0
4,456
3,508
0
7,563
W
Danzaburou
Frightwolf
Danzaburou
5,147
2,128
0
2,044
5,517
2,128
528
1,652
3,658
0
18,750
L
Bellona
JDiaz808
Bellona
5,275
772
0
616
10,921
5,859
0
6,441
4,288
0
22,727
L
Hades
4,506
288
216
1,378
7,075
5,140
0
3,613
3,344
16,988
0
W
Cerberus
samu_26498
Cerberus
5,138
170
208
1,198
7,114
5,275
33
1,437
5,370
12,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,184
Gold Earned
18,903
103
Minions Killed
69
0
Camps Cleared
0
519,880
Distance Traveled
553,314
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,498
850
58
6
0
185,434
3
L
Fenrir
6,239
624
5
1
0
207,719
0
W
Danzaburou
7,464
746
30
3
0
168,965
2
L
Bellona
6,495
650
30
3
0
185,339
0
L
Hades
6,169
617
34
3
0
160,256
2
W
Cerberus
7,222
722
15
2
0
165,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role