Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
DangoDude16
Serqet
Level 107
God Stats
0W - 4L
1,312 SR
Queue Stats
244W - 249L
1,546 Elo+
Solo
Terra
Terra
EazyDoeziT_xD
Terra
Level 160
God Stats
1W - 11L
1,098 SR
Queue Stats
421W - 450L
1,543 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OH_NO_MY_PUH_PUH
Cu Chulainn
Level 103
God Stats
4W - 3L
1,774 SR
Queue Stats
8W - 15L
1,462 Elo+
Party 2
Chiron
Chiron
PWNRR
Chiron
Level 115
God Stats
10W - 16L
1,424 SR
Queue Stats
562W - 522L
1,577 Elo+
Solo
Team Averages
Level 125
1,422 SR
1,526 Elo+

VS

Team Averages
Level 117
1,496 SR
1,499 Elo+
Kali
Kali
Andre19167456
Kali
Level 114
God Stats
22W - 14L
1,723 SR
Queue Stats
235W - 230L
1,551 Elo+
Party 1
Tiamat
Tiamat
TOXICxAres08
Tiamat
Level 128
God Stats
5W - 6L
1,082 SR
Queue Stats
144W - 138L
1,488 Elo+
Party 1
Fenrir
Fenrir
ThatRapPanda
Fenrir
Level 89
God Stats
5W - 7L
1,197 SR
Queue Stats
288W - 282L
1,520 Elo+
Solo
Chaac
Chaac
UnkindOwen
Chaac
Level 117
God Stats
104W - 74L
1,561 SR
Queue Stats
270W - 275L
1,464 Elo+
Party 1
Skadi
Skadi
Zepher_Urum
Skadi
Level 139
God Stats
1W - 0L
1,916 SR
Queue Stats
64W - 63L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 7 / 3
7,222
481
8,321
10,046
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
14
5 / 5 / 2
8,566
571
4,544
12,781
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 5 / 7
6,940
463
7,233
12,562
7,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
OH_NO_MY_PUH_PUH
Cu Chulainn
14
5 / 3 / 0
8,756
584
11,202
13,316
10,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
PWNRR
Chiron
11
4 / 8 / 4
7,345
490
7,212
11,559
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 6
8,810
587
5,794
13,061
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
15
3 / 2 / 8
9,300
620
7,780
8,523
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
3 / 6 / 12
8,375
558
6,020
14,707
8,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
14
2 / 3 / 5
8,425
562
5,685
13,733
11,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
13 / 1 / 10
9,618
641
14,484
9,824
3,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
17
Kills
27
28
Deaths
17
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
7
3
0.5
W
6
5
6
1.8
L
Serqet
5
5
2
1.2
L
1
5
7
0.9
L
Cu Chulainn
OH_NO_MY_PUH_PUH
Cu Chulainn
5
3
0
1.67
L
Chiron
PWNRR
Chiron
4
8
4
0.75
W
Tiamat
3
2
8
3.5
W
Fenrir
3
6
12
1.5
W
Chaac
2
3
5
1.5
W
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,512
Damage
39,763
60,264
Taken
59,848
29,289
Mitigated
32,522
15,671
Healing
19,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,321
366
0
685
10,046
3,234
0
2,767
6,946
38,203
0
W
5,794
3,419
0
4,954
13,061
5,524
828
1,968
10,564
0
45,439
L
Serqet
4,544
997
0
4,112
12,781
4,700
0
1,832
10,851
0
51,362
L
7,233
783
768
1,918
12,562
7,981
0
2,413
10,019
23,723
0
L
Cu Chulainn
OH_NO_MY_PUH_PUH
Cu Chulainn
11,202
2,435
0
5,144
13,316
10,144
81
582
12,277
6,303
47,893
L
Chiron
PWNRR
Chiron
7,212
2,782
819
2,225
11,559
3,230
702
945
10,581
0
31,681
W
Tiamat
7,780
1,433
0
3,216
8,523
4,330
508
2,467
5,357
60,168
0
W
Fenrir
6,020
1,150
0
4,802
14,707
8,126
102
5,461
8,446
4,369
18,681
W
Chaac
5,685
639
0
6,690
13,733
11,535
624
1,650
11,420
0
44,719
W
14,484
6,522
0
250
9,824
3,007
246
3,814
5,525
0
49,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
44,528
380
Minions Killed
404
0
Camps Cleared
0
1,456,885
Distance Traveled
1,455,104
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,222
481
90
6
0
262,930
2
W
Kali
8,810
587
72
5
0
316,988
2
L
Serqet
8,566
571
93
6
0
310,734
5
L
Terra
6,940
463
39
3
0
317,383
1
L
Cu Chulainn
8,756
584
108
7
0
296,718
2
L
Chiron
7,345
490
50
3
0
269,120
1
W
Tiamat
9,300
620
121
8
0
268,121
3
W
Fenrir
8,375
558
27
2
0
297,130
0
W
Chaac
8,425
562
101
7
0
281,138
2
W
Skadi
9,618
641
83
6
0
291,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role