Player Matchup

Tiamat
Tiamat
BlackMatt4608
Tiamat
Level 29
God Stats
11W - 18L
1,034 SR
Queue Stats
125W - 165L
1,178 Elo+
Solo
Danzaburou
Danzaburou
Harvey_J13
Danzaburou
Level 11
God Stats
18W - 26L
1,463 SR
Queue Stats
26W - 37L
1,467 Elo+
Party 1
Hades
Hades
ViscidReaper
Hades
Level 5
God Stats
2W - 2L
1,495 SR
Queue Stats
11W - 24L
1,389 Elo+
Solo
Hun Batz
Hun Batz
Zasudark98
Hun Batz
Level 26
God Stats
6W - 13L
1,263 SR
Queue Stats
114W - 138L
1,485 Elo+
Solo
Ymir
Ymir
corycu2
Ymir
Level 55
God Stats
17W - 15L
1,470 SR
Queue Stats
231W - 217L
1,467 Elo+
Party 1
Team Averages
Level 25
1,345 SR
1,397 Elo+

VS

Team Averages
Level 9
1,500 SR
1,336 Elo+
Artemis
Artemis
Bichobejar
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,077 Elo+
Solo
Nu Wa
Nu Wa
CharlyBucket547
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 139L
1,440 Elo+
Solo
Chernobog
Chernobog
Theo__974721
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Cerberus
Cerberus
TinySmolTrol
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,447 Elo+
Solo
Anubis
Anubis
XxmoneyxX_69
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,507
567
5,593
6,484
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Harvey_J13
Danzaburou
14
2 / 1 / 3
8,649
577
1,943
7,246
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 1 / 6
7,619
508
5,202
8,887
4,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
Zasudark98
Hun Batz
15
6 / 2 / 0
9,356
624
2,882
12,063
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
corycu2
Ymir
13
10 / 0 / 2
8,801
587
6,679
9,930
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bichobejar
Artemis
13
3 / 2 / 1
7,085
472
5,747
12,320
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 6 / 2
6,431
429
8,386
7,833
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Theo__974721
Chernobog
8
1 / 9 / 1
5,873
392
2,192
11,857
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
TinySmolTrol
Cerberus
1
0 / 0 / 0
4,281
285
0
0
0
Anubis
6
1 / 5 / 0
5,195
346
1,834
3,751
1,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
21
Kills
5
6
Deaths
22
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bichobejar
Artemis
3
2
1
1.75
W
1
2
1
0.75
L
0
6
2
0.17
W
Danzaburou
Harvey_J13
Danzaburou
2
1
3
3.5
L
Chernobog
Theo__974721
Chernobog
1
9
1
0.17
L
Cerberus
TinySmolTrol
Cerberus
0
0
0
0
W
2
1
6
5
L
Anubis
1
5
0
0.2
W
Hun Batz
Zasudark98
Hun Batz
6
2
0
3
W
Ymir
corycu2
Ymir
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,299
Damage
18,159
44,610
Taken
35,761
22,870
Mitigated
11,131
17,931
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bichobejar
Artemis
5,747
1,676
0
4,690
12,320
3,961
932
7,793
3,931
0
33,484
W
5,593
580
0
2,545
6,484
3,730
1,749
670
5,814
40,040
0
L
8,386
1,644
0
919
7,833
2,552
0
3,570
4,263
43,159
0
W
Danzaburou
Harvey_J13
Danzaburou
1,943
790
0
4,078
7,246
2,614
4,481
1,937
5,309
0
48,955
L
Chernobog
Theo__974721
Chernobog
2,192
1,761
0
2,770
11,857
3,037
9
2,730
9,127
0
23,255
L
Cerberus
TinySmolTrol
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
5,202
1,248
167
4,339
8,887
4,559
955
2,806
6,081
29,945
0
L
Anubis
1,834
153
0
183
3,751
1,581
210
2,785
966
9,367
0
W
Hun Batz
Zasudark98
Hun Batz
2,882
1,088
0
3,846
12,063
4,096
330
1,013
11,050
0
72,172
W
Ymir
corycu2
Ymir
6,679
753
0
2,956
9,930
7,871
700
3,794
6,136
32,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,932
Gold Earned
28,865
402
Minions Killed
177
0
Camps Cleared
0
1,319,024
Distance Traveled
1,072,602
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,085
472
52
3
0
237,190
1
W
Tiamat
8,507
567
84
6
0
251,187
2
L
Nu Wa
6,431
429
66
4
0
223,133
1
W
Danzaburou
8,649
577
111
7
0
229,552
0
L
Chernobog
5,873
392
41
3
0
204,738
0
L
Cerberus
4,281
285
0
0
0
263,688
0
W
Hades
7,619
508
55
4
0
240,188
1
L
Anubis
5,195
346
18
1
0
143,853
0
W
Hun Batz
9,356
624
108
7
0
314,541
1
W
Ymir
8,801
587
44
3
0
283,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role