Player Matchup

Ra
Ra
Silver III
 
Ra
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold V
Antonio_frostice
Fafnir
Gold V
Level 157
God Stats
23W - 18L
1,517 SR
Queue Stats
204W - 204L
1,427 MMR
Solo
Ne Zha
Ne Zha
Bronze III
DEVILS_VENGANCE
Ne Zha
Bronze III
Level 129
God Stats
1W - 2L
1,756 SR
Queue Stats
99W - 100L
1,411 MMR
Solo
Apollo
Apollo
Bronze III
OldKillerMissile
Apollo
Bronze III
Level 49
God Stats
9W - 2L
1,765 SR
Queue Stats
84W - 61L
1,417 MMR
Solo
Cerberus
Cerberus
Bronze III
Pippxt
Cerberus
Bronze III
Level 33
God Stats
2W - 2L
1,575 SR
Queue Stats
2W - 6L
1,400 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,623 SR
1,431 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,698 SR
1,401 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
PULL OUT PATT
Ao Kuang
Gold I
Level 141
God Stats
7W - 4L
1,711 SR
Queue Stats
418W - 420L
1,382 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
ZaWarudoG2H
Cu Chulainn
Bronze III
Level 128
God Stats
2W - 2L
1,818 SR
Queue Stats
58W - 40L
1,505 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
ksuke16
Ah Muzen Cab
Gold V
Level 124
God Stats
8W - 4L
1,740 SR
Queue Stats
663W - 672L
1,290 MMR
Solo
Chaac
Chaac
Gold III
vvHei
Chaac
Gold III
Level 118
God Stats
8W - 6L
1,719 SR
Queue Stats
214W - 207L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 3 / 1
4,350
435
490
4,240
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 2
4,884
488
1,495
6,872
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 2 / 1
5,183
518
2,306
6,591
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 2 / 0
6,350
635
6,290
7,401
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Pippxt
Cerberus
9
1 / 2 / 0
4,890
489
3,803
7,813
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
CthulhuSetXbalanqueIzanamiDanzaburou

VS

Bans
YmirGuan YuJing WeiTsukuyomiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
5 / 0 / 2
7,086
709
3,718
1,277
292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
PULL OUT PATT
Ao Kuang
10
2 / 1 / 2
5,876
588
2,180
6,042
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
ZaWarudoG2H
Cu Chulainn
11
1 / 0 / 2
6,264
626
5,214
6,097
2,677
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
ksuke16
Ah Muzen Cab
10
1 / 3 / 1
5,982
598
4,302
7,664
1,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
vvHei
Chaac
8
0 / 2 / 1
5,089
509
2,729
7,471
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
9
11
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
W
Nu Wa
 
Nu Wa
5
0
2
6
L
0
2
2
0.5
L
0
2
1
0.25
L
5
2
0
2.5
W
Ao Kuang
PULL OUT PATT
Ao Kuang
2
1
2
3
L
Cerberus
Pippxt
Cerberus
1
2
0
0.5
W
Cu Chulainn
ZaWarudoG2H
Cu Chulainn
1
0
2
2
W
Ah Muzen Cab
ksuke16
Ah Muzen Cab
1
3
1
0.5
W
Chaac
vvHei
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,384
Damage
18,143
32,917
Taken
28,551
13,983
Mitigated
9,351
11,205
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
490
0
30
1,213
4,240
1,160
0
1,428
2,812
15,847
0
W
Nu Wa
 
Nu Wa
3,718
1,021
0
257
1,277
292
448
234
1,043
38,062
0
L
1,495
432
0
2,833
6,872
4,016
10
1,942
4,930
7,302
0
L
2,306
749
0
1,404
6,591
1,960
0
1,512
5,079
0
31,771
L
6,290
3,919
0
3,149
7,401
2,677
0
844
6,557
0
40,172
W
Ao Kuang
PULL OUT PATT
Ao Kuang
2,180
546
0
1,326
6,042
1,669
101
1,018
4,999
29,250
0
L
Cerberus
Pippxt
Cerberus
3,803
291
0
2,576
7,813
4,170
298
644
7,169
22,366
0
W
Cu Chulainn
ZaWarudoG2H
Cu Chulainn
5,214
545
0
1,208
6,097
2,677
237
2,397
3,450
5,261
29,119
W
Ah Muzen Cab
ksuke16
Ah Muzen Cab
4,302
1,288
0
1,870
7,664
1,804
0
342
7,322
0
36,898
W
Chaac
vvHei
Chaac
2,729
818
0
3,758
7,471
2,909
0
1,497
5,949
0
21,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,657
Gold Earned
30,297
243
Minions Killed
329
0
Camps Cleared
0
881,566
Distance Traveled
920,315
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,350
435
32
3
0
117,510
0
W
Nu Wa
7,086
709
78
8
0
145,882
4
L
Fafnir
4,884
488
10
1
0
188,297
3
L
Ne Zha
5,183
518
72
7
0
211,886
0
L
Apollo
6,350
635
77
8
0
193,876
0
W
Ao Kuang
5,876
588
60
6
0
200,488
3
L
Cerberus
4,890
489
52
5
0
169,997
0
W
Cu Chulainn
6,264
626
65
7
0
185,237
1
W
Ah Muzen Cab
5,982
598
78
8
0
175,187
1
W
Chaac
5,089
509
48
5
0
213,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role