Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Haauberg
Tyr
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 187L
1,401 Elo+
Solo
Cernunnos
Cernunnos
NNJAOGg
Cernunnos
Level 87
God Stats
1W - 3L
1,101 SR
Queue Stats
282W - 289L
1,412 Elo+
Party 2
Ymir
Ymir
SultanOfSultans
Ymir
Level 21
God Stats
1W - 7L
1,259 SR
Queue Stats
478W - 541L
1,422 Elo+
Party 2
Team Averages
Level 56
1,372 SR
1,447 Elo+

VS

Team Averages
Level 117
1,536 SR
1,567 Elo+
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AdesoxyriboN
Mulan
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 195L
1,454 Elo+
Solo
Pele
Pele
FrankcastLed31
Pele
Level 151
God Stats
4W - 2L
1,680 SR
Queue Stats
123W - 82L
1,589 Elo+
Party 1
Janus
Janus
Hatsune_Mikolash
Janus
Level 15
God Stats
12W - 1L
1,500 SR
Queue Stats
130W - 26L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 3 / 0
5,303
530
1,397
4,441
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
 
Nemesis
7
0 / 3 / 0
4,571
457
1,632
4,323
1,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 5 / 0
6,186
619
4,184
8,072
6,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
NNJAOGg
Cernunnos
9
1 / 3 / 0
4,991
499
2,668
7,039
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 1
4,832
483
805
4,110
2,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 0 / 2
6,609
661
4,999
6,199
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
 
Thanatos
9
4 / 0 / 4
6,128
613
4,698
4,566
1,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 3 / 1
6,260
626
4,497
8,233
3,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 1 / 3
5,603
560
1,072
5,301
1,377
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 0 / 2
7,190
719
2,263
3,371
1,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
13
15
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
0
0
L
Nemesis
 
Nemesis
0
3
0
0
W
Rama
 
Rama
3
0
2
4
W
Thanatos
 
Thanatos
4
0
4
6
W
3
3
1
1.17
W
1
1
3
2.5
L
3
5
0
0.6
W
2
0
2
3
L
Cernunnos
NNJAOGg
Cernunnos
1
3
0
0.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,686
Damage
17,529
27,985
Taken
27,670
12,189
Mitigated
8,617
6,488
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,397
823
0
1,146
4,441
1,301
0
1,340
3,101
26,212
0
L
Nemesis
 
Nemesis
1,632
772
0
97
4,323
1,035
0
253
4,070
0
22,332
W
Rama
 
Rama
4,999
4,048
0
3,126
6,199
1,748
1,042
463
5,736
0
36,868
W
Thanatos
 
Thanatos
4,698
1,537
0
4,474
4,566
1,298
0
142
4,424
0
28,289
W
4,497
1,232
0
2,435
8,233
3,191
91
0
7,858
0
29,365
W
1,072
225
0
2,427
5,301
1,377
29
503
4,798
0
23,968
L
4,184
1,130
0
1,728
8,072
6,079
0
0
8,072
0
25,098
W
2,263
177
0
625
3,371
1,003
0
1,094
2,277
53,614
0
L
Cernunnos
NNJAOGg
Cernunnos
2,668
587
0
2,704
7,039
1,748
0
670
6,369
0
24,541
L
805
161
99
714
4,110
2,026
0
0
4,110
10,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,883
Gold Earned
31,790
249
Minions Killed
385
0
Camps Cleared
0
913,273
Distance Traveled
1,001,443
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,303
530
67
7
0
159,570
4
L
Nemesis
4,571
457
50
5
0
203,210
1
W
Rama
6,609
661
74
7
0
160,894
2
W
Thanatos
6,128
613
49
5
0
234,842
1
W
Mulan
6,260
626
81
8
0
184,295
1
W
Pele
5,603
560
59
6
0
204,036
1
L
Tyr
6,186
619
61
6
0
179,524
0
W
Janus
7,190
719
122
12
0
217,376
0
L
Cernunnos
4,991
499
47
5
0
181,630
3
L
Ymir
4,832
483
24
2
0
189,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role