Player Matchup

Bellona
Bellona
Dubstepah4291
Bellona
Level 7
God Stats
4W - 4L
1,545 SR
Queue Stats
6W - 9L
1,372 Elo+
Solo
Olorun
Olorun
LightDemon120706
Olorun
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 25L
1,323 Elo+
Solo
Tiamat
Tiamat
Shoschi
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,404 Elo+
Solo
Raijin
Raijin
elJosan_xd
Raijin
Level 6
God Stats
1W - 2L
1,619 SR
Queue Stats
3W - 10L
1,385 Elo+
Party 2
Hachiman
Hachiman
hos10sr
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 12
1,533 SR
1,397 Elo+

VS

Team Averages
Level 21
1,319 SR
1,416 Elo+
Set
Set
GhostTime1
Set
Level 16
God Stats
5W - 4L
1,346 SR
Queue Stats
14W - 12L
1,443 Elo+
Party 1
Hun Batz
Hun Batz
H0M1CIDAL_H0BBIT
Hun Batz
Level 22
God Stats
4W - 1L
1,174 SR
Queue Stats
55W - 66L
1,501 Elo+
Solo
Khepri
Khepri
Olicard
Khepri
Level 14
God Stats
2W - 3L
1,188 SR
Queue Stats
12W - 16L
1,280 Elo+
Solo
Hachiman
Hachiman
Raymond_VII
Hachiman
Level 25
God Stats
5W - 10L
1,272 SR
Queue Stats
20W - 23L
1,368 Elo+
Party 1
Anubis
Anubis
grimmripper0
Anubis
Level 28
God Stats
36W - 30L
1,616 SR
Queue Stats
141W - 126L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
5 / 11 / 2
11,421
879
15,666
28,504
22,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 7 / 4
11,004
846
7,486
14,747
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Shoschi
Tiamat
18
0 / 3 / 5
10,908
839
7,517
16,476
17,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
elJosan_xd
Raijin
17
2 / 11 / 2
10,858
835
6,408
19,115
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
hos10sr
Hachiman
17
0 / 10 / 4
10,635
818
10,750
21,542
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 27
13,191
1,015
14,620
12,966
11,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
19 / 2 / 14
14,907
1,147
29,796
10,701
7,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Olicard
Khepri
19
1 / 4 / 27
12,018
924
8,914
14,698
8,103
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Raymond_VII
Hachiman
20
6 / 0 / 19
12,687
976
13,124
8,060
3,790
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
20
10 / 2 / 16
14,076
1,083
25,329
5,411
2,936
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
145
8
Kills
42
42
Deaths
8
17
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Bellona
5
11
2
0.55
W
6
0
27
19.5
W
19
2
14
13
L
1
7
4
0.43
W
Khepri
Olicard
Khepri
1
4
27
3.63
W
Hachiman
Raymond_VII
Hachiman
6
0
19
15.5
L
Tiamat
Shoschi
Tiamat
0
3
5
0.83
L
Raijin
elJosan_xd
Raijin
2
11
2
0.27
W
Anubis
10
2
16
9
L
Hachiman
hos10sr
Hachiman
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,827
Damage
91,783
100,384
Taken
51,836
56,573
Mitigated
32,949
8,892
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
15,666
2,866
0
482
28,504
22,281
0
10,261
18,096
185
29,268
W
14,620
7,881
0
2,253
12,966
11,034
0
5,050
7,469
620
25,527
W
29,796
6,730
0
0
10,701
7,086
0
3,882
6,337
0
51,398
L
7,486
3,585
0
1,835
14,747
4,346
0
6,635
8,112
20,525
0
W
Khepri
Olicard
Khepri
8,914
1,542
0
533
14,698
8,103
0
6,302
7,976
14,490
0
W
Hachiman
Raymond_VII
Hachiman
13,124
6,761
0
3,941
8,060
3,790
0
3,585
4,137
0
32,634
L
Tiamat
Shoschi
Tiamat
7,517
800
197
3,121
16,476
17,173
0
6,089
10,387
30,800
0
L
Raijin
elJosan_xd
Raijin
6,408
1,296
0
0
19,115
5,788
0
7,200
11,915
25,352
0
W
Anubis
25,329
746
0
1,634
5,411
2,936
0
1,595
3,612
53,820
0
L
Hachiman
hos10sr
Hachiman
10,750
5,779
0
3,257
21,542
6,985
0
4,675
16,867
0
34,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,826
Gold Earned
66,879
183
Minions Killed
228
8
Camps Cleared
6
1,030,574
Distance Traveled
1,125,771
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,421
879
14
1
1
250,668
0
W
Set
13,191
1,015
32
2
0
272,074
2
W
Hun Batz
14,907
1,147
56
4
3
248,606
0
L
Olorun
11,004
846
30
2
3
165,301
0
W
Khepri
12,018
924
12
1
0
186,269
0
W
Hachiman
12,687
976
48
4
0
229,173
0
L
Tiamat
10,908
839
34
3
2
220,288
0
L
Raijin
10,858
835
45
3
1
199,905
0
W
Anubis
14,076
1,083
80
6
3
189,649
0
L
Hachiman
10,635
818
60
5
1
194,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role