Player Matchup

Ao Kuang
Ao Kuang
AXN_NAX
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
NGZ King
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
TheCrusher14000
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
flowh07
Medusa
Level 17
God Stats
5W - 2L
1,559 SR
Queue Stats
49W - 49L
1,246 Elo+
Solo
Ra
Ra
sa___12-
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,512 SR
1,449 Elo+

VS

Team Averages
Level 14
1,414 SR
1,396 Elo+
Ymir
Ymir
BakugonSpinRoll
Ymir
Level 3
God Stats
5W - 5L
1,500 SR
Queue Stats
88W - 80L
1,500 Elo+
Solo
Neith
Neith
Cregansteel
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Khang_916
Merlin
Level 17
God Stats
18W - 14L
1,402 SR
Queue Stats
285W - 263L
1,440 Elo+
Solo
Jing Wei
Jing Wei
NovaStar_98
Jing Wei
Level 29
God Stats
36W - 44L
1,388 SR
Queue Stats
127W - 208L
1,332 Elo+
Solo
Fenrir
Fenrir
TumpikG
Fenrir
Level 6
God Stats
3W - 4L
1,281 SR
Queue Stats
7W - 12L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AXN_NAX
Ao Kuang
5
0 / 5 / 0
3,727
466
1,013
5,706
1,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
NGZ King
Heimdallr
2
0 / 2 / 0
3,304
413
186
1,817
413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

2
0 / 5 / 0
3,251
406
242
3,314
703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
flowh07
Medusa
7
2 / 4 / 0
4,580
573
2,077
6,119
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 2 / 0
3,219
402
302
935
112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 0 / 7
5,932
742
2,605
5,792
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
0 / 0 / 2
4,544
568
345
2,682
690
Mace

Mace

+10
Physical Power

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
Khang_916
Merlin
8
6 / 1 / 4
5,723
715
6,544
3,801
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
NovaStar_98
Jing Wei
8
3 / 1 / 5
5,302
663
2,621
2,685
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
TumpikG
Fenrir
9
1 / 1 / 1
5,079
635
711
6,479
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
16
18
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AXN_NAX
Ao Kuang
0
5
0
0
W
6
0
7
9.5
W
0
0
2
1
W
Merlin
Khang_916
Merlin
6
1
4
8
L
Heimdallr
NGZ King
Heimdallr
0
2
0
0
W
Jing Wei
NovaStar_98
Jing Wei
3
1
5
5.5
L
0
5
0
0
W
Fenrir
TumpikG
Fenrir
1
1
1
1.5
L
Medusa
flowh07
Medusa
2
4
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,820
Damage
12,826
17,891
Taken
21,439
4,535
Mitigated
7,557
2,225
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AXN_NAX
Ao Kuang
1,013
290
0
959
5,706
1,458
0
1,735
3,827
7,674
0
W
2,605
857
0
1,972
5,792
2,807
717
498
5,294
14,600
0
W
345
170
0
797
2,682
690
1,497
0
2,682
0
9,822
W
Merlin
Khang_916
Merlin
6,544
755
1,070
1,925
3,801
1,016
1,647
165
3,636
20,999
0
L
Heimdallr
NGZ King
Heimdallr
186
48
0
376
1,817
413
0
793
968
0
2,814
W
Jing Wei
NovaStar_98
Jing Wei
2,621
2,275
0
0
2,685
787
1,811
581
2,104
0
13,266
L
242
131
0
0
3,314
703
10
1,369
1,851
0
1,554
W
Fenrir
TumpikG
Fenrir
711
44
0
2,981
6,479
2,257
0
71
6,408
0
23,038
L
Medusa
flowh07
Medusa
2,077
899
0
890
6,119
1,849
0
4,254
1,605
0
13,416
L
302
144
0
0
935
112
0
444
491
789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,081
Gold Earned
26,580
42
Minions Killed
188
0
Camps Cleared
0
494,870
Distance Traveled
707,373
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,727
466
10
1
0
156,250
0
W
Ymir
5,932
742
32
4
0
157,933
1
W
Neith
4,544
568
27
3
0
75,285
0
W
Merlin
5,723
715
35
4
0
145,543
1
L
Heimdallr
3,304
413
4
1
0
61,328
0
W
Jing Wei
5,302
663
36
5
0
145,616
0
L
Thor
3,251
406
0
0
0
86,532
2
W
Fenrir
5,079
635
58
7
0
182,996
0
L
Medusa
4,580
573
25
3
0
162,996
1
L
Ra
3,219
402
3
0
0
27,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role