Player Matchup

Ares
Ares
Chak1ty
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,132 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DietBrainz
Ah Muzen Cab
Level 26
God Stats
4W - 1L
1,613 SR
Queue Stats
150W - 158L
1,394 Elo+
Solo
Tiamat
Tiamat
SOEURTHERESAPGM
Tiamat
Level 29
God Stats
7W - 1L
1,691 SR
Queue Stats
193W - 183L
1,555 Elo+
Solo
Neith
Neith
Turfjakkals69
Neith
Level 4
God Stats
2W - 0L
1,750 SR
Queue Stats
2W - 2L
1,396 Elo+
Solo
Nemesis
Nemesis
antherkey212
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,167 Elo+
Solo
Team Averages
Level 13
1,611 SR
1,329 Elo+

VS

Team Averages
Level 12
1,586 SR
1,465 Elo+
Rama
Rama
Djokman
Rama
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 19L
1,599 Elo+
Party 1
Bakasura
Bakasura
Hanyux3
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,371 Elo+
Party 2
Janus
Janus
Mrsnafu2
Janus
Level 16
God Stats
0W - 1L
1,728 SR
Queue Stats
80W - 71L
1,386 Elo+
Solo
Achilles
Achilles
UnderDarkTiest
Achilles
Level 8
God Stats
6W - 5L
1,702 SR
Queue Stats
99W - 90L
1,599 Elo+
Party 1
Hel
Hel
ходящий
Hel
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 9L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Chak1ty
Ares
13
4 / 3 / 9
9,349
519
4,316
12,659
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
DietBrainz
Ah Muzen Cab
15
10 / 0 / 5
10,298
572
19,018
13,160
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 0 / 3
11,138
619
9,006
8,865
6,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 5 / 6
8,456
470
4,248
7,082
2,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Nemesis
antherkey212
Nemesis
16
8 / 1 / 3
10,550
586
8,721
13,427
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Djokman
Rama
11
4 / 6 / 0
7,559
420
8,241
16,181
5,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Hanyux3
Bakasura
8
0 / 5 / 0
6,040
336
1,727
12,566
4,334
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Mrsnafu2
Janus
10
1 / 3 / 0
6,744
375
5,133
4,690
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
13
2 / 5 / 0
8,272
460
8,021
16,610
13,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 10 / 2
6,775
376
6,869
15,155
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
29
Kills
8
9
Deaths
29
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
Chak1ty
Ares
4
3
9
2.83
W
Ah Muzen Cab
DietBrainz
Ah Muzen Cab
10
0
5
12.5
L
Rama
Djokman
Rama
4
6
0
0.67
L
Bakasura
Hanyux3
Bakasura
0
5
0
0
L
Janus
Mrsnafu2
Janus
1
3
0
0.33
W
4
0
3
5.5
W
3
5
6
1.2
L
Achilles
2
5
0
0.4
W
Nemesis
antherkey212
Nemesis
8
1
3
9.5
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,309
Damage
29,991
55,193
Taken
65,202
29,404
Mitigated
29,680
20,296
Healing
18,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Chak1ty
Ares
4,316
361
0
1,014
12,659
8,557
284
2,803
9,706
13,840
0
W
Ah Muzen Cab
DietBrainz
Ah Muzen Cab
19,018
8,063
0
9,794
13,160
5,517
6,966
2,654
10,481
0
81,030
L
Rama
Djokman
Rama
8,241
6,018
0
4,261
16,181
5,219
312
3,483
12,698
0
37,511
L
Bakasura
Hanyux3
Bakasura
1,727
1,311
0
3,978
12,566
4,334
0
1,550
11,016
0
24,865
L
Janus
Mrsnafu2
Janus
5,133
314
0
320
4,690
932
75
0
4,690
30,238
0
W
9,006
2,700
0
5,698
8,865
6,518
4,647
740
8,125
76,210
0
W
4,248
1,938
0
828
7,082
2,248
779
2,026
5,056
0
25,208
L
Achilles
8,021
2,112
0
2,695
16,610
13,367
572
6,382
10,228
0
37,468
W
Nemesis
antherkey212
Nemesis
8,721
3,908
0
2,962
13,427
6,564
1,134
3,779
9,648
0
59,210
L
6,869
1,294
2,407
5,323
15,155
5,828
558
1,907
13,248
26,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,791
Gold Earned
35,390
454
Minions Killed
319
0
Camps Cleared
0
1,653,016
Distance Traveled
1,337,006
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,349
519
19
1
0
373,786
0
W
Ah Muzen Cab
10,298
572
128
7
0
299,897
0
L
Rama
7,559
420
96
5
0
305,024
3
L
Bakasura
6,040
336
43
2
0
221,563
0
L
Janus
6,744
375
45
3
0
225,287
5
W
Tiamat
11,138
619
151
8
0
279,019
1
W
Neith
8,456
470
50
3
0
345,695
1
L
Achilles
8,272
460
88
5
0
310,097
2
W
Nemesis
10,550
586
106
6
0
354,619
1
L
Hel
6,775
376
47
3
0
275,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role