Player Matchup

Danzaburou
Danzaburou
JosephMenaF
Danzaburou
Level 67
God Stats
1W - 2L
1,519 SR
Queue Stats
13W - 13L
1,542 Elo+
Solo
Neith
Neith
LalatinaFord
Neith
Level 107
God Stats
52W - 44L
1,565 SR
Queue Stats
55W - 46L
1,532 Elo+
Party 1
Anhur
Anhur
betaplaye86
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
hehehe12345
Ao Kuang
Level 101
God Stats
2W - 9L
1,480 SR
Queue Stats
78W - 62L
1,544 Elo+
Party 1
Ymir
Ymir
medicool
Ymir
Level 89
God Stats
6W - 2L
1,784 SR
Queue Stats
86W - 83L
1,540 Elo+
Solo
Team Averages
Level 94
1,570 SR
1,532 Elo+

VS

Team Averages
Level 103
1,547 SR
1,445 Elo+
King Arthur
King Arthur
Astermat
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BigRun
Kumbhakarna
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BugZzy1
Chang'e
Level 159
God Stats
1W - 0L
1,767 SR
Queue Stats
412W - 395L
1,513 Elo+
Solo
Awilix
Awilix
bombo12
Awilix
Level 62
God Stats
3W - 4L
1,187 SR
Queue Stats
17W - 18L
1,331 Elo+
Solo
Rama
Rama
iSikWicked
Rama
Level 84
God Stats
13W - 9L
1,781 SR
Queue Stats
873W - 900L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JosephMenaF
Danzaburou
8
1 / 5 / 2
5,386
490
2,109
6,223
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
5,116
465
4,593
4,032
1,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 1
5,921
538
5,522
4,212
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
hehehe12345
Ao Kuang
10
3 / 3 / 2
6,111
556
4,599
7,590
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
7
0 / 4 / 3
5,149
468
1,902
7,827
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Astermat
King Arthur
11
1 / 0 / 3
6,234
567
3,668
4,762
1,874
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
BigRun
Kumbhakarna
8
5 / 2 / 2
6,008
546
2,561
7,900
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
BugZzy1
Chang'e
9
1 / 2 / 5
5,608
510
3,232
6,235
1,702
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
bombo12
Awilix
9
4 / 2 / 4
5,877
534
3,938
7,456
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 1 / 4
6,478
589
4,924
4,775
1,792
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
14
14
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Astermat
King Arthur
1
0
3
2.5
W
Kumbhakarna
BigRun
Kumbhakarna
5
2
2
3
W
Chang'e
BugZzy1
Chang'e
1
2
5
1.75
L
Danzaburou
JosephMenaF
Danzaburou
1
5
2
0.4
L
0
2
2
0.5
L
3
0
1
3.5
W
Awilix
bombo12
Awilix
4
2
4
3
L
Ao Kuang
hehehe12345
Ao Kuang
3
3
2
1.33
W
3
1
4
5
L
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,725
Damage
18,323
29,884
Taken
31,128
10,236
Mitigated
12,518
9,500
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Astermat
King Arthur
3,668
282
0
1,418
4,762
1,874
0
406
4,356
0
29,610
W
Kumbhakarna
BigRun
Kumbhakarna
2,561
329
0
2,116
7,900
4,987
0
1,452
6,448
10,278
0
W
Chang'e
BugZzy1
Chang'e
3,232
129
915
2,047
6,235
1,702
0
1,603
4,632
27,834
0
L
Danzaburou
JosephMenaF
Danzaburou
2,109
1,225
0
328
6,223
1,651
0
985
5,238
0
19,345
L
4,593
1,279
0
897
4,032
1,072
0
321
3,711
0
22,864
L
5,522
2,897
0
2,835
4,212
1,200
946
1,155
3,057
0
29,008
W
Awilix
bombo12
Awilix
3,938
1,629
0
1,811
7,456
2,163
492
2,164
5,292
0
25,357
L
Ao Kuang
hehehe12345
Ao Kuang
4,599
1,318
0
3,675
7,590
2,143
0
947
6,643
26,190
0
W
4,924
3,869
0
2,331
4,775
1,792
666
876
3,899
0
32,854
L
Ymir
1,902
443
0
1,765
7,827
4,170
0
2,385
5,442
10,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,683
Gold Earned
30,205
211
Minions Killed
256
0
Camps Cleared
0
1,033,133
Distance Traveled
1,094,804
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,234
567
75
7
0
241,394
1
W
Kumbhakarna
6,008
546
12
1
0
201,103
4
W
Chang'e
5,608
510
53
5
0
210,769
3
L
Danzaburou
5,386
490
28
3
0
201,116
0
L
Neith
5,116
465
51
5
0
185,867
4
L
Anhur
5,921
538
55
5
0
206,317
4
W
Awilix
5,877
534
50
5
0
241,929
0
L
Ao Kuang
6,111
556
56
5
0
238,843
6
W
Rama
6,478
589
66
6
0
199,609
2
L
Ymir
5,149
468
21
2
0
200,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role