Player Matchup

Mercury
Mercury
Dud8263
Mercury
Level 14
God Stats
9W - 3L
1,859 SR
Queue Stats
96W - 69L
1,409 Elo+
Party 1
Khepri
Khepri
wow-man44
Khepri
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,470 Elo+
Solo
Freya
Freya
xXchristianiceXx
Freya
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 197L
1,537 Elo+
Party 1
Team Averages
Level 64
1,620 SR
1,472 Elo+

VS

Team Averages
Level 56
1,580 SR
1,443 Elo+
Hera
Hera
Antivist3511
Hera
Level 29
God Stats
5W - 2L
1,918 SR
Queue Stats
108W - 155L
1,330 Elo+
Solo
Neith
Neith
ShadoMoonss
Neith
Level 6
God Stats
0W - 2L
1,324 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Chaac
Chaac
TeeZerStyL
Chaac
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dud8263
Mercury
12
3 / 0 / 14
9,089
699
5,720
6,065
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
wow-man44
Khepri
12
2 / 1 / 13
8,657
666
2,628
7,916
6,856
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
12 / 0 / 5
10,238
788
14,387
12,649
7,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
7,108
547
6,381
9,192
3,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 10 / 0
7,027
541
3,612
10,915
3,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
12
1 / 0 / 0
7,731
595
10,341
7,994
5,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
17
Kills
1
1
Deaths
17
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Mercury
Dud8263
Mercury
3
0
14
10
L
0
10
0
0
L
Chaac
1
0
0
1
W
Khepri
wow-man44
Khepri
2
1
13
8.5
W
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,735
Damage
20,334
26,630
Taken
28,101
16,401
Mitigated
12,622
8,953
Healing
4,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,381
902
677
867
9,192
3,081
0
6,302
2,890
21,469
0
W
Mercury
Dud8263
Mercury
5,720
2,088
0
250
6,065
2,541
571
1,468
4,522
0
37,146
L
3,612
1,319
0
702
10,915
3,859
264
6,783
4,132
0
12,371
L
Chaac
10,341
846
0
2,640
7,994
5,682
0
3,094
4,900
0
34,901
W
Khepri
wow-man44
Khepri
2,628
264
846
946
7,916
6,856
194
1,173
6,447
17,760
0
W
14,387
5,657
0
6,911
12,649
7,004
912
3,774
8,655
49,198
2,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,984
Gold Earned
21,866
159
Minions Killed
101
0
Camps Cleared
0
802,053
Distance Traveled
681,566
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,108
547
29
2
0
213,389
3
W
Mercury
9,089
699
64
5
0
305,880
2
L
Neith
7,027
541
16
1
0
193,047
2
L
Chaac
7,731
595
56
4
0
275,130
6
W
Khepri
8,657
666
24
2
0
247,906
1
W
Freya
10,238
788
71
5
0
248,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role