Player Matchup

Awilix
Awilix
Biogadeh
Awilix
Level 119
God Stats
27W - 17L
1,469 SR
Queue Stats
406W - 400L
1,424 Elo+
Party 1
Jormungandr
Jormungandr
Catecuhtli
Jormungandr
Level 18
God Stats
1W - 2L
1,205 SR
Queue Stats
100W - 69L
1,340 Elo+
Party 1
Tiamat
Tiamat
ampm-money
Tiamat
Level 31
God Stats
6W - 6L
1,484 SR
Queue Stats
68W - 65L
1,446 Elo+
Party 4
Cabrakan
Cabrakan
austin_slumped
Cabrakan
Level 87
God Stats
3W - 5L
1,500 SR
Queue Stats
408W - 365L
1,508 Elo+
Solo
Xbalanque
Xbalanque
xLegend117_
Xbalanque
Level 43
God Stats
21W - 19L
1,539 SR
Queue Stats
70W - 66L
1,446 Elo+
Party 4
Team Averages
Level 60
1,440 SR
1,433 Elo+

VS

Team Averages
Level 74
1,489 SR
1,414 Elo+
Izanami
Izanami
Cha0s8795
Izanami
Level 28
God Stats
6W - 9L
1,208 SR
Queue Stats
8W - 10L
1,346 Elo+
Party 3
King Arthur
King Arthur
DemonDamoclx
King Arthur
Level 108
God Stats
99W - 95L
1,623 SR
Queue Stats
244W - 244L
1,525 Elo+
Party 3
Zhong Kui
Zhong Kui
LilChubbyBear
Zhong Kui
Level 45
God Stats
25W - 25L
1,544 SR
Queue Stats
634W - 640L
1,441 Elo+
Party 2
Ymir
Ymir
Parzival00800
Ymir
Level 106
God Stats
9W - 11L
1,500 SR
Queue Stats
318W - 326L
1,308 Elo+
Solo
Thanatos
Thanatos
SbSenpai
Thanatos
Level 84
God Stats
40W - 39L
1,569 SR
Queue Stats
949W - 924L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Biogadeh
Awilix
20
8 / 4 / 4
12,677
528
12,021
15,244
6,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Catecuhtli
Jormungandr
20
2 / 1 / 6
12,959
540
8,128
16,379
17,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
ampm-money
Tiamat
19
4 / 4 / 11
12,413
517
11,581
10,869
8,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
18
9 / 1 / 9
12,894
537
13,126
16,088
19,518
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
xLegend117_
Xbalanque
20
5 / 3 / 10
13,669
570
12,100
13,822
6,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cha0s8795
Izanami
15
1 / 5 / 2
10,130
422
3,201
10,122
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
DemonDamoclx
King Arthur
20
3 / 5 / 4
12,505
521
16,077
24,715
19,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
LilChubbyBear
Zhong Kui
15
1 / 5 / 1
9,880
412
9,485
16,326
9,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 6 / 2
11,884
495
11,898
21,501
11,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
SbSenpai
Thanatos
18
5 / 7 / 2
11,436
477
11,548
18,772
7,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
28
Kills
13
13
Deaths
28
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
Biogadeh
Awilix
8
4
4
2.5
W
Jormungandr
Catecuhtli
Jormungandr
2
1
6
5
L
Izanami
Cha0s8795
Izanami
1
5
2
0.4
L
King Arthur
DemonDamoclx
King Arthur
3
5
4
1
L
Zhong Kui
LilChubbyBear
Zhong Kui
1
5
1
0.3
L
3
6
2
0.67
L
Thanatos
SbSenpai
Thanatos
5
7
2
0.86
W
Tiamat
ampm-money
Tiamat
4
4
11
2.38
W
Cabrakan
9
1
9
13.5
W
Xbalanque
xLegend117_
Xbalanque
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,956
Damage
52,209
72,402
Taken
91,436
57,887
Mitigated
51,294
16,336
Healing
36,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Biogadeh
Awilix
12,021
5,212
0
2,235
15,244
6,182
848
2,819
12,044
0
73,159
W
Jormungandr
Catecuhtli
Jormungandr
8,128
1,352
0
3,777
16,379
17,078
1,452
2,680
13,319
93,915
0
L
Izanami
Cha0s8795
Izanami
3,201
2,292
0
2,384
10,122
3,274
1,994
1,589
8,533
0
57,144
L
King Arthur
DemonDamoclx
King Arthur
16,077
1,488
0
10,021
24,715
19,729
170
7,226
16,888
4,606
95,577
L
Zhong Kui
LilChubbyBear
Zhong Kui
9,485
1,040
0
6,418
16,326
9,117
545
6,489
9,421
58,597
0
L
11,898
3,569
0
4,015
21,501
11,938
519
7,639
13,618
86,055
0
L
Thanatos
SbSenpai
Thanatos
11,548
4,281
558
13,357
18,772
7,236
671
8,402
10,141
0
87,580
W
Tiamat
ampm-money
Tiamat
11,581
885
0
1,961
10,869
8,798
518
5,495
5,177
57,382
0
W
Cabrakan
13,126
1,583
0
2,570
16,088
19,518
0
4,832
10,931
42,831
0
W
Xbalanque
xLegend117_
Xbalanque
12,100
7,275
778
5,015
13,822
6,311
2,810
5,800
7,822
0
106,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,612
Gold Earned
55,835
599
Minions Killed
653
0
Camps Cleared
0
2,265,918
Distance Traveled
1,991,914
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,677
528
102
4
0
522,336
1
W
Jormungandr
12,959
540
173
7
0
375,638
1
L
Izanami
10,130
422
112
5
0
366,170
4
L
King Arthur
12,505
521
154
6
0
418,622
4
L
Zhong Kui
9,880
412
106
4
0
419,024
5
L
Ymir
11,884
495
149
6
0
374,114
0
L
Thanatos
11,436
477
132
6
0
413,984
9
W
Tiamat
12,413
517
105
4
0
425,910
3
W
Cabrakan
12,894
537
56
2
0
473,498
4
W
Xbalanque
13,669
570
163
7
0
468,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role