Player Matchup

Nu Wa
Nu Wa
Gold III
Erenkaiser
Nu Wa
Gold III
Level 105
God Stats
15W - 7L
1,538 SR
Queue Stats
104W - 102L
1,291 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
GxlaxyEU
Erlang Shen
Silver II
Level 86
God Stats
11W - 14L
1,487 SR
Queue Stats
33W - 46L
1,110 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
JoostK16BOSS8
Cu Chulainn
Gold II
Level 139
God Stats
13W - 17L
1,400 SR
Queue Stats
557W - 550L
1,370 MMR
Solo
Guan Yu
Guan Yu
Silver I
Nameless_KingXVI
Guan Yu
Silver I
Level 98
God Stats
4W - 2L
1,943 SR
Queue Stats
139W - 146L
1,206 MMR
Solo
Cupid
Cupid
Bronze III
calvotelli
Cupid
Bronze III
Level 68
God Stats
6W - 7L
1,506 SR
Queue Stats
277W - 297L
1,138 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,575 SR
1,223 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,615 SR
1,224 MMR
Sun Wukong
Sun Wukong
Bronze III
BIGMAX6777
Sun Wukong
Bronze III
Level 88
God Stats
65W - 37L
1,807 SR
Queue Stats
219W - 236L
1,359 MMR
Solo
Medusa
Medusa
Silver II
GotSomeBape
Medusa
Silver II
Level 82
God Stats
2W - 4L
1,531 SR
Queue Stats
25W - 35L
1,188 MMR
Solo
Thoth
Thoth
Gold V
kunibalt8
Thoth
Gold V
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 40L
1,398 MMR
Solo
Hun Batz
Hun Batz
Silver IV
manuhmE
Hun Batz
Silver IV
Level 105
God Stats
0W - 1L
1,797 SR
Queue Stats
85W - 87L
1,148 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
zClown1-
Kumbhakarna
Silver IV
Level 66
God Stats
7W - 18L
1,440 SR
Queue Stats
11W - 23L
1,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
2 / 0 / 7
11,261
593
14,991
7,953
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
GxlaxyEU
Erlang Shen
16
5 / 1 / 3
10,153
534
8,982
17,533
9,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
JoostK16BOSS8
Cu Chulainn
20
6 / 2 / 2
12,307
648
13,655
15,508
16,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 2 / 4
8,952
471
2,715
18,254
15,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
16
3 / 2 / 1
9,920
522
9,557
14,345
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
SetDanzaburouApolloThanatosScylla

VS

Bans
FenrirCthulhuTsukuyomiChernobogNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIGMAX6777
Sun Wukong
17
3 / 4 / 1
10,308
543
8,893
16,746
10,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
15
2 / 1 / 1
8,571
451
6,322
13,765
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
kunibalt8
Thoth
17
1 / 3 / 3
9,817
517
11,488
10,314
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
manuhmE
Hun Batz
14
1 / 5 / 1
8,220
433
5,469
15,894
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
zClown1-
Kumbhakarna
11
0 / 4 / 2
7,546
397
5,257
16,386
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
7
7
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BIGMAX6777
Sun Wukong
3
4
1
0.88
W
Nu Wa
2
0
7
5.5
L
Medusa
2
1
1
2.5
W
Erlang Shen
GxlaxyEU
Erlang Shen
5
1
3
6.5
W
Cu Chulainn
JoostK16BOSS8
Cu Chulainn
6
2
2
3.5
W
1
2
4
1.5
W
Cupid
3
2
1
1.75
L
Thoth
kunibalt8
Thoth
1
3
3
0.83
L
Hun Batz
manuhmE
Hun Batz
1
5
1
0.3
L
Kumbhakarna
zClown1-
Kumbhakarna
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,900
Damage
37,429
73,593
Taken
73,105
50,250
Mitigated
30,680
31,371
Healing
24,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BIGMAX6777
Sun Wukong
8,893
1,554
0
5,026
16,746
10,015
0
4,646
11,950
0
59,099
W
Nu Wa
14,991
3,178
0
1,332
7,953
2,843
145
1,792
5,815
104,725
0
L
Medusa
6,322
2,973
930
7,177
13,765
3,994
0
3,726
9,847
0
58,371
W
Erlang Shen
GxlaxyEU
Erlang Shen
8,982
5,001
0
4,586
17,533
9,715
2,534
2,944
14,336
0
67,709
W
Cu Chulainn
JoostK16BOSS8
Cu Chulainn
13,655
2,214
0
3,682
15,508
16,978
112
1,250
13,732
12,544
83,938
W
2,715
497
5,546
8,327
18,254
15,744
489
5,509
12,406
0
22,283
W
Cupid
9,557
4,902
716
7,182
14,345
4,970
565
4,283
10,020
0
57,782
L
Thoth
kunibalt8
Thoth
11,488
206
0
1,521
10,314
3,625
0
2,367
7,767
72,816
0
L
Hun Batz
manuhmE
Hun Batz
5,469
1,641
0
4,152
15,894
5,410
0
3,023
12,759
0
53,140
L
Kumbhakarna
zClown1-
Kumbhakarna
5,257
347
516
4,793
16,386
7,636
0
3,207
12,969
26,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,593
Gold Earned
44,462
586
Minions Killed
480
0
Camps Cleared
0
1,927,727
Distance Traveled
1,811,838
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,308
543
108
6
0
364,510
2
W
Nu Wa
11,261
593
164
9
0
384,483
5
L
Medusa
8,571
451
95
5
0
376,008
1
W
Erlang Shen
10,153
534
105
6
0
437,895
2
W
Cu Chulainn
12,307
648
180
9
0
394,661
8
W
Guan Yu
8,952
471
37
2
0
394,792
3
W
Cupid
9,920
522
100
5
0
315,896
6
L
Thoth
9,817
517
153
8
0
354,312
3
L
Hun Batz
8,220
433
90
5
0
367,960
4
L
Kumbhakarna
7,546
397
34
2
0
349,048
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role