Player Matchup

Pele
Pele
Cinamion
Pele
Level 20
God Stats
2W - 4L
1,144 SR
Queue Stats
30W - 51L
1,176 Elo+
Solo
Ratatoskr
Ratatoskr
Iskalsk
Ratatoskr
Level 20
God Stats
9W - 13L
1,524 SR
Queue Stats
20W - 23L
1,571 Elo+
Party 2
Anubis
Anubis
Xx_OLIVER-23_xX
Anubis
Level 21
God Stats
0W - 4L
1,209 SR
Queue Stats
16W - 23L
1,492 Elo+
Party 2
Apollo
Apollo
iTsOctagon
Apollo
Level 3
God Stats
3W - 7L
1,279 SR
Queue Stats
11W - 21L
1,122 Elo+
Solo
Yemoja
Yemoja
pintrex
Yemoja
Level 12
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 14L
1,371 Elo+
Solo
Team Averages
Level 15
1,331 SR
1,346 Elo+

VS

Team Averages
Level 20
1,402 SR
1,361 Elo+
Tiamat
Tiamat
ThirdSkink99
Tiamat
Level 26
God Stats
26W - 16L
1,636 SR
Queue Stats
109W - 108L
1,329 Elo+
Solo
Bellona
Bellona
banditsam
Bellona
Level 25
God Stats
8W - 7L
1,252 SR
Queue Stats
442W - 444L
1,549 Elo+
Party 1
Neith
Neith
cyk1317
Neith
Level 17
God Stats
11W - 13L
1,337 SR
Queue Stats
15W - 21L
1,276 Elo+
Solo
Fenrir
Fenrir
expolee64
Fenrir
Level 28
God Stats
38W - 33L
1,517 SR
Queue Stats
583W - 593L
1,559 Elo+
Party 1
Ra
Ra
juniorloko1234
Ra
Level 3
God Stats
1W - 2L
1,267 SR
Queue Stats
1W - 2L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 17 / 1
7,497
278
390
22,194
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
Iskalsk
Ratatoskr
17
6 / 8 / 3
12,622
467
14,531
21,352
8,421
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
12 / 8 / 3
14,059
521
23,067
28,194
16,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
iTsOctagon
Apollo
15
0 / 8 / 5
10,040
372
3,103
18,701
6,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
pintrex
Yemoja
17
1 / 13 / 10
11,688
433
7,860
27,813
16,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
21 / 8 / 16
15,588
577
34,535
21,805
14,181
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
banditsam
Bellona
20
10 / 2 / 12
15,568
577
22,083
21,070
21,193
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
cyk1317
Neith
18
1 / 5 / 1
13,160
487
4,608
14,704
4,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
expolee64
Fenrir
20
20 / 4 / 12
16,111
597
23,731
21,464
13,010
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 4 / 4
9,952
369
4,049
6,352
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
19
Kills
53
54
Deaths
23
22
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Pele
0
17
1
0.03
L
Ratatoskr
Iskalsk
Ratatoskr
6
8
3
0.94
W
Tiamat
21
8
16
3.63
L
12
8
3
1.69
W
Bellona
banditsam
Bellona
10
2
12
8
W
Neith
cyk1317
Neith
1
5
1
0.3
W
Fenrir
expolee64
Fenrir
20
4
12
6.5
L
Apollo
iTsOctagon
Apollo
0
8
5
0.31
W
1
4
4
0.75
L
Yemoja
pintrex
Yemoja
1
13
10
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,951
Damage
89,006
118,254
Taken
85,395
54,954
Mitigated
55,021
28,073
Healing
21,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
390
326
0
581
22,194
6,222
413
9,582
11,908
0
9,689
L
Ratatoskr
Iskalsk
Ratatoskr
14,531
4,953
0
1,925
21,352
8,421
0
4,454
16,649
0
68,058
W
Tiamat
34,535
1,957
632
6,000
21,805
14,181
1,819
9,752
12,053
83,041
0
L
23,067
1,507
0
13,883
28,194
16,543
410
8,724
18,988
75,281
0
W
Bellona
banditsam
Bellona
22,083
8,964
0
5,624
21,070
21,193
2,707
8,498
12,572
0
103,029
W
Neith
cyk1317
Neith
4,608
2,888
0
4,179
14,704
4,977
3,356
3,873
10,831
0
74,170
W
Fenrir
expolee64
Fenrir
23,731
13,243
0
3,398
21,464
13,010
3,548
5,764
15,700
0
126,177
L
Apollo
iTsOctagon
Apollo
3,103
1,702
0
3,661
18,701
6,986
134
5,904
12,221
0
48,345
W
4,049
773
332
1,127
6,352
1,660
659
3,040
3,312
18,451
0
L
Yemoja
pintrex
Yemoja
7,860
1,873
3,307
4,716
27,813
16,782
204
8,304
18,411
45,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,906
Gold Earned
70,379
336
Minions Killed
552
0
Camps Cleared
0
2,120,224
Distance Traveled
2,142,472
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,497
278
16
1
0
449,207
0
L
Ratatoskr
12,622
467
75
3
0
483,468
0
W
Tiamat
15,588
577
114
4
0
418,568
0
L
Anubis
14,059
521
103
4
0
417,313
0
W
Bellona
15,568
577
136
5
0
489,750
0
W
Neith
13,160
487
128
5
0
432,346
1
W
Fenrir
16,111
597
141
5
0
544,272
4
L
Apollo
10,040
372
77
3
0
459,906
4
W
Ra
9,952
369
33
1
0
257,536
1
L
Yemoja
11,688
433
65
2
0
310,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role