Player Matchup

Sun Wukong
Sun Wukong
Dariusakalam
Sun Wukong
Level 21
God Stats
13W - 9L
1,360 SR
Queue Stats
76W - 70L
1,388 Elo+
Party 2
Susano
Susano
DenierCage
Susano
Level 18
God Stats
1W - 2L
1,508 SR
Queue Stats
26W - 33L
1,359 Elo+
Party 2
He Bo
He Bo
Lidondonchik
He Bo
Level 15
God Stats
2W - 1L
1,814 SR
Queue Stats
14W - 25L
1,254 Elo+
Party 1
Baron Samedi
Baron Samedi
Tulkkas31
Baron Samedi
Level 21
God Stats
3W - 4L
1,507 SR
Queue Stats
9W - 21L
1,319 Elo+
Solo
Thor
Thor
lolkuroneko
Thor
Level 14
God Stats
1W - 1L
1,737 SR
Queue Stats
10W - 21L
1,266 Elo+
Party 1
Team Averages
Level 18
1,585 SR
1,317 Elo+

VS

Team Averages
Level 17
1,663 SR
1,398 Elo+
Danzaburou
Danzaburou
DowngradeZer0
Danzaburou
Level 27
God Stats
121W - 67L
1,707 SR
Queue Stats
429W - 392L
1,491 Elo+
Solo
Anubis
Anubis
EMAYHEA
Anubis
Level 18
God Stats
15W - 8L
1,672 SR
Queue Stats
42W - 45L
1,406 Elo+
Party 3
Susano
Susano
FreeTragedy
Susano
Level 16
God Stats
2W - 2L
1,697 SR
Queue Stats
38W - 34L
1,403 Elo+
Solo
Guan Yu
Guan Yu
JIGmani
Guan Yu
Level 13
God Stats
17W - 7L
1,740 SR
Queue Stats
213W - 223L
1,268 Elo+
Solo
Ares
Ares
Jonnymagni66
Ares
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dariusakalam
Sun Wukong
17
5 / 8 / 10
11,271
451
13,786
24,415
17,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
DenierCage
Susano
18
7 / 9 / 5
11,773
471
16,745
20,111
10,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 11 / 8
10,622
425
8,359
14,860
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Tulkkas31
Baron Samedi
15
1 / 8 / 4
9,642
386
5,121
14,744
7,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 10 / 7
11,237
449
13,783
23,440
8,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DowngradeZer0
Danzaburou
20
15 / 4 / 12
15,698
628
33,066
26,857
13,325
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
EMAYHEA
Anubis
20
11 / 3 / 12
14,190
568
13,893
15,167
9,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
20
12 / 1 / 3
14,975
599
14,406
19,440
8,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
JIGmani
Guan Yu
16
2 / 6 / 10
11,644
466
7,824
16,447
9,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 7 / 17
13,142
526
6,210
20,720
22,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
100
20
Kills
46
46
Deaths
21
34
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dariusakalam
Sun Wukong
5
8
10
1.25
L
Susano
DenierCage
Susano
7
9
5
1.06
W
Danzaburou
DowngradeZer0
Danzaburou
15
4
12
5.25
W
Anubis
EMAYHEA
Anubis
11
3
12
5.67
W
Susano
12
1
3
13.5
W
Guan Yu
JIGmani
Guan Yu
2
6
10
1.17
W
6
7
17
2.07
L
2
11
8
0.55
L
Baron Samedi
Tulkkas31
Baron Samedi
1
8
4
0.38
L
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,794
Damage
75,399
97,570
Taken
98,631
48,099
Mitigated
63,784
6,274
Healing
39,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dariusakalam
Sun Wukong
13,786
1,633
0
1,719
24,415
17,794
298
6,122
18,293
0
51,571
L
Susano
DenierCage
Susano
16,745
5,118
0
189
20,111
10,101
0
5,546
14,565
0
71,315
W
Danzaburou
DowngradeZer0
Danzaburou
33,066
20,788
0
16,857
26,857
13,325
5,362
6,702
20,155
0
135,607
W
Anubis
EMAYHEA
Anubis
13,893
321
0
7,249
15,167
9,286
2,580
4,410
10,757
87,659
0
W
Susano
14,406
2,676
0
7,522
19,440
8,582
1,085
2,421
17,019
0
102,551
W
Guan Yu
JIGmani
Guan Yu
7,824
1,518
883
4,986
16,447
9,819
707
976
15,471
0
32,490
W
6,210
719
0
1,757
20,720
22,772
983
2,719
18,001
24,788
0
L
8,359
1,872
0
757
14,860
3,671
0
1,821
13,039
45,313
0
L
Baron Samedi
Tulkkas31
Baron Samedi
5,121
571
138
955
14,744
7,560
0
3,243
11,501
45,353
0
L
13,783
3,318
0
2,516
23,440
8,973
0
3,371
20,069
0
61,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,545
Gold Earned
69,649
401
Minions Killed
490
0
Camps Cleared
0
1,954,344
Distance Traveled
2,132,463
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,271
451
71
3
0
424,931
0
L
Susano
11,773
471
99
4
0
392,968
0
W
Danzaburou
15,698
628
144
6
0
395,768
10
W
Anubis
14,190
568
118
5
0
422,615
3
W
Susano
14,975
599
153
6
0
478,974
1
W
Guan Yu
11,644
466
52
2
0
412,824
7
W
Ares
13,142
526
23
1
0
422,282
3
L
He Bo
10,622
425
67
3
0
369,579
0
L
Baron Samedi
9,642
386
71
3
0
340,202
1
L
Thor
11,237
449
93
4
0
426,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role