Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CaptShino
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 305L
1,489 Elo+
Party 2
Bakasura
Bakasura
General-_-Kolvax
Bakasura
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 1
Geb
Geb
JackRipprr
Geb
Level 157
God Stats
4W - 3L
1,700 SR
Queue Stats
151W - 157L
1,509 Elo+
Party 2
Ra
Ra
LandergYB
Ra
Level 106
God Stats
1W - 1L
1,738 SR
Queue Stats
34W - 20L
1,673 Elo+
Solo
Team Averages
Level 130
1,588 SR
1,497 Elo+

VS

Team Averages
Level 122
1,489 SR
1,571 Elo+
King Arthur
King Arthur
Good_Assassin
King Arthur
Level 147
God Stats
31W - 23L
1,429 SR
Queue Stats
85W - 74L
1,568 Elo+
Solo
Khepri
Khepri
NemoOnRoids
Khepri
Level 122
God Stats
1W - 4L
1,698 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 3
Achilles
Achilles
Sarevox
Achilles
Level 106
God Stats
3W - 4L
1,426 SR
Queue Stats
40W - 41L
1,627 Elo+
Party 3
Ra
Ra
Vkz on Wii
Ra
Level 143
God Stats
9W - 11L
1,157 SR
Queue Stats
311W - 321L
1,587 Elo+
Solo
Scylla
Scylla
inical
Scylla
Level 90
God Stats
19W - 15L
1,733 SR
Queue Stats
434W - 419L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 5 / 0
6,462
587
3,927
11,570
4,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
CaptShino
King Arthur
11
0 / 6 / 0
6,155
560
2,557
13,065
6,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
0 / 3 / 0
5,719
520
329
4,241
1,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 3 / 0
6,557
596
7,031
11,091
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 8 / 0
6,884
626
5,093
11,119
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Good_Assassin
King Arthur
15
7 / 0 / 9
9,906
901
8,649
11,769
9,169
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
14
3 / 0 / 13
8,546
777
5,083
9,243
10,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Sarevox
Achilles
15
6 / 0 / 11
9,385
853
10,425
10,870
13,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 0 / 12
9,293
845
8,517
6,983
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
inical
Scylla
15
4 / 0 / 8
8,747
795
10,578
3,644
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
78
0
Kills
25
25
Deaths
0
0
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
0
0
L
King Arthur
CaptShino
King Arthur
0
6
0
0
L
0
3
0
0
W
King Arthur
Good_Assassin
King Arthur
7
0
9
11.5
L
0
3
0
0
L
0
8
0
0
W
Khepri
3
0
13
9.5
W
Achilles
Sarevox
Achilles
6
0
11
11.5
W
5
0
12
11
W
Scylla
inical
Scylla
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,937
Damage
43,252
51,086
Taken
42,509
20,876
Mitigated
38,420
3,672
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,927
480
0
464
11,570
4,134
32
6,418
4,761
0
15,822
L
King Arthur
CaptShino
King Arthur
2,557
508
0
321
13,065
6,140
0
5,594
7,231
0
7,037
L
329
212
0
0
4,241
1,397
0
2,964
1,129
0
300
W
King Arthur
Good_Assassin
King Arthur
8,649
732
0
1,779
11,769
9,169
1,152
2,678
8,771
0
19,556
L
7,031
259
0
908
11,091
5,083
1
3,915
6,862
20,956
0
L
5,093
151
921
1,058
11,119
4,122
0
4,290
6,361
31,735
0
W
Khepri
5,083
299
0
367
9,243
10,399
520
2,207
6,803
10,879
0
W
Achilles
Sarevox
Achilles
10,425
2,621
0
2,722
10,870
13,779
1,728
2,918
7,645
50
27,283
W
8,517
304
3,909
3,956
6,983
3,561
2,118
2,062
4,803
48,388
0
W
Scylla
inical
Scylla
10,578
915
0
679
3,644
1,512
866
1,612
1,985
32,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,777
Gold Earned
45,877
141
Minions Killed
228
2
Camps Cleared
8
792,396
Distance Traveled
1,126,667
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,462
587
30
3
0
156,958
0
L
King Arthur
6,155
560
10
1
0
182,487
0
L
Bakasura
5,719
520
0
0
0
97,314
0
W
King Arthur
9,906
901
26
2
2
234,077
0
L
Geb
6,557
596
33
3
0
189,767
0
L
Ra
6,884
626
68
6
2
165,870
1
W
Khepri
8,546
777
6
1
0
239,282
3
W
Achilles
9,385
853
28
3
1
229,035
1
W
Ra
9,293
845
119
11
3
228,045
0
W
Scylla
8,747
795
49
4
2
196,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role