Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Bafflo
Mercury
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,453 Elo+
Solo
Neith
Neith
KrHunterY
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,447 Elo+
Solo
Hel
Hel
LittleHitoriya
Hel
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
OldestSoul
Ganesha
Level 27
God Stats
2W - 2L
1,721 SR
Queue Stats
169W - 182L
1,430 Elo+
Party 2
Team Averages
Level 17
1,544 SR
1,466 Elo+

VS

Team Averages
Level 16
1,516 SR
1,431 Elo+
Tiamat
Tiamat
HB0tters
Tiamat
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,567 Elo+
Solo
Amaterasu
Amaterasu
Igrunkin
Amaterasu
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 92L
1,283 Elo+
Solo
Kuzenbo
Kuzenbo
Lukas557
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,410 Elo+
Party 1
Kali
Kali
RLC-Lion
Kali
Level 27
God Stats
28W - 19L
1,580 SR
Queue Stats
122W - 135L
1,470 Elo+
Party 1
Nox
Nox
nlfyrdc
Nox
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 93L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
4 / 3 / 4
10,480
582
7,690
15,357
10,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Bafflo
Mercury
14
2 / 6 / 7
9,335
519
5,611
15,763
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
KrHunterY
Neith
15
8 / 5 / 5
10,372
576
8,462
12,673
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 1 / 2
11,441
636
6,717
12,086
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
OldestSoul
Ganesha
12
1 / 4 / 14
9,565
531
8,021
10,219
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HB0tters
Tiamat
18
3 / 2 / 6
10,049
558
14,832
8,504
7,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Igrunkin
Amaterasu
12
2 / 8 / 3
7,199
400
4,515
14,236
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Lukas557
Kuzenbo
1
0 / 0 / 0
4,974
276
0
0
0
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Kali
17
13 / 5 / 3
11,106
617
18,076
18,404
11,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
7
0 / 9 / 2
5,994
333
2,458
7,280
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
24
Kills
18
19
Deaths
24
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
3
4
2
W
Mercury
Bafflo
Mercury
2
6
7
0.92
L
Tiamat
HB0tters
Tiamat
3
2
6
3
L
Amaterasu
Igrunkin
Amaterasu
2
8
3
0.44
W
Neith
KrHunterY
Neith
8
5
5
2.1
W
9
1
2
10
L
Kuzenbo
Lukas557
Kuzenbo
0
0
0
0
W
Ganesha
OldestSoul
Ganesha
1
4
14
2
L
Kali
13
5
3
2.9
L
Nox
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,501
Damage
39,881
66,098
Taken
48,424
34,178
Mitigated
29,231
30,829
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,690
4,934
0
7,202
15,357
10,033
3,179
3,687
11,620
0
59,785
W
Mercury
Bafflo
Mercury
5,611
3,612
0
2,190
15,763
5,673
1,935
3,110
12,575
0
39,907
L
Tiamat
HB0tters
Tiamat
14,832
760
0
4,302
8,504
7,059
403
1,550
6,807
81,077
0
L
Amaterasu
Igrunkin
Amaterasu
4,515
1,469
0
1,082
14,236
8,572
0
4,922
9,159
0
21,787
W
Neith
KrHunterY
Neith
8,462
3,111
0
4,742
12,673
4,447
1,907
4,475
8,073
0
47,716
W
6,717
516
7,404
8,038
12,086
4,921
554
4,381
7,655
64,120
0
L
Kuzenbo
Lukas557
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
OldestSoul
Ganesha
8,021
1,022
0
1,253
10,219
9,104
690
1,637
8,483
22,555
0
L
Kali
18,076
9,935
0
4,748
18,404
11,377
0
5,578
12,730
0
60,014
L
Nox
2,458
565
0
0
7,280
2,223
297
2,216
4,990
12,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,193
Gold Earned
39,322
475
Minions Killed
297
0
Camps Cleared
0
1,651,327
Distance Traveled
1,184,250
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,480
582
135
8
0
300,186
2
W
Mercury
9,335
519
74
4
0
344,337
0
L
Tiamat
10,049
558
138
8
0
293,292
2
L
Amaterasu
7,199
400
40
2
0
342,500
4
W
Neith
10,372
576
109
6
0
292,511
2
W
Hel
11,441
636
155
9
0
381,643
4
L
Kuzenbo
4,974
276
0
0
0
2,212
0
W
Ganesha
9,565
531
2
0
0
332,650
14
L
Kali
11,106
617
101
6
0
348,753
0
L
Nox
5,994
333
18
1
0
197,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role