Player Matchup

Sobek
Sobek
Gold IV
Happyunk
Sobek
Gold IV
Level 128
God Stats
2W - 1L
1,357 SR
Queue Stats
32W - 25L
1,488 MMR
Solo
He Bo
He Bo
Gold II
Hickarõ
He Bo
Gold II
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,471 MMR
Party 2
Cupid
Cupid
Gold II
NebulaShadow
Cupid
Gold II
Level 160
God Stats
80W - 43L
1,830 SR
Queue Stats
858W - 855L
1,465 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
TavoMadrigal
Erlang Shen
Gold III
Level 104
God Stats
23W - 20L
1,711 SR
Queue Stats
550W - 559L
1,478 MMR
Party 2
Thanatos
Thanatos
Gold II
hellolamers
Thanatos
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,580 SR
1,480 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,536 SR
1,477 MMR
The Morrigan
The Morrigan
Silver II
IsaacGalac
The Morrigan
Silver II
Level 142
God Stats
12W - 22L
1,495 SR
Queue Stats
107W - 132L
1,492 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Meatymyth
Guan Yu
Gold IV
Level 158
God Stats
11W - 13L
1,457 SR
Queue Stats
377W - 363L
1,422 MMR
Solo
Nox
Nox
Silver II
NoahAnd4Animals
Nox
Silver II
Level 126
God Stats
0W - 1L
1,701 SR
Queue Stats
39W - 44L
1,490 MMR
Solo
Anhur
Anhur
Gold IV
Yunaek
Anhur
Gold IV
Level 148
God Stats
0W - 3L
1,528 SR
Queue Stats
114W - 120L
1,489 MMR
Solo
Neith
Neith
Bronze III
terance23
Neith
Bronze III
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 13L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Happyunk
Sobek
14
6 / 2 / 7
9,863
580
4,307
14,298
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
Hickarõ
He Bo
18
12 / 0 / 3
11,275
663
10,918
5,470
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 0 / 9
12,005
706
13,677
10,012
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
TavoMadrigal
Erlang Shen
14
1 / 2 / 7
9,653
568
4,822
12,213
8,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
hellolamers
Thanatos
17
9 / 1 / 10
11,261
662
15,209
13,029
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetScyllaDanzaburouApolloTsukuyomi

VS

Bans
Cu ChulainnThothGebChang'eCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IsaacGalac
The Morrigan
11
1 / 3 / 0
7,295
429
3,204
5,988
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Meatymyth
Guan Yu
13
1 / 6 / 1
8,322
490
6,878
13,730
10,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 13 / 1
6,771
398
1,013
18,740
6,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Yunaek
Anhur
12
1 / 8 / 1
7,966
469
3,968
14,532
5,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
terance23
Neith
11
2 / 7 / 0
7,189
423
4,013
9,399
2,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
36
Kills
5
5
Deaths
37
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
Happyunk
Sobek
6
2
7
4.75
W
He Bo
Hickarõ
He Bo
12
0
3
13.5
L
The Morrigan
IsaacGalac
The Morrigan
1
3
0
0.33
L
Guan Yu
Meatymyth
Guan Yu
1
6
1
0.25
W
8
0
9
12.5
L
0
13
1
0.04
W
Erlang Shen
TavoMadrigal
Erlang Shen
1
2
7
2.25
L
Anhur
Yunaek
Anhur
1
8
1
0.19
W
Thanatos
hellolamers
Thanatos
9
1
10
14
L
Neith
terance23
Neith
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,933
Damage
19,076
55,022
Taken
62,389
32,388
Mitigated
26,469
30,613
Healing
7,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Happyunk
Sobek
4,307
687
0
6,328
14,298
12,773
218
1,543
12,639
22,522
0
W
He Bo
Hickarõ
He Bo
10,918
702
0
1,315
5,470
1,858
2,228
464
4,774
83,108
0
L
The Morrigan
IsaacGalac
The Morrigan
3,204
383
0
1,092
5,988
1,957
0
1,505
4,351
31,739
1,666
L
Guan Yu
Meatymyth
Guan Yu
6,878
1,017
0
2,244
13,730
10,045
354
1,631
11,709
0
50,948
W
13,677
8,325
601
8,467
10,012
4,503
10,201
442
9,570
0
89,387
L
1,013
166
0
2,795
18,740
6,486
0
6,458
12,169
18,166
0
W
Erlang Shen
TavoMadrigal
Erlang Shen
4,822
2,317
0
1,713
12,213
8,630
927
0
12,213
0
44,606
L
Anhur
Yunaek
Anhur
3,968
2,480
0
395
14,532
5,352
0
2,710
11,750
0
38,205
W
Thanatos
hellolamers
Thanatos
15,209
5,109
0
12,189
13,029
4,624
210
778
11,247
0
70,849
L
Neith
terance23
Neith
4,013
2,089
0
790
9,399
2,629
0
2,523
6,810
0
25,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,057
Gold Earned
37,543
531
Minions Killed
333
0
Camps Cleared
0
1,709,489
Distance Traveled
1,429,255
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,863
580
24
1
0
355,589
4
W
He Bo
11,275
663
137
8
0
347,384
1
L
The Morrigan
7,295
429
69
4
0
269,338
5
L
Guan Yu
8,322
490
99
6
0
338,973
4
W
Cupid
12,005
706
167
10
0
322,032
6
L
Nox
6,771
398
33
2
0
248,268
4
W
Erlang Shen
9,653
568
97
6
0
301,347
1
L
Anhur
7,966
469
65
4
0
279,740
8
W
Thanatos
11,261
662
106
6
0
383,137
7
L
Neith
7,189
423
67
4
0
292,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role