Player Matchup

Kali
Kali
PutOnTheCatEars
Kali
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,704 Elo+
Party 1
Ares
Ares
SomeBurntPaper
Ares
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,704 Elo+
Party 1
Skadi
Skadi
Tibeeb
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,704 Elo+

VS

Team Averages
Level 82
1,427 SR
1,415 Elo+
Anhur
Anhur
CelesteChan
Anhur
Level 44
God Stats
9W - 23L
1,329 SR
Queue Stats
34W - 80L
1,296 Elo+
Solo
Kuzenbo
Kuzenbo
XxTheRubenSxX
Kuzenbo
Level 60
God Stats
0W - 4L
1,311 SR
Queue Stats
37W - 27L
1,410 Elo+
Party 2
Tiamat
Tiamat
jrcoronel7501
Tiamat
Level 141
God Stats
1W - 4L
1,640 SR
Queue Stats
25W - 13L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 7
7,904
719
4,458
10,022
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 1 / 7
7,764
706
7,282
7,069
5,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Tibeeb
Skadi
11
5 / 2 / 4
8,386
762
6,899
4,894
1,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
7,226
657
2,125
7,420
2,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
8
1 / 4 / 1
7,303
664
2,844
8,935
8,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 2 / 2
7,850
714
5,633
7,903
6,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
5
6
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
2
3
7
1.83
W
3
1
7
6.5
W
Skadi
Tibeeb
Skadi
5
2
4
3.5
L
Kuzenbo
1
4
1
0.38
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,639
Damage
10,602
21,985
Taken
24,258
11,166
Mitigated
17,230
4,748
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,125
972
0
1,481
7,420
2,461
33
2,435
4,985
0
19,413
W
4,458
2,008
0
4,008
10,022
3,636
1,071
2,714
7,308
0
29,753
W
7,282
327
0
500
7,069
5,868
377
3,300
3,769
16,384
0
W
Skadi
Tibeeb
Skadi
6,899
3,313
0
240
4,894
1,662
1,374
2,630
2,264
0
30,945
L
Kuzenbo
2,844
1,036
0
0
8,935
8,620
0
2,939
5,996
9,215
0
L
5,633
310
0
3,188
7,903
6,149
80
1,933
5,970
20,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,054
Gold Earned
22,379
99
Minions Killed
86
0
Camps Cleared
0
583,489
Distance Traveled
491,907
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,226
657
38
3
0
169,215
0
W
Kali
7,904
719
38
3
0
209,320
0
W
Ares
7,764
706
24
2
0
182,810
2
W
Skadi
8,386
762
37
3
0
191,359
0
L
Kuzenbo
7,303
664
7
1
0
152,351
0
L
Tiamat
7,850
714
41
4
0
170,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role