Player Matchup

Ares
Ares
HTMax5537
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Ritz_RO
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 97L
1,500 Elo+
Solo
Neith
Neith
W5R__39
Neith
Level 25
God Stats
56W - 97L
1,382 SR
Queue Stats
178W - 258L
1,233 Elo+
Solo
Skadi
Skadi
nemrac20
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
sBigFatDoGs
Set
Level 20
God Stats
69W - 60L
1,418 SR
Queue Stats
107W - 100L
1,409 Elo+
Solo
Team Averages
Level 11
1,460 SR
1,428 Elo+

VS

Team Averages
Level 21
1,502 SR
1,420 Elo+
Danzaburou
Danzaburou
Alexvalevk
Danzaburou
Level 18
God Stats
21W - 23L
1,446 SR
Queue Stats
31W - 41L
1,372 Elo+
Solo
Izanami
Izanami
Badboyelvis82
Izanami
Level 28
God Stats
40W - 25L
1,760 SR
Queue Stats
188W - 207L
1,535 Elo+
Solo
Chaac
Chaac
RvB-5346
Chaac
Level 14
God Stats
5W - 3L
1,285 SR
Queue Stats
47W - 50L
1,329 Elo+
Solo
Cthulhu
Cthulhu
mamusisynek
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,443 Elo+
Solo
Tiamat
Tiamat
swerkyx
Tiamat
Level 28
God Stats
23W - 20L
1,519 SR
Queue Stats
176W - 172L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 8 / 5
6,920
364
2,532
16,312
11,207
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Ritz_RO
Jormungandr
12
2 / 10 / 3
7,761
408
5,607
16,960
11,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
W5R__39
Neith
13
5 / 7 / 4
8,336
439
9,618
14,543
6,682
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
nemrac20
Skadi
10
0 / 10 / 0
6,675
351
1,138
12,497
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 5 / 3
10,089
531
14,311
18,685
10,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexvalevk
Danzaburou
16
6 / 2 / 9
11,427
601
10,991
12,151
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
16
9 / 4 / 6
11,541
607
16,533
13,243
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
RvB-5346
Chaac
16
8 / 1 / 4
11,223
591
8,230
11,058
9,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
mamusisynek
Cthulhu
13
3 / 9 / 8
9,385
494
7,036
16,791
17,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
swerkyx
Tiamat
16
14 / 2 / 7
11,935
628
20,592
11,987
10,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
17
Kills
40
40
Deaths
18
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alexvalevk
Danzaburou
6
2
9
5.25
W
Izanami
9
4
6
3
L
Ares
1
8
5
0.44
L
Jormungandr
Ritz_RO
Jormungandr
2
10
3
0.35
W
Chaac
RvB-5346
Chaac
8
1
4
10
L
Neith
W5R__39
Neith
5
7
4
1
W
Cthulhu
mamusisynek
Cthulhu
3
9
8
0.78
L
Skadi
nemrac20
Skadi
0
10
0
0
L
9
5
3
2.1
W
Tiamat
swerkyx
Tiamat
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,206
Damage
63,382
78,997
Taken
65,230
43,564
Mitigated
48,455
7,595
Healing
22,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alexvalevk
Danzaburou
10,991
5,518
149
6,963
12,151
4,242
72
1,022
11,029
0
66,529
W
Izanami
16,533
12,159
0
4,735
13,243
6,420
7,821
1,043
12,175
0
72,222
L
Ares
2,532
262
0
422
16,312
11,207
0
7,746
8,566
12,785
0
L
Jormungandr
Ritz_RO
Jormungandr
5,607
2,157
0
549
16,960
11,518
0
3,663
13,172
38,878
0
W
Chaac
RvB-5346
Chaac
8,230
2,439
0
3,500
11,058
9,814
1,249
979
10,004
0
44,542
L
Neith
W5R__39
Neith
9,618
6,205
0
2,359
14,543
6,682
0
5,969
8,524
0
37,416
W
Cthulhu
mamusisynek
Cthulhu
7,036
1,180
0
0
16,791
17,464
1,090
3,855
12,796
23,422
0
L
Skadi
nemrac20
Skadi
1,138
887
0
812
12,497
4,076
542
2,885
9,537
0
21,835
L
14,311
6,808
0
3,453
18,685
10,081
0
7,365
11,220
165
50,630
W
Tiamat
swerkyx
Tiamat
20,592
3,100
367
6,777
11,987
10,515
5,060
1,005
10,922
69,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,781
Gold Earned
55,511
283
Minions Killed
456
0
Camps Cleared
0
1,293,981
Distance Traveled
1,699,997
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,427
601
107
6
0
359,431
2
W
Izanami
11,541
607
125
7
0
306,951
0
L
Ares
6,920
364
15
1
0
272,049
1
L
Jormungandr
7,761
408
69
4
0
226,100
2
W
Chaac
11,223
591
76
4
0
365,666
0
L
Neith
8,336
439
59
3
0
277,365
0
W
Cthulhu
9,385
494
36
2
0
332,896
0
L
Skadi
6,675
351
43
2
0
187,057
0
L
Set
10,089
531
97
5
0
331,410
0
W
Tiamat
11,935
628
112
6
0
335,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role