Player Matchup

Bellona
Bellona
ChocoBurger
Bellona
Level 16
God Stats
7W - 13L
1,349 SR
Queue Stats
55W - 73L
1,333 Elo+
Solo
Sobek
Sobek
SnookVegas
Sobek
Level 28
God Stats
48W - 46L
1,429 SR
Queue Stats
100W - 114L
1,326 Elo+
Solo
Khepri
Khepri
SpeedFreezing
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 173L
1,443 Elo+
Solo
Fenrir
Fenrir
nmgiGi
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,012 Elo+
Solo
Bacchus
Bacchus
notbestseller
Bacchus
Level 14
God Stats
4W - 4L
1,702 SR
Queue Stats
23W - 42L
1,280 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,279 Elo+

VS

Team Averages
Level 40
1,500 SR
1,639 Elo+
Medusa
Medusa
ApexLunatik
Medusa
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 44L
1,626 Elo+
Party 1
Ares
Ares
FatherNick1
Ares
Level 1
God Stats
10W - 3L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 1
Nemesis
Nemesis
Nyande
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,739 Elo+
Party 1
Fenrir
Fenrir
Sinsenza
Fenrir
Level 98
God Stats
10W - 9L
1,500 SR
Queue Stats
37W - 34L
1,711 Elo+
Party 1
Nox
Nox
crytalers
Nox
Level 15
God Stats
7W - 6L
1,500 SR
Queue Stats
25W - 24L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChocoBurger
Bellona
15
2 / 12 / 3
9,567
957
9,935
20,499
14,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sobek
15
1 / 6 / 5
9,360
936
7,655
25,916
22,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 7 / 3
8,998
900
2,715
15,241
16,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
nmgiGi
Fenrir
14
0 / 12 / 4
8,465
847
3,350
16,805
6,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
15
3 / 9 / 2
10,240
1,024
9,089
19,189
18,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

33

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
16 / 1 / 23
12,660
1,266
30,858
4,918
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 34
10,621
1,062
8,400
9,409
10,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Nyande
Nemesis
18
10 / 1 / 24
11,306
1,131
12,564
7,560
3,907
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Sinsenza
Fenrir
18
15 / 1 / 22
12,398
1,240
19,163
10,171
5,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 1 / 39
10,687
1,069
16,627
6,950
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
188
6
Kills
46
46
Deaths
7
17
Assists
142
Player
Kills
Deaths
Assists
KDA
W
Medusa
16
1
23
27.5
L
Bellona
ChocoBurger
Bellona
2
12
3
0.29
W
3
3
34
6.67
W
Nemesis
Nyande
Nemesis
10
1
24
22
W
Fenrir
Sinsenza
Fenrir
15
1
22
26
L
Sobek
1
6
5
0.58
L
0
7
3
0.21
W
2
1
39
21.5
L
Fenrir
nmgiGi
Fenrir
0
12
4
0.17
L
Bacchus
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,744
Damage
87,612
97,650
Taken
39,008
79,531
Mitigated
25,429
9,673
Healing
4,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
30,858
21,658
0
2,377
4,918
2,337
0
2,840
2,078
0
55,410
L
Bellona
ChocoBurger
Bellona
9,935
1,955
0
410
20,499
14,693
0
4,438
16,061
0
25,469
W
8,400
1,705
0
11
9,409
10,391
0
4,535
4,874
12,055
0
W
Nemesis
Nyande
Nemesis
12,564
6,934
0
1,045
7,560
3,907
0
3,012
4,548
0
25,334
W
Fenrir
Sinsenza
Fenrir
19,163
7,636
0
932
10,171
5,050
0
5,617
4,529
0
32,544
L
Sobek
7,655
749
0
7,124
25,916
22,117
0
8,896
17,020
26,726
0
L
2,715
585
0
600
15,241
16,821
0
3,835
11,406
8,568
0
W
16,627
4,789
0
85
6,950
3,744
0
3,455
3,495
25,804
0
L
Fenrir
nmgiGi
Fenrir
3,350
1,418
0
750
16,805
6,904
0
3,791
13,014
0
14,716
L
Bacchus
9,089
818
0
789
19,189
18,996
0
4,067
15,122
23,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,630
Gold Earned
57,672
102
Minions Killed
161
3
Camps Cleared
10
770,603
Distance Traveled
870,155
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,660
1,266
55
6
6
177,844
0
L
Bellona
9,567
957
31
3
1
156,858
0
W
Ares
10,621
1,062
5
1
0
160,499
0
W
Nemesis
11,306
1,131
34
3
1
197,052
0
W
Fenrir
12,398
1,240
41
4
1
201,759
0
L
Sobek
9,360
936
29
3
2
157,410
5
L
Khepri
8,998
900
7
1
0
158,452
2
W
Nox
10,687
1,069
26
3
2
133,001
0
L
Fenrir
8,465
847
8
1
0
115,890
1
L
Bacchus
10,240
1,024
27
3
0
181,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role