Player Matchup

Cerberus
Cerberus
G0onti
Cerberus
Level 121
God Stats
5W - 5L
1,135 SR
Queue Stats
469W - 290L
1,606 Elo+
Party 1
Scylla
Scylla
Peacee
Scylla
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
277W - 123L
1,747 Elo+
Party 1
Jing Wei
Jing Wei
Smacksamoose5
Jing Wei
Level 129
God Stats
13W - 7L
1,599 SR
Queue Stats
280W - 142L
1,656 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThePezYesMan
Tsukuyomi
Level 139
God Stats
37W - 11L
1,857 SR
Queue Stats
583W - 220L
1,778 Elo+
Party 1
Hera
Hera
ThePezzyYesMan
Hera
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 1
Team Averages
Level 120
1,518 SR
1,657 Elo+

VS

Team Averages
Level 78
1,519 SR
1,472 Elo+
Yemoja
Yemoja
Evil13lazer
Yemoja
Level 129
God Stats
1W - 5L
1,583 SR
Queue Stats
161W - 243L
1,436 Elo+
Party 2
Tyr
Tyr
PREDIC0R_GoosY
Tyr
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,455 Elo+
Solo
Xbalanque
Xbalanque
TheLostLoki
Xbalanque
Level 33
God Stats
2W - 6L
1,344 SR
Queue Stats
158W - 205L
1,458 Elo+
Solo
Anubis
Anubis
YetiProtector
Anubis
Level 83
God Stats
24W - 14L
1,618 SR
Queue Stats
839W - 621L
1,617 Elo+
Solo
Fenrir
Fenrir
xX 1 DIP Xx
Fenrir
Level 121
God Stats
18W - 22L
1,551 SR
Queue Stats
84W - 148L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
G0onti
Cerberus
13
1 / 0 / 8
7,673
548
6,344
9,902
6,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Peacee
Scylla
13
6 / 3 / 4
8,181
584
6,742
5,513
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Smacksamoose5
Jing Wei
15
1 / 0 / 0
8,384
599
2,567
7,242
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
ThePezYesMan
Tsukuyomi
17
7 / 1 / 2
9,372
669
6,005
7,236
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 7
7,344
525
3,823
6,008
2,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 2 / 1
6,463
462
1,083
8,761
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 0
6,861
490
3,879
7,645
2,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
TheLostLoki
Xbalanque
11
0 / 3 / 1
6,871
491
5,560
7,687
2,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 4 / 0
7,502
536
6,465
7,417
3,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
12
1 / 5 / 0
7,318
523
2,178
10,492
3,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
16
Kills
4
4
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
1
0.25
W
Cerberus
G0onti
Cerberus
1
0
8
5
L
0
2
0
0
W
Scylla
Peacee
Scylla
6
3
4
2.67
W
Jing Wei
Smacksamoose5
Jing Wei
1
0
0
1
L
Xbalanque
TheLostLoki
Xbalanque
0
3
1
0.17
W
Tsukuyomi
ThePezYesMan
Tsukuyomi
7
1
2
8
W
1
0
7
4.5
L
3
4
0
0.75
L
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
19,165
35,901
Taken
42,002
15,297
Mitigated
16,180
16,454
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,083
146
462
1,249
8,761
4,276
0
3,567
5,140
24,706
0
W
Cerberus
G0onti
Cerberus
6,344
295
0
4,670
9,902
6,084
0
2,724
7,178
42,410
0
L
3,879
860
0
2,004
7,645
2,489
760
3,158
4,487
0
32,551
W
Scylla
Peacee
Scylla
6,742
966
0
1,297
5,513
1,354
912
2,635
2,878
48,115
0
W
Jing Wei
Smacksamoose5
Jing Wei
2,567
1,893
0
2,808
7,242
2,107
552
258
6,984
0
54,966
L
Xbalanque
TheLostLoki
Xbalanque
5,560
2,264
0
2,098
7,687
2,360
0
1,588
6,059
0
40,360
W
Tsukuyomi
ThePezYesMan
Tsukuyomi
6,005
1,766
0
4,108
7,236
3,617
0
685
6,551
0
63,661
W
3,823
601
0
3,571
6,008
2,135
506
1,246
4,762
25,204
0
L
6,465
311
0
2,455
7,417
3,364
0
4,485
2,808
49,257
0
L
Fenrir
2,178
109
0
1,103
10,492
3,691
0
3,779
6,599
0
39,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,954
Gold Earned
35,015
495
Minions Killed
377
0
Camps Cleared
0
1,493,252
Distance Traveled
1,245,180
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,463
462
47
3
0
239,866
4
W
Cerberus
7,673
548
108
8
0
294,493
2
L
Tyr
6,861
490
74
5
0
269,227
2
W
Scylla
8,181
584
99
7
0
266,653
5
W
Jing Wei
8,384
599
124
9
0
293,888
4
L
Xbalanque
6,871
491
71
5
0
216,683
1
W
Tsukuyomi
9,372
669
125
9
0
356,225
2
W
Hera
7,344
525
39
3
0
281,993
6
L
Anubis
7,502
536
108
8
0
228,831
5
L
Fenrir
7,318
523
77
6
0
290,573
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role