Player Matchup

Odin
Odin
Critik2005
Odin
Level 29
God Stats
13W - 22L
1,429 SR
Queue Stats
112W - 153L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
ErSg18
Tsukuyomi
Level 27
God Stats
11W - 17L
1,425 SR
Queue Stats
79W - 87L
1,400 Elo+
Solo
Nox
Nox
Misslunez
Nox
Level 20
God Stats
8W - 15L
1,545 SR
Queue Stats
46W - 53L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
deadizanspain
Kuzenbo
Level 28
God Stats
1W - 3L
1,299 SR
Queue Stats
260W - 168L
1,723 Elo+
Solo
Neith
Neith
平凡的阿慢
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,412 Elo+
Solo
Team Averages
Level 22
1,440 SR
1,484 Elo+

VS

Team Averages
Level 21
1,541 SR
1,515 Elo+
Chaac
Chaac
BlueNote7
Chaac
Level 14
God Stats
8W - 3L
1,505 SR
Queue Stats
70W - 63L
1,511 Elo+
Party 1
Hel
Hel
DeaDPooLUmuT
Hel
Level 13
God Stats
2W - 2L
1,441 SR
Queue Stats
41W - 38L
1,541 Elo+
Party 1
Sobek
Sobek
ExelBear
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
TomaUS112
Pele
Level 26
God Stats
26W - 16L
1,656 SR
Queue Stats
182W - 213L
1,467 Elo+
Solo
Neith
Neith
Warrias
Neith
Level 23
God Stats
34W - 25L
1,603 SR
Queue Stats
49W - 30L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,548
394
514
1,967
680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
ErSg18
Tsukuyomi
9
3 / 2 / 5
5,636
626
2,542
6,007
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 3
4,559
507
2,869
3,844
1,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kuzenbo
8
5 / 1 / 4
5,935
659
5,739
7,353
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 4 / 4
4,635
515
3,359
6,249
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BlueNote7
Chaac
9
5 / 2 / 2
5,797
644
3,977
6,322
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 0 / 4
5,361
596
2,535
3,905
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
ExelBear
Sobek
7
0 / 4 / 5
4,777
531
3,839
8,019
4,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
10
4 / 0 / 1
5,987
665
3,099
4,318
1,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Warrias
Neith
8
1 / 4 / 2
5,083
565
3,561
6,031
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
10
Kills
11
11
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
BlueNote7
Chaac
5
2
2
3
L
0
1
0
0
W
1
0
4
3
L
Tsukuyomi
ErSg18
Tsukuyomi
3
2
5
2.75
W
Sobek
ExelBear
Sobek
0
4
5
0.63
L
0
3
3
0.5
W
Pele
4
0
1
4.5
W
Neith
Warrias
Neith
1
4
2
0.5
L
Kuzenbo
5
1
4
7
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,023
Damage
17,011
25,420
Taken
28,595
9,417
Mitigated
12,292
6,770
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BlueNote7
Chaac
3,977
964
0
1,492
6,322
3,784
859
1,512
4,710
0
18,814
L
514
201
0
542
1,967
680
0
0
1,867
0
2,005
W
2,535
366
1,183
2,493
3,905
1,156
877
1,468
2,437
19,057
0
L
Tsukuyomi
ErSg18
Tsukuyomi
2,542
654
0
2,582
6,007
1,716
0
963
4,994
0
25,749
W
Sobek
ExelBear
Sobek
3,839
661
0
1,970
8,019
4,453
0
3,366
4,653
9,556
0
L
2,869
290
80
314
3,844
1,148
62
1,352
2,442
17,081
0
W
Pele
3,099
1,078
0
192
4,318
1,175
0
371
3,947
0
35,030
W
Neith
Warrias
Neith
3,561
1,809
0
2,148
6,031
1,724
0
1,891
4,140
0
21,991
L
Kuzenbo
5,739
1,869
0
1,031
7,353
4,421
0
2,588
4,744
17,110
0
L
3,359
1,908
0
2,221
6,249
1,452
0
1,471
4,703
0
11,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,313
Gold Earned
27,005
141
Minions Killed
215
0
Camps Cleared
0
776,609
Distance Traveled
901,408
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,797
644
37
4
0
174,107
1
L
Odin
3,548
394
5
1
0
45,995
1
W
Hel
5,361
596
45
5
0
172,379
2
L
Tsukuyomi
5,636
626
64
7
0
190,000
0
W
Sobek
4,777
531
16
2
0
177,351
2
L
Nox
4,559
507
30
3
0
191,128
2
W
Pele
5,987
665
69
8
0
206,814
0
W
Neith
5,083
565
48
5
0
170,757
2
L
Kuzenbo
5,935
659
18
2
0
185,428
0
L
Neith
4,635
515
24
3
0
164,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role