Player Matchup

Kali
Kali
Blockwizard
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 89L
1,343 Elo+
Solo
Discordia
Discordia
Eusillia
Discordia
Level 27
God Stats
16W - 19L
1,506 SR
Queue Stats
136W - 132L
1,530 Elo+
Solo
Chernobog
Chernobog
Jalenross24
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Khepri
Khepri
TimothyD
Khepri
Level 18
God Stats
32W - 34L
1,499 SR
Queue Stats
84W - 96L
1,379 Elo+
Solo
Scylla
Scylla
masterlei
Scylla
Level 3
God Stats
0W - 3L
1,251 SR
Queue Stats
1W - 7L
1,295 Elo+
Solo
Team Averages
Level 16
1,451 SR
1,409 Elo+

VS

Team Averages
Level 22
1,480 SR
1,427 Elo+
Izanami
Izanami
SimpMurf13
Izanami
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 49L
1,428 Elo+
Solo
Loki
Loki
SnookVegas
Loki
Level 28
God Stats
2W - 0L
1,422 SR
Queue Stats
4W - 4L
1,289 Elo+
Solo
Ares
Ares
TigersBadAtGame
Ares
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 79L
1,465 Elo+
Party 1
Medusa
Medusa
leandfbkjvsdv
Medusa
Level 28
God Stats
13W - 10L
1,671 SR
Queue Stats
409W - 426L
1,478 Elo+
Solo
Hera
Hera
nicholasuwu
Hera
Level 29
God Stats
1W - 0L
1,308 SR
Queue Stats
79W - 92L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 4
10,728
536
6,269
19,590
8,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
Eusillia
Discordia
15
5 / 6 / 4
9,857
493
16,847
13,068
4,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Jalenross24
Chernobog
15
0 / 9 / 2
8,708
435
6,143
17,375
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
TimothyD
Khepri
16
5 / 3 / 1
10,436
522
7,312
21,540
19,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Scylla
masterlei
Scylla
4
0 / 5 / 1
5,845
292
348
4,834
1,148
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SimpMurf13
Izanami
18
4 / 2 / 7
11,969
598
9,296
10,344
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 6 / 6
9,887
494
5,038
11,490
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
6 / 2 / 7
10,838
542
10,319
18,338
22,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 1 / 6
12,039
602
15,080
14,546
6,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
11 / 3 / 3
11,736
587
16,949
11,984
5,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
14
Kills
30
30
Deaths
14
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
L
Discordia
Eusillia
Discordia
5
6
4
1.17
L
Chernobog
Jalenross24
Chernobog
0
9
2
0.11
W
Izanami
SimpMurf13
Izanami
4
2
7
3.75
W
1
6
6
0.67
W
6
2
7
4.75
L
Khepri
TimothyD
Khepri
5
3
1
1.83
W
8
1
6
11
L
Scylla
masterlei
Scylla
0
5
1
0.1
W
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,919
Damage
56,682
76,407
Taken
66,702
40,412
Mitigated
42,477
17,302
Healing
18,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,269
4,530
0
7,210
19,590
8,408
0
4,714
14,876
0
49,388
L
Discordia
Eusillia
Discordia
16,847
1,609
0
2,801
13,068
4,905
834
7,558
5,510
53,221
0
L
Chernobog
Jalenross24
Chernobog
6,143
4,027
0
4,184
17,375
6,072
304
3,522
13,853
0
50,314
W
Izanami
SimpMurf13
Izanami
9,296
7,082
0
3,369
10,344
4,047
1,451
3,908
6,376
0
103,331
W
5,038
1,494
0
980
11,490
4,267
3,690
2,898
8,311
0
42,667
W
10,319
542
0
4,995
18,338
22,025
1,315
5,789
12,355
25,123
0
L
Khepri
TimothyD
Khepri
7,312
315
0
2,716
21,540
19,879
0
9,074
12,466
37,882
0
W
15,080
7,493
219
5,800
14,546
6,314
5,407
5,627
8,751
0
78,534
L
Scylla
masterlei
Scylla
348
177
0
391
4,834
1,148
0
2,400
2,434
3,141
0
W
16,949
2,657
0
3,295
11,984
5,824
729
5,084
6,402
86,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,574
Gold Earned
56,469
320
Minions Killed
543
0
Camps Cleared
0
1,533,676
Distance Traveled
1,733,676
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,728
536
76
4
0
362,060
0
L
Discordia
9,857
493
104
5
0
302,379
2
L
Chernobog
8,708
435
89
4
0
319,013
1
W
Izanami
11,969
598
178
9
0
296,389
0
W
Loki
9,887
494
84
4
0
393,119
9
W
Ares
10,838
542
23
1
0
348,656
3
L
Khepri
10,436
522
47
2
0
372,558
3
W
Medusa
12,039
602
118
6
0
339,493
4
L
Scylla
5,845
292
4
0
0
177,666
0
W
Hera
11,736
587
140
7
0
356,019
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role