Player Matchup

Cu Chulainn
Cu Chulainn
Femtorias
Cu Chulainn
Level 85
God Stats
1W - 3L
1,643 SR
Queue Stats
5W - 11L
1,499 Elo+
Party 1
Fenrir
Fenrir
PhenomenomGM
Fenrir
Level 86
God Stats
7W - 13L
1,733 SR
Queue Stats
15W - 21L
1,674 Elo+
Party 1
Artio
Artio
Pokefire116
Artio
Level 64
God Stats
3W - 5L
1,415 SR
Queue Stats
54W - 55L
1,380 Elo+
Solo
Artemis
Artemis
Remúlo
Artemis
Level 62
God Stats
29W - 26L
1,523 SR
Queue Stats
85W - 113L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Seawrong
Kukulkan
Level 104
God Stats
10W - 10L
1,656 SR
Queue Stats
158W - 183L
1,481 Elo+
Party 1
Team Averages
Level 80
1,594 SR
1,490 Elo+

VS

Team Averages
Level 49
1,338 SR
1,453 Elo+
Bellona
Bellona
CaffeinecheeseG
Bellona
Level 62
God Stats
1W - 1L
1,325 SR
Queue Stats
28W - 32L
1,473 Elo+
Solo
Da Ji
Da Ji
Danyboii
Da Ji
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Datriox
Xbalanque
Level 49
God Stats
0W - 1L
1,298 SR
Queue Stats
18W - 15L
1,503 Elo+
Party 2
Yemoja
Yemoja
FallenDarkCity
Yemoja
Level 31
God Stats
4W - 5L
1,114 SR
Queue Stats
145W - 202L
1,379 Elo+
Party 2
Janus
Janus
VacuumChicken
Janus
Level 47
God Stats
14W - 19L
1,452 SR
Queue Stats
188W - 217L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Femtorias
Cu Chulainn
17
6 / 2 / 3
10,328
574
14,066
13,310
14,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
15
8 / 1 / 7
9,725
540
9,206
13,093
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 2 / 5
9,312
517
5,737
16,576
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Remúlo
Artemis
12
0 / 7 / 7
7,885
438
6,756
13,502
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Seawrong
Kukulkan
18
9 / 0 / 6
11,218
623
14,177
4,141
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,254
514
7,867
20,727
17,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
Danyboii
Da Ji
13
2 / 6 / 1
8,543
475
2,103
14,637
5,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Datriox
Xbalanque
14
7 / 3 / 2
9,051
503
13,186
13,844
4,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 7 / 5
7,218
401
6,147
11,573
5,302
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 3
8,461
470
5,464
10,338
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
29
Kills
12
12
Deaths
29
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Da Ji
Danyboii
Da Ji
2
6
1
0.42
L
Xbalanque
Datriox
Xbalanque
7
3
2
2.67
L
0
7
5
0.36
W
Cu Chulainn
Femtorias
Cu Chulainn
6
2
3
3.75
W
Fenrir
8
1
7
11.5
W
6
2
5
4.25
W
Artemis
Remúlo
Artemis
0
7
7
0.5
W
Kukulkan
Seawrong
Kukulkan
9
0
6
12
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,942
Damage
34,767
60,622
Taken
71,119
38,527
Mitigated
36,783
23,234
Healing
18,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,867
2,045
0
9,006
20,727
17,610
960
3,289
17,344
8,307
53,366
L
Da Ji
Danyboii
Da Ji
2,103
564
0
4,215
14,637
5,843
0
4,061
10,504
0
46,674
L
Xbalanque
Datriox
Xbalanque
13,186
8,000
0
3,863
13,844
4,667
1,131
5,155
8,605
0
49,410
L
6,147
1,082
692
61
11,573
5,302
391
5,412
6,035
22,759
0
W
Cu Chulainn
Femtorias
Cu Chulainn
14,066
2,528
0
3,800
13,310
14,625
573
1,011
12,299
9,605
62,563
W
Fenrir
9,206
1,552
621
6,144
13,093
5,427
246
2,567
10,448
0
46,046
W
5,737
930
833
6,049
16,576
12,395
156
3,770
12,614
27,654
0
W
Artemis
Remúlo
Artemis
6,756
3,014
0
4,139
13,502
4,189
1,418
3,910
9,532
0
39,806
W
Kukulkan
Seawrong
Kukulkan
14,177
1,421
0
1,648
4,141
1,891
1,597
1,221
2,826
73,553
0
L
5,464
0
0
1,000
10,338
3,361
371
3,798
6,326
48,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,468
Gold Earned
42,527
446
Minions Killed
430
0
Camps Cleared
0
1,742,023
Distance Traveled
1,589,409
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,254
514
120
7
0
328,998
2
L
Da Ji
8,543
475
88
5
0
334,863
1
L
Xbalanque
9,051
503
78
4
0
318,451
5
L
Yemoja
7,218
401
34
2
0
285,225
6
W
Cu Chulainn
10,328
574
122
7
0
360,292
3
W
Fenrir
9,725
540
67
4
0
414,172
1
W
Artio
9,312
517
36
2
0
339,442
0
W
Artemis
7,885
438
72
4
0
271,295
1
W
Kukulkan
11,218
623
149
8
0
356,822
5
L
Janus
8,461
470
110
6
0
321,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role