Player Matchup

Izanami
Izanami
Crude Blu
Izanami
Level 29
God Stats
26W - 33L
1,513 SR
Queue Stats
601W - 620L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
Mick Churchill
Kuzenbo
Level 27
God Stats
6W - 3L
1,592 SR
Queue Stats
135W - 152L
1,474 Elo+
Solo
Nemesis
Nemesis
OniZenjutsu
Nemesis
Level 26
God Stats
10W - 10L
1,551 SR
Queue Stats
196W - 231L
1,589 Elo+
Solo
Chaac
Chaac
Sistrfiser
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,619 Elo+
Solo
Hera
Hera
WaddleDude24
Hera
Level 26
God Stats
7W - 10L
1,282 SR
Queue Stats
108W - 83L
1,593 Elo+
Solo
Team Averages
Level 25
1,488 SR
1,568 Elo+

VS

Team Averages
Level 44
1,744 SR
1,732 Elo+
Arachne
Arachne
DespairVortex
Arachne
Level 26
God Stats
5W - 2L
1,786 SR
Queue Stats
24W - 18L
1,659 Elo+
Solo
Artemis
Artemis
Masy
Artemis
Level 6
God Stats
8W - 0L
1,905 SR
Queue Stats
18W - 1L
1,927 Elo+
Party 1
Tiamat
Tiamat
RΙSE
Tiamat
Level 21
God Stats
7W - 0L
1,500 SR
Queue Stats
106W - 16L
1,825 Elo+
Party 1
Ah Puch
Ah Puch
lakencredible
Ah Puch
Level 8
God Stats
20W - 14L
1,541 SR
Queue Stats
20W - 16L
1,493 Elo+
Solo
Scylla
Scylla
officialmixer
Scylla
Level 160
God Stats
2W - 1L
1,989 SR
Queue Stats
93W - 25L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crude Blu
Izanami
14
0 / 2 / 0
8,433
843
5,091
10,810
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 0
8,146
815
5,835
19,925
18,998
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
OniZenjutsu
Nemesis
14
0 / 5 / 0
8,485
849
2,485
14,116
5,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
14
0 / 7 / 0
8,211
821
7,734
20,791
11,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 7 / 0
8,245
825
5,232
12,972
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

157

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
2 / 0 / 9
9,360
936
4,700
6,508
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Masy
Artemis
16
3 / 0 / 13
9,639
964
7,537
6,772
2,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
RΙSE
Tiamat
18
8 / 0 / 17
10,493
1,049
20,631
5,520
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
16
2 / 0 / 15
9,909
991
18,151
1,437
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
12 / 0 / 11
11,801
1,180
24,010
8,718
3,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
92
0
Kills
27
27
Deaths
0
0
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Izanami
Crude Blu
Izanami
0
2
0
0
W
Arachne
2
0
9
6.5
W
Artemis
Masy
Artemis
3
0
13
9.5
L
0
6
0
0
L
Nemesis
OniZenjutsu
Nemesis
0
5
0
0
W
Tiamat
RΙSE
Tiamat
8
0
17
16.5
L
Chaac
0
7
0
0
L
0
7
0
0
W
Ah Puch
2
0
15
9.5
W
12
0
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,377
Damage
75,029
78,614
Taken
28,955
43,891
Mitigated
15,317
7,154
Healing
4,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Crude Blu
Izanami
5,091
2,989
0
1,596
10,810
3,540
0
8,764
1,930
0
36,665
W
Arachne
4,700
3,140
0
2,224
6,508
2,565
0
2,382
4,051
0
16,961
W
Artemis
Masy
Artemis
7,537
3,700
0
0
6,772
2,781
0
2,177
4,520
0
18,831
L
5,835
3,311
0
0
19,925
18,998
0
15,077
4,486
11,145
0
L
Nemesis
OniZenjutsu
Nemesis
2,485
844
0
979
14,116
5,372
0
10,272
3,502
0
25,137
W
Tiamat
RΙSE
Tiamat
20,631
2,414
0
2,040
5,520
6,397
0
1,609
3,756
38,904
0
L
Chaac
7,734
687
0
3,070
20,791
11,529
0
15,696
4,911
0
20,732
L
5,232
1,039
759
750
12,972
4,452
0
11,889
993
28,099
0
W
Ah Puch
18,151
33
0
573
1,437
521
0
889
548
35,271
0
W
24,010
2,967
0
0
8,718
3,053
0
4,010
4,583
47,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,520
Gold Earned
51,202
243
Minions Killed
207
7
Camps Cleared
9
876,854
Distance Traveled
1,058,832
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,433
843
95
10
2
158,327
0
W
Arachne
9,360
936
24
2
4
236,783
0
W
Artemis
9,639
964
33
3
0
202,154
1
L
Kuzenbo
8,146
815
14
1
0
181,947
1
L
Nemesis
8,485
849
55
6
3
189,510
0
W
Tiamat
10,493
1,049
44
4
2
206,847
0
L
Chaac
8,211
821
39
4
2
185,204
1
L
Hera
8,245
825
40
4
0
161,866
0
W
Ah Puch
9,909
991
45
5
1
206,898
1
W
Scylla
11,801
1,180
61
6
2
206,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role