Player Matchup

Heimdallr
Heimdallr
Silver IV
AladiirHallow
Heimdallr
Silver IV
Level 104
God Stats
3W - 9L
1,523 SR
Queue Stats
85W - 104L
1,187 MMR
Party 1
Ganesha
Ganesha
Silver I
DeadKushCaptain
Ganesha
Silver I
Level 85
God Stats
31W - 33L
1,688 SR
Queue Stats
350W - 354L
1,284 MMR
Party 1
Hades
Hades
Silver V
Oc-Lee
Hades
Silver V
Level 91
God Stats
2W - 3L
1,741 SR
Queue Stats
25W - 32L
860 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,651 SR
1,110 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,355 SR
973 MMR
Artio
Artio
Silver V
Acex87
Artio
Silver V
Level 124
God Stats
24W - 29L
1,514 SR
Queue Stats
54W - 70L
951 MMR
Solo
Skadi
Skadi
Silver III
Ba67eeSH
Skadi
Silver III
Level 43
God Stats
31W - 44L
1,470 SR
Queue Stats
83W - 122L
983 MMR
Solo
Nu Wa
Nu Wa
Silver I
Limelighter3
Nu Wa
Silver I
Level 144
God Stats
5W - 11L
1,080 SR
Queue Stats
311W - 421L
983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AladiirHallow
Heimdallr
16
8 / 3 / 7
11,979
705
15,750
11,372
4,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 4 / 17
11,369
669
5,003
20,684
19,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
Oc-Lee
Hades
16
10 / 0 / 9
12,462
733
14,850
12,117
6,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuAphroditeZeusCabrakanKumbhakarna

VS

Bans
Sun WukongYmirAh PuchBacchusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Acex87
Artio
12
1 / 7 / 5
9,594
564
7,201
19,836
13,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Ba67eeSH
Skadi
13
3 / 6 / 3
10,149
597
12,482
11,846
3,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 6 / 3
10,663
627
13,719
11,234
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
18
Kills
7
7
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
Acex87
Artio
1
7
5
0.5
W
Heimdallr
AladiirHallow
Heimdallr
8
3
7
3.83
L
Skadi
Ba67eeSH
Skadi
3
6
3
0.75
W
0
4
17
2.13
L
3
6
3
0.75
W
Hades
Oc-Lee
Hades
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,603
Damage
33,402
44,173
Taken
42,916
30,592
Mitigated
21,605
15,593
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Acex87
Artio
7,201
864
1,818
6,384
19,836
13,779
0
7,373
12,033
30,596
0
W
Heimdallr
AladiirHallow
Heimdallr
15,750
3,741
0
0
11,372
4,498
1,055
5,801
5,571
0
70,008
L
Skadi
Ba67eeSH
Skadi
12,482
6,208
318
1,319
11,846
3,348
0
6,852
4,702
0
51,474
W
5,003
706
0
4,875
20,684
19,236
231
7,876
12,808
15,863
0
L
13,719
5,209
0
838
11,234
4,478
245
4,747
6,182
48,431
0
W
Hades
Oc-Lee
Hades
14,850
1,060
2,611
8,107
12,117
6,858
1,033
7,290
4,827
57,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,810
Gold Earned
30,406
205
Minions Killed
162
0
Camps Cleared
0
802,879
Distance Traveled
946,281
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,594
564
35
2
0
349,673
1
W
Heimdallr
11,979
705
102
6
0
250,597
3
L
Skadi
10,149
597
78
5
0
267,100
3
W
Ganesha
11,369
669
0
0
0
283,737
2
L
Nu Wa
10,663
627
49
3
0
329,508
2
W
Hades
12,462
733
103
6
0
268,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role