Player Matchup

Neith
Neith
CowPoker
Neith
Level 6
God Stats
0W - 1L
1,743 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
PuppyDrowner2g
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SantiAbyss
Nu Wa
Level 11
God Stats
2W - 5L
1,500 SR
Queue Stats
90W - 101L
1,396 Elo+
Solo
Horus
Horus
emojojo
Horus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 47L
1,285 Elo+
Solo
Bellona
Bellona
sinistergeek
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,549 SR
1,436 Elo+

VS

Team Averages
Level 14
1,465 SR
1,350 Elo+
Bellona
Bellona
Arielszz11XD
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,203 Elo+
Solo
Danzaburou
Danzaburou
KingsCanyon
Danzaburou
Level 12
God Stats
3W - 2L
1,514 SR
Queue Stats
15W - 28L
1,382 Elo+
Party 1
Sobek
Sobek
SnookVegas
Sobek
Level 28
God Stats
1W - 1L
1,417 SR
Queue Stats
4W - 4L
1,414 Elo+
Solo
Scylla
Scylla
iAzula
Scylla
Level 12
God Stats
1W - 2L
1,198 SR
Queue Stats
12W - 17L
1,382 Elo+
Party 1
Thanatos
Thanatos
targaryanAegon
Thanatos
Level 6
God Stats
2W - 2L
1,697 SR
Queue Stats
4W - 9L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CowPoker
Neith
11
3 / 3 / 1
7,105
474
5,716
9,418
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 3 / 1
6,827
455
1,915
8,796
3,361
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
10
1 / 8 / 1
6,150
410
6,435
8,155
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
emojojo
Horus
7
1 / 1 / 1
5,856
390
2,098
4,920
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
sinistergeek
Bellona
10
0 / 5 / 1
6,222
415
5,902
13,994
8,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arielszz11XD
Bellona
13
12 / 1 / 1
8,927
595
9,963
9,564
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
KingsCanyon
Danzaburou
14
0 / 0 / 1
8,148
543
3,442
7,789
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
13
0 / 2 / 5
7,290
486
3,616
11,021
5,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
iAzula
Scylla
11
3 / 2 / 5
7,264
484
6,610
6,122
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
12
4 / 1 / 4
7,567
504
5,639
10,094
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
19
20
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Arielszz11XD
Bellona
12
1
1
12.5
L
Neith
CowPoker
Neith
3
3
1
1.17
W
Danzaburou
KingsCanyon
Danzaburou
0
0
1
0.5
L
0
3
1
0.17
L
Nu Wa
1
8
1
0.19
W
Sobek
0
2
5
1.25
L
Horus
emojojo
Horus
1
1
1
1.5
W
Scylla
iAzula
Scylla
3
2
5
2.75
L
Bellona
sinistergeek
Bellona
0
5
1
0.1
W
Thanatos
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
29,270
45,283
Taken
44,590
18,438
Mitigated
21,035
10,159
Healing
19,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Arielszz11XD
Bellona
9,963
3,528
0
1,291
9,564
8,194
309
1,930
7,330
0
33,853
L
Neith
CowPoker
Neith
5,716
2,337
0
2,468
9,418
2,909
0
2,380
7,013
0
28,548
W
Danzaburou
KingsCanyon
Danzaburou
3,442
1,185
0
5,125
7,789
2,402
3,234
280
7,431
0
58,392
L
1,915
837
0
368
8,796
3,361
644
1,887
6,834
153
29,866
L
Nu Wa
6,435
2,277
0
0
8,155
1,913
408
1,531
6,474
22,286
0
W
Sobek
3,616
596
575
4,108
11,021
5,542
590
679
10,242
27,270
0
L
Horus
emojojo
Horus
2,098
1,045
248
2,338
4,920
2,092
180
949
3,896
0
6,935
W
Scylla
iAzula
Scylla
6,610
993
0
1,136
6,122
1,742
1,020
1,425
4,519
28,625
0
L
Bellona
sinistergeek
Bellona
5,902
2,914
0
4,737
13,994
8,163
668
3,479
10,281
0
25,371
W
Thanatos
5,639
1,796
0
6,933
10,094
3,155
0
1,404
8,490
0
31,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,160
Gold Earned
39,196
221
Minions Killed
318
0
Camps Cleared
0
1,130,230
Distance Traveled
1,401,729
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,927
595
58
4
0
295,256
1
L
Neith
7,105
474
50
3
0
220,897
4
W
Danzaburou
8,148
543
103
7
0
223,720
4
L
Thor
6,827
455
80
5
0
263,318
2
L
Nu Wa
6,150
410
39
3
0
185,121
1
W
Sobek
7,290
486
49
3
0
307,566
7
L
Horus
5,856
390
15
1
0
184,302
3
W
Scylla
7,264
484
49
3
0
265,912
1
L
Bellona
6,222
415
37
2
0
276,592
0
W
Thanatos
7,567
504
59
4
0
309,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role