Player Matchup

Bacchus
Bacchus
BlaAckKingZKD
Bacchus
Level 27
God Stats
14W - 8L
1,688 SR
Queue Stats
116W - 110L
1,550 Elo+
Party 1
Mercury
Mercury
Gerbilest
Mercury
Level 27
God Stats
20W - 20L
1,429 SR
Queue Stats
27W - 29L
1,349 Elo+
Solo
Chernobog
Chernobog
THGKWRLD
Chernobog
Level 28
God Stats
14W - 8L
1,659 SR
Queue Stats
109W - 94L
1,541 Elo+
Party 1
Cerberus
Cerberus
e621UwU
Cerberus
Level 27
God Stats
12W - 2L
1,804 SR
Queue Stats
52W - 19L
1,848 Elo+
Solo
Tiamat
Tiamat
子龙吧阿布
Tiamat
Level 24
God Stats
1W - 3L
1,281 SR
Queue Stats
7W - 12L
1,128 Elo+
Solo
Team Averages
Level 27
1,572 SR
1,483 Elo+

VS

Team Averages
Level 16
1,443 SR
1,578 Elo+
Danzaburou
Danzaburou
ACAMERCY
Danzaburou
Level 25
God Stats
2W - 4L
1,286 SR
Queue Stats
97W - 96L
1,582 Elo+
Solo
Heimdallr
Heimdallr
Ahmed99cr7
Heimdallr
Level 28
God Stats
44W - 36L
1,500 SR
Queue Stats
45W - 36L
1,470 Elo+
Solo
Tiamat
Tiamat
ExcellentsMenzer
Tiamat
Level 16
God Stats
0W - 5L
1,427 SR
Queue Stats
7W - 10L
1,513 Elo+
Solo
Thanatos
Thanatos
MORDXR
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,599 Elo+
Solo
Guan Yu
Guan Yu
ZENGsq
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
4 / 3 / 9
10,356
545
8,442
11,530
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Gerbilest
Mercury
14
1 / 7 / 3
9,224
485
3,005
17,127
4,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
THGKWRLD
Chernobog
17
9 / 4 / 6
11,202
590
9,910
15,299
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
e621UwU
Cerberus
19
15 / 0 / 6
12,652
666
16,572
11,774
12,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 3 / 5
9,955
524
11,387
13,117
7,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACAMERCY
Danzaburou
13
2 / 8 / 3
8,649
455
9,843
18,068
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Ahmed99cr7
Heimdallr
13
1 / 9 / 1
7,828
412
6,784
16,576
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 7 / 4
9,180
483
7,725
15,566
6,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MORDXR
Thanatos
16
9 / 6 / 2
10,184
536
11,576
15,737
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
ZENGsq
Guan Yu
9
0 / 6 / 0
6,598
347
672
6,595
2,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
35
Kills
15
17
Deaths
36
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ACAMERCY
Danzaburou
2
8
3
0.44
L
Heimdallr
Ahmed99cr7
Heimdallr
1
9
1
0.17
W
Bacchus
4
3
9
2.83
L
3
7
4
0.71
W
Mercury
Gerbilest
Mercury
1
7
3
0.36
L
Thanatos
MORDXR
Thanatos
9
6
2
1.67
W
Chernobog
THGKWRLD
Chernobog
9
4
6
3
L
Guan Yu
ZENGsq
Guan Yu
0
6
0
0
W
Cerberus
e621UwU
Cerberus
15
0
6
18
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,316
Damage
36,600
68,847
Taken
72,542
44,444
Mitigated
25,472
25,064
Healing
27,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ACAMERCY
Danzaburou
9,843
4,906
0
6,800
18,068
6,170
115
4,938
13,116
0
55,062
L
Heimdallr
Ahmed99cr7
Heimdallr
6,784
3,123
586
3,894
16,576
5,169
427
9,663
6,759
0
41,212
W
Bacchus
8,442
619
0
897
11,530
13,213
341
554
10,976
26,164
0
L
7,725
765
57
4,630
15,566
6,559
774
11,297
3,878
45,689
0
W
Mercury
Gerbilest
Mercury
3,005
1,951
0
6,702
17,127
4,965
0
1,463
15,664
0
68,632
L
Thanatos
MORDXR
Thanatos
11,576
3,313
0
11,016
15,737
5,263
0
6,487
9,144
0
49,502
W
Chernobog
THGKWRLD
Chernobog
9,910
5,661
0
7,414
15,299
5,997
2,828
203
15,096
0
77,321
L
Guan Yu
ZENGsq
Guan Yu
672
418
135
514
6,595
2,311
389
3,315
3,244
0
15,121
W
Cerberus
e621UwU
Cerberus
16,572
1,406
0
5,979
11,774
12,853
432
1,992
9,707
80,185
0
W
11,387
1,153
0
4,072
13,117
7,416
978
4,569
8,548
44,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,389
Gold Earned
42,439
523
Minions Killed
374
0
Camps Cleared
0
1,809,792
Distance Traveled
1,388,781
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,649
455
79
4
0
287,986
0
L
Heimdallr
7,828
412
66
3
0
277,765
1
W
Bacchus
10,356
545
40
2
0
407,412
7
L
Tiamat
9,180
483
100
5
0
288,157
0
W
Mercury
9,224
485
95
5
0
304,189
0
L
Thanatos
10,184
536
93
5
0
361,275
1
W
Chernobog
11,202
590
140
7
0
342,204
0
L
Guan Yu
6,598
347
36
2
0
173,598
0
W
Cerberus
12,652
666
165
9
0
378,884
2
W
Tiamat
9,955
524
83
4
0
377,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role