Player Matchup

Scylla
Scylla
EmeraldClawrine
Scylla
Level 46
God Stats
54W - 34L
1,656 SR
Queue Stats
363W - 216L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
SOCKPUPPETBOIIII
Heimdallr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,552 Elo+
Party 1
Yemoja
Yemoja
ice11107
Yemoja
Level 68
God Stats
2W - 2L
1,464 SR
Queue Stats
151W - 194L
1,531 Elo+
Party 1
Team Averages
Level 39
1,540 SR
1,529 Elo+

VS

Team Averages
Level 49
1,516 SR
1,474 Elo+
Achilles
Achilles
Caersus
Achilles
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
envyous69
Ne Zha
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 47L
1,471 Elo+
Solo
Tiamat
Tiamat
heiro15725
Tiamat
Level 17
God Stats
6W - 5L
1,547 SR
Queue Stats
14W - 21L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 2
18,314
704
23,957
18,277
8,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
20
3 / 4 / 9
16,726
643
11,626
17,154
12,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
ice11107
Yemoja
4
0 / 0 / 1
10,382
399
0
176
32

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Caersus
Achilles
19
2 / 4 / 3
15,343
590
7,143
23,386
27,052
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
envyous69
Ne Zha
19
3 / 5 / 3
15,472
595
12,251
15,223
14,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
heiro15725
Tiamat
19
1 / 5 / 4
14,969
576
6,828
14,653
8,204
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
14
Kills
6
6
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
Caersus
Achilles
2
4
3
0.88
W
11
2
2
6
W
Heimdallr
3
4
9
1.88
L
Ne Zha
envyous69
Ne Zha
3
5
3
0.9
L
Tiamat
heiro15725
Tiamat
1
5
4
0.6
W
Yemoja
ice11107
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,583
Damage
26,222
35,607
Taken
53,262
20,597
Mitigated
49,292
8,378
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Caersus
Achilles
7,143
2,346
0
1,028
23,386
27,052
1,403
7,386
13,969
0
72,346
W
23,957
2,395
0
3,850
18,277
8,017
2,115
3,685
14,592
173,083
0
W
Heimdallr
11,626
5,776
0
4,528
17,154
12,548
1,954
3,161
13,993
0
69,847
L
Ne Zha
envyous69
Ne Zha
12,251
1,832
0
2,807
15,223
14,036
2,249
6,682
8,259
0
90,948
L
Tiamat
heiro15725
Tiamat
6,828
1,180
0
4,692
14,653
8,204
1,418
9,248
5,037
82,797
0
W
Yemoja
ice11107
Yemoja
0
0
0
0
176
32
0
0
176
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,422
Gold Earned
45,784
325
Minions Killed
305
0
Camps Cleared
0
896,436
Distance Traveled
1,431,888
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,343
590
91
4
0
455,897
1
W
Scylla
18,314
704
221
9
0
406,880
10
W
Heimdallr
16,726
643
104
4
0
489,556
0
L
Ne Zha
15,472
595
63
2
0
550,887
0
L
Tiamat
14,969
576
151
6
0
425,104
5
W
Yemoja
10,382
399
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role