Player Matchup

Fenrir
Fenrir
Blutgrätsche
Fenrir
Level 28
God Stats
10W - 7L
1,528 SR
Queue Stats
518W - 526L
1,484 Elo+
Solo
Loki
Loki
GRzanEK2210
Loki
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Susano
Susano
SadisticSheep
Susano
Level 2
God Stats
0W - 3L
1,270 SR
Queue Stats
2W - 11L
1,231 Elo+
Party 1
Chiron
Chiron
XDTimoHD
Chiron
Level 27
God Stats
5W - 2L
1,740 SR
Queue Stats
70W - 59L
1,487 Elo+
Solo
He Bo
He Bo
deadR0N1Ninside
He Bo
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 45L
1,571 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,455 Elo+

VS

Team Averages
Level 21
1,535 SR
1,505 Elo+
Sun Wukong
Sun Wukong
Daniel2000ms
Sun Wukong
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 47L
1,542 Elo+
Solo
Kukulkan
Kukulkan
Nicosue
Kukulkan
Level 29
God Stats
4W - 6L
1,383 SR
Queue Stats
30W - 39L
1,470 Elo+
Solo
Arachne
Arachne
RWBYxDerpy
Arachne
Level 29
God Stats
6W - 3L
1,720 SR
Queue Stats
157W - 154L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
coproaxe4u
Ao Kuang
Level 26
God Stats
5W - 4L
1,310 SR
Queue Stats
35W - 37L
1,502 Elo+
Solo
Skadi
Skadi
samon186
Skadi
Level 13
God Stats
1W - 0L
1,764 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 9 / 3
8,434
469
11,707
17,666
7,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 6 / 1
7,556
420
1,666
8,071
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 10 / 2
6,494
361
3,417
9,384
2,773
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
XDTimoHD
Chiron
13
0 / 4 / 0
7,696
428
2,688
10,250
3,072
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 5 / 5
8,305
461
10,629
9,736
3,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daniel2000ms
Sun Wukong
14
8 / 5 / 6
9,167
509
5,706
10,362
6,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
Nicosue
Kukulkan
16
4 / 2 / 8
10,062
559
8,234
8,290
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
RWBYxDerpy
Arachne
16
11 / 2 / 7
10,095
561
11,315
12,251
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
coproaxe4u
Ao Kuang
17
6 / 0 / 4
10,809
601
8,963
8,503
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
samon186
Skadi
13
5 / 5 / 5
8,628
479
4,350
11,139
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
14
Kills
34
34
Deaths
14
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
9
3
0.94
W
Sun Wukong
Daniel2000ms
Sun Wukong
8
5
6
2.2
L
3
6
1
0.58
W
Kukulkan
Nicosue
Kukulkan
4
2
8
4
W
Arachne
RWBYxDerpy
Arachne
11
2
7
7.25
L
1
10
2
0.2
L
Chiron
XDTimoHD
Chiron
0
4
0
0
W
Ao Kuang
coproaxe4u
Ao Kuang
6
0
4
8
L
3
5
5
1.1
W
Skadi
samon186
Skadi
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,107
Damage
38,568
55,107
Taken
50,545
19,892
Mitigated
22,596
7,877
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,707
2,503
0
4,703
17,666
7,396
136
3,729
13,805
0
38,795
W
Sun Wukong
Daniel2000ms
Sun Wukong
5,706
1,074
0
2,117
10,362
6,189
448
449
9,713
0
36,399
L
1,666
193
0
275
8,071
3,178
125
1,939
6,048
0
11,044
W
Kukulkan
Nicosue
Kukulkan
8,234
1,010
126
1,554
8,290
3,409
0
3,695
4,570
63,555
0
W
Arachne
RWBYxDerpy
Arachne
11,315
8,572
0
4,679
12,251
4,609
0
3,606
8,645
0
42,655
L
3,417
968
0
0
9,384
2,773
182
1,880
7,464
0
16,463
L
Chiron
XDTimoHD
Chiron
2,688
1,321
499
2,025
10,250
3,072
322
6,459
3,763
0
44,465
W
Ao Kuang
coproaxe4u
Ao Kuang
8,963
3,074
0
4,184
8,503
5,094
2,765
0
8,459
68,797
4,829
L
10,629
231
0
375
9,736
3,473
108
2,413
7,182
48,217
0
W
Skadi
samon186
Skadi
4,350
2,372
0
1,739
11,139
3,295
1,023
2,879
8,210
0
36,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,485
Gold Earned
48,761
298
Minions Killed
464
0
Camps Cleared
0
1,449,004
Distance Traveled
1,729,084
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,434
469
75
4
0
270,910
1
W
Sun Wukong
9,167
509
62
3
0
303,185
2
L
Loki
7,556
420
27
2
0
324,997
2
W
Kukulkan
10,062
559
131
7
0
340,922
0
W
Arachne
10,095
561
64
4
0
391,476
5
L
Susano
6,494
361
24
1
0
271,249
0
L
Chiron
7,696
428
101
6
0
301,647
5
W
Ao Kuang
10,809
601
133
7
0
386,699
6
L
He Bo
8,305
461
71
4
0
280,201
4
W
Skadi
8,628
479
74
4
0
306,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role