Player Matchup

Artio
Artio
Maadmeat
Artio
Level 90
God Stats
3W - 0L
1,778 SR
Queue Stats
129W - 104L
1,591 Elo+
Solo
Scylla
Scylla
Mexisco
Scylla
Level 16
God Stats
1W - 0L
1,245 SR
Queue Stats
2W - 3L
1,506 Elo+
Solo
Nox
Nox
RamseHartman
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,605 Elo+
Solo
Hera
Hera
stepbrocarries
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,347 Elo+
Solo
Nike
Nike
worldofhabbo
Nike
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 12L
1,405 Elo+
Solo
Team Averages
Level 34
1,505 SR
1,491 Elo+

VS

Team Averages
Level 80
1,330 SR
1,461 Elo+
Bellona
Bellona
Ardamelech
Bellona
Level 89
God Stats
2W - 5L
1,283 SR
Queue Stats
119W - 124L
1,375 Elo+
Solo
Eset
Eset
Kukushkan
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
SAKISPAN
Tiamat
Level 29
God Stats
0W - 4L
1,486 SR
Queue Stats
78W - 116L
1,414 Elo+
Solo
Loki
Loki
Sanctus_Seraphin
Loki
Level 158
God Stats
1W - 4L
1,297 SR
Queue Stats
295W - 280L
1,458 Elo+
Solo
Ymir
Ymir
Zasran4ique
Ymir
Level 96
God Stats
2W - 7L
1,083 SR
Queue Stats
106W - 113L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Maadmeat
Artio
15
3 / 3 / 10
8,791
799
4,441
16,854
19,899
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Mexisco
Scylla
14
1 / 4 / 8
8,046
731
10,172
7,489
2,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 2 / 10
9,740
885
11,640
9,892
4,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
9 / 2 / 7
10,108
919
13,572
7,446
3,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 16
8,823
802
10,883
12,162
7,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ardamelech
Bellona
15
4 / 4 / 7
8,894
809
7,598
15,002
16,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
15
6 / 6 / 6
8,669
788
13,473
9,993
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
SAKISPAN
Tiamat
13
0 / 7 / 9
7,411
674
7,671
11,714
7,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 3 / 7
8,183
744
9,745
7,788
4,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 3 / 10
8,727
793
6,112
13,156
15,765
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
54
23
Kills
15
15
Deaths
23
51
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ardamelech
Bellona
4
4
7
1.88
L
Eset
6
6
6
1.5
W
Artio
Maadmeat
Artio
3
3
10
2.67
W
Scylla
Mexisco
Scylla
1
4
8
1.25
W
8
2
10
6.5
L
Tiamat
SAKISPAN
Tiamat
0
7
9
0.64
L
3
3
7
2.17
L
2
3
10
2.33
W
9
2
7
6.25
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,708
Damage
44,599
53,843
Taken
57,653
38,804
Mitigated
49,426
24,685
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ardamelech
Bellona
7,598
1,470
848
2,491
15,002
16,878
0
11,174
3,828
0
16,556
L
Eset
13,473
692
2,272
1,146
9,993
5,125
90
7,122
2,871
24,685
0
W
Artio
Maadmeat
Artio
4,441
434
3,432
6,243
16,854
19,899
0
8,273
8,581
12,539
0
W
Scylla
Mexisco
Scylla
10,172
931
234
828
7,489
2,992
366
3,763
3,726
20,233
0
W
11,640
1,251
2,772
2,960
9,892
4,539
329
5,928
3,964
22,387
0
L
Tiamat
SAKISPAN
Tiamat
7,671
528
195
2,559
11,714
7,620
0
7,276
4,438
14,351
0
L
9,745
692
1,620
1,516
7,788
4,038
0
6,513
1,275
0
25,157
L
6,112
212
681
1,527
13,156
15,765
0
7,740
5,416
13,236
0
W
13,572
2,809
2,262
2,035
7,446
3,612
909
3,310
4,136
27,182
0
W
10,883
1,053
1,405
2,514
12,162
7,762
1,343
5,982
6,180
0
18,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,508
Gold Earned
41,884
112
Minions Killed
102
0
Camps Cleared
0
1,119,114
Distance Traveled
1,027,218
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,894
809
16
1
0
226,430
1
L
Eset
8,669
788
31
3
0
190,432
0
W
Artio
8,791
799
14
1
0
234,182
1
W
Scylla
8,046
731
22
2
0
214,648
1
W
Nox
9,740
885
33
3
0
233,685
2
L
Tiamat
7,411
674
15
1
0
194,515
0
L
Loki
8,183
744
28
3
0
206,851
0
L
Ymir
8,727
793
12
1
0
208,990
2
W
Hera
10,108
919
28
3
0
205,256
0
W
Nike
8,823
802
15
1
0
231,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role