Player Matchup

Zeus
Zeus
Ciliax-1
Zeus
Level 19
God Stats
5W - 10L
1,426 SR
Queue Stats
18W - 33L
1,493 Elo+
Solo
Chaac
Chaac
ZuReTh89
Chaac
Level 107
God Stats
142W - 158L
1,600 SR
Queue Stats
299W - 341L
1,621 Elo+
Solo
Anubis
Anubis
qINFERNOp6529
Anubis
Level 8
God Stats
0W - 2L
1,501 SR
Queue Stats
1W - 9L
1,174 Elo+
Solo
Team Averages
Level 45
1,509 SR
1,429 Elo+

VS

Team Averages
Level 78
1,693 SR
1,458 Elo+
King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CareFreeCasanova
Bakasura
Level 97
God Stats
2W - 1L
1,783 SR
Queue Stats
242W - 278L
1,464 Elo+
Solo
Merlin
Merlin
RentnerOhneGeld
Merlin
Level 18
God Stats
2W - 1L
1,795 SR
Queue Stats
75W - 75L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
4 / 7 / 5
11,842
623
12,148
15,477
6,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
ZuReTh89
Chaac
17
6 / 3 / 2
12,668
667
14,464
20,721
23,670
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 4 / 0
8,605
453
919
3,478
1,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
5 / 1 / 8
13,735
723
16,569
17,895
15,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
7 / 6 / 3
12,927
680
10,072
16,331
6,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 8
11,975
630
6,991
8,552
3,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
10
Kills
14
14
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
1
8
9
W
7
6
3
1.42
L
Zeus
4
7
5
0.93
W
2
3
8
2
L
Chaac
ZuReTh89
Chaac
6
3
2
2.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,531
Damage
33,632
39,676
Taken
42,778
31,039
Mitigated
25,875
12,509
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,569
4,276
0
2,864
17,895
15,625
1,129
4,277
13,404
0
83,075
W
10,072
8,250
0
3,816
16,331
6,787
479
7,632
8,549
0
52,681
L
Zeus
12,148
1,569
243
3,386
15,477
6,306
0
1,924
12,438
48,870
0
W
6,991
604
0
1,073
8,552
3,463
1,178
1,393
6,959
44,704
0
L
Chaac
ZuReTh89
Chaac
14,464
4,388
535
8,226
20,721
23,670
0
4,616
15,009
72
68,629
L
919
168
0
119
3,478
1,063
0
482
2,671
3,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,115
Gold Earned
38,637
160
Minions Killed
255
0
Camps Cleared
0
647,344
Distance Traveled
981,476
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,735
723
102
5
0
358,834
3
W
Bakasura
12,927
680
91
5
0
310,934
6
L
Zeus
11,842
623
65
3
0
266,200
0
W
Merlin
11,975
630
62
3
0
311,708
0
L
Chaac
12,668
667
88
5
0
300,342
2
L
Anubis
8,605
453
7
0
0
80,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role