Player Matchup

Cupid
Cupid
GSH Gemini
Cupid
Level 16
God Stats
2W - 3L
1,647 SR
Queue Stats
38W - 26L
1,683 Elo+
Solo
Yemoja
Yemoja
GreatFoal440308
Yemoja
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,791 Elo+
Party 1
He Bo
He Bo
I NahNi I
He Bo
Level 17
God Stats
0W - 1L
1,848 SR
Queue Stats
104W - 71L
1,712 Elo+
Party 1
Izanami
Izanami
IunicornI2854
Izanami
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 25L
1,989 Elo+
Party 1
Scylla
Scylla
bobbyshmurda09
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,989 Elo+
Party 1
Team Averages
Level 16
1,599 SR
1,833 Elo+

VS

Team Averages
Level 26
1,530 SR
1,637 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
PaperyCarton404
Cerberus
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 79L
1,703 Elo+
Solo
Achilles
Achilles
Tayzurz
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 158L
1,611 Elo+
Solo
Agni
Agni
TurtlusOptimus
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,594 Elo+
Solo
Cernunnos
Cernunnos
Zemetia
Cernunnos
Level 29
God Stats
10W - 6L
1,652 SR
Queue Stats
250W - 124L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
1 / 4 / 0
6,012
462
2,530
7,873
1,555
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 4 / 0
5,706
439
2,318
9,367
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
I NahNi I
He Bo
9
1 / 4 / 2
5,782
445
3,115
8,184
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
9
1 / 4 / 1
6,109
470
2,748
6,759
1,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 1
5,348
411
3,453
7,477
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 1 / 5
7,636
587
4,274
7,233
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
10
4 / 1 / 5
7,248
558
5,147
9,266
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Tayzurz
Achilles
12
6 / 0 / 3
7,501
577
9,818
8,039
5,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 2 / 3
6,798
523
2,657
6,098
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Zemetia
Cernunnos
14
6 / 0 / 2
8,683
668
7,154
8,073
2,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
19
19
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
5
5.5
L
Cupid
1
4
0
0.25
L
1
4
0
0.25
L
He Bo
I NahNi I
He Bo
1
4
2
0.5
L
Izanami
1
4
1
0.38
W
Cerberus
4
1
5
6.5
W
Achilles
Tayzurz
Achilles
6
0
3
7.5
W
0
2
3
0.75
W
Cernunnos
Zemetia
Cernunnos
6
0
2
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,164
Damage
29,050
39,660
Taken
38,709
10,833
Mitigated
17,671
11,385
Healing
18,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,274
1,284
0
3,933
7,233
2,260
0
1,682
5,551
0
37,679
L
Cupid
2,530
1,509
46
2,490
7,873
1,555
0
1,650
6,173
0
24,970
L
2,318
887
218
4,405
9,367
3,508
0
476
8,518
19,086
0
L
He Bo
I NahNi I
He Bo
3,115
95
0
2,010
8,184
1,754
0
1,219
6,890
22,718
0
L
Izanami
2,748
1,555
0
395
6,759
1,883
1,230
2,740
3,994
0
31,812
W
Cerberus
5,147
34
441
4,327
9,266
5,573
0
1,885
7,381
22,663
0
W
Achilles
Tayzurz
Achilles
9,818
2,929
0
4,374
8,039
5,227
0
2,804
5,235
0
32,845
W
2,657
0
0
1,481
6,098
1,797
0
1,575
4,523
32,981
0
W
Cernunnos
Zemetia
Cernunnos
7,154
3,496
0
4,146
8,073
2,814
1,073
940
7,133
0
77,318
L
3,453
274
0
1,821
7,477
2,133
0
1,719
5,683
16,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,957
Gold Earned
37,866
244
Minions Killed
360
0
Camps Cleared
0
1,100,384
Distance Traveled
1,332,543
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,636
587
80
6
0
291,233
9
L
Cupid
6,012
462
56
4
0
232,131
3
L
Yemoja
5,706
439
45
3
0
179,481
0
L
He Bo
5,782
445
48
4
0
255,202
2
L
Izanami
6,109
470
72
6
0
188,979
3
W
Cerberus
7,248
558
47
4
0
254,520
6
W
Achilles
7,501
577
43
3
0
281,457
4
W
Agni
6,798
523
69
5
0
269,566
2
W
Cernunnos
8,683
668
121
9
0
235,767
2
L
Scylla
5,348
411
23
2
0
244,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role