Player Matchup

The Morrigan
The Morrigan
Diamond IV
Abhordium
The Morrigan
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum III
ImNotHidraxon
Danzaburou
Platinum III
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
159W - 125L
2,144 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
Sent00
Guan Yu
Gold IV
Level 57
God Stats
12W - 4L
1,753 SR
Queue Stats
195W - 176L
1,726 MMR
Party 2
Sobek
Sobek
Platinum I
Tinu
Sobek
Platinum I
Level 156
God Stats
1W - 4L
1,298 SR
Queue Stats
129W - 107L
1,759 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
Wadey500
Tsukuyomi
Platinum IV
Level 96
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 22L
1,952 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,510 SR
1,816 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,657 SR
1,875 MMR
Sun Wukong
Sun Wukong
Diamond V
BloodForMoney89
Sun Wukong
Diamond V
Level 141
God Stats
19W - 19L
1,560 SR
Queue Stats
347W - 341L
2,105 MMR
Solo
Sol
Sol
Platinum III
JUnknown
Sol
Platinum III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
PhyToonToon
Erlang Shen
Platinum I
Level 160
God Stats
6W - 3L
1,904 SR
Queue Stats
483W - 480L
1,833 MMR
Solo
Ratatoskr
Ratatoskr
Diamond IV
Vivexs
Ratatoskr
Diamond IV
Level 138
God Stats
16W - 14L
1,630 SR
Queue Stats
356W - 343L
2,101 MMR
Solo
Cupid
Cupid
Gold III
bladkraft
Cupid
Gold III
Level 146
God Stats
3W - 3L
1,690 SR
Queue Stats
210W - 211L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Abhordium
The Morrigan
20
0 / 2 / 12
13,426
584
11,524
8,533
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ImNotHidraxon
Danzaburou
20
12 / 4 / 6
17,050
741
23,710
21,859
13,677
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
Sent00
Guan Yu
20
3 / 3 / 8
14,084
612
14,665
25,896
39,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Tinu
Sobek
18
6 / 1 / 14
13,924
605
14,281
25,141
31,386
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Wadey500
Tsukuyomi
20
6 / 4 / 9
14,021
610
13,360
16,007
7,277
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Chang'eAphroditeSetPersephone

VS

Bans
ScyllaNu WaApolloMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BloodForMoney89
Sun Wukong
20
5 / 2 / 2
12,532
545
13,552
20,444
17,068
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
0 / 5 / 6
10,621
462
13,194
20,021
7,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
PhyToonToon
Erlang Shen
18
2 / 9 / 8
10,693
465
13,618
25,143
19,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ratatoskr
Vivexs
Ratatoskr
18
2 / 6 / 7
10,759
468
7,934
18,504
9,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
bladkraft
Cupid
20
5 / 5 / 3
12,998
565
10,993
18,281
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
27
Kills
14
14
Deaths
27
49
Assists
26
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Abhordium
The Morrigan
0
2
12
3
L
Sun Wukong
BloodForMoney89
Sun Wukong
5
2
2
3
W
Danzaburou
ImNotHidraxon
Danzaburou
12
4
6
3.75
L
0
5
6
0.6
L
Erlang Shen
PhyToonToon
Erlang Shen
2
9
8
0.67
W
Guan Yu
Sent00
Guan Yu
3
3
8
2.33
W
Sobek
Tinu
Sobek
6
1
14
13
L
Ratatoskr
Vivexs
Ratatoskr
2
6
7
0.92
W
Tsukuyomi
Wadey500
Tsukuyomi
6
4
9
2.63
L
Cupid
bladkraft
Cupid
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,540
Damage
59,291
97,436
Taken
102,393
95,723
Mitigated
61,032
47,575
Healing
33,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Abhordium
The Morrigan
11,524
1,587
502
1,977
8,533
3,903
2,840
2,440
6,028
104,122
2,759
L
Sun Wukong
BloodForMoney89
Sun Wukong
13,552
3,891
0
8,701
20,444
17,068
0
4,492
15,880
0
83,486
W
Danzaburou
ImNotHidraxon
Danzaburou
23,710
17,904
0
9,591
21,859
13,677
10,184
1,745
19,959
0
147,040
L
13,194
2,816
0
7,740
20,021
7,177
162
6,921
12,900
92,891
0
L
Erlang Shen
PhyToonToon
Erlang Shen
13,618
7,775
0
3,479
25,143
19,681
0
5,095
19,714
0
65,591
W
Guan Yu
Sent00
Guan Yu
14,665
2,765
4,470
13,649
25,896
39,480
556
1,873
23,453
0
87,774
W
Sobek
Tinu
Sobek
14,281
1,077
0
10,631
25,141
31,386
0
6,529
18,425
42,025
0
L
Ratatoskr
Vivexs
Ratatoskr
7,934
862
0
5,148
18,504
9,740
0
4,437
13,847
0
80,242
W
Tsukuyomi
Wadey500
Tsukuyomi
13,360
2,657
0
6,755
16,007
7,277
3,316
3,061
12,871
0
100,713
L
Cupid
bladkraft
Cupid
10,993
5,261
609
7,932
18,281
7,366
1,200
3,760
14,505
0
100,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,505
Gold Earned
57,603
733
Minions Killed
727
0
Camps Cleared
0
2,294,030
Distance Traveled
2,207,694
41
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,426
584
188
8
0
434,300
11
L
Sun Wukong
12,532
545
166
7
0
428,974
6
W
Danzaburou
17,050
741
185
8
0
401,862
4
L
Sol
10,621
462
167
7
0
418,940
7
L
Erlang Shen
10,693
465
71
3
0
450,592
2
W
Guan Yu
14,084
612
171
7
0
465,325
7
W
Sobek
13,924
605
43
2
0
507,432
10
L
Ratatoskr
10,759
468
142
6
0
474,314
2
W
Tsukuyomi
14,021
610
146
6
0
485,111
9
L
Cupid
12,998
565
181
8
0
434,874
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role