Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ARE-SOLE-
Tiamat
Level 160
God Stats
56W - 52L
1,432 SR
Queue Stats
584W - 584L
1,463 Elo+
Solo
Chiron
Chiron
Oxycleans
Chiron
Level 101
God Stats
3W - 2L
1,600 SR
Queue Stats
497W - 465L
1,480 Elo+
Solo
Freya
Freya
ShireWanderer
Freya
Level 98
God Stats
2W - 2L
1,317 SR
Queue Stats
129W - 96L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
shadowwarrior954
Tsukuyomi
Level 66
God Stats
6W - 2L
1,678 SR
Queue Stats
55W - 64L
1,418 Elo+
Solo
Team Averages
Level 107
1,506 SR
1,489 Elo+

VS

Team Averages
Level 85
1,494 SR
1,508 Elo+
Tsukuyomi
Tsukuyomi
DutyBoundDead
Tsukuyomi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 36L
1,529 Elo+
Party 1
Achilles
Achilles
I Am Scope God
Achilles
Level 69
God Stats
18W - 11L
1,569 SR
Queue Stats
962W - 961L
1,495 Elo+
Party 2
Neith
Neith
Spaceman6249
Neith
Level 81
God Stats
9W - 12L
1,545 SR
Queue Stats
36W - 29L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Vezingly
Cthulhu
Level 69
God Stats
5W - 2L
1,403 SR
Queue Stats
216W - 170L
1,501 Elo+
Solo
Nu Wa
Nu Wa
im phat n uglee
Nu Wa
Level 63
God Stats
52W - 73L
1,455 SR
Queue Stats
273W - 291L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 3 / 15
8,179
430
5,352
13,003
8,922
Tiamat
ARE-SOLE-
Tiamat
16
5 / 3 / 5
9,854
519
16,611
14,052
13,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
Oxycleans
Chiron
17
15 / 3 / 4
11,122
585
15,045
18,266
6,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 5 / 4
9,326
491
5,361
17,092
6,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
14
4 / 6 / 10
9,450
497
12,675
14,793
6,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DutyBoundDead
Tsukuyomi
17
7 / 4 / 8
10,303
542
13,675
15,715
6,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
13
4 / 7 / 3
7,840
413
6,546
17,443
12,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 6
8,140
428
5,649
14,309
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Vezingly
Cthulhu
14
5 / 5 / 6
8,894
468
12,467
16,554
13,555
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 4 / 5
8,758
461
11,279
13,181
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
26
Kills
19
20
Deaths
26
38
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
3
15
2.5
W
Tiamat
ARE-SOLE-
Tiamat
5
3
5
2.5
L
Tsukuyomi
DutyBoundDead
Tsukuyomi
7
4
8
2.75
L
Achilles
4
7
3
0.79
W
Chiron
Oxycleans
Chiron
15
3
4
5.67
W
2
5
4
0.8
L
1
6
6
0.67
L
Cthulhu
Vezingly
Cthulhu
5
5
6
1.6
L
2
4
5
1.13
W
Tsukuyomi
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,044
Damage
49,616
77,206
Taken
77,202
41,848
Mitigated
41,972
32,941
Healing
22,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,352
1,215
8,491
7,257
13,003
8,922
158
6,010
6,721
29,239
0
W
Tiamat
ARE-SOLE-
Tiamat
16,611
282
0
4,581
14,052
13,713
21
6,205
7,573
69,499
0
L
Tsukuyomi
DutyBoundDead
Tsukuyomi
13,675
3,685
0
4,505
15,715
6,464
0
4,567
11,148
0
67,448
L
Achilles
6,546
997
0
3,208
17,443
12,400
0
7,246
10,197
0
22,667
W
Chiron
Oxycleans
Chiron
15,045
3,652
648
4,132
18,266
6,717
433
3,205
14,646
0
61,961
W
5,361
1,574
0
5,806
17,092
6,032
508
1,699
15,255
71,486
0
L
5,649
2,333
0
4,972
14,309
4,707
0
2,810
11,499
0
47,748
L
Cthulhu
Vezingly
Cthulhu
12,467
1,005
636
2,800
16,554
13,555
0
7,262
9,292
46,117
0
L
11,279
584
1,128
4,895
13,181
4,846
0
5,439
7,742
55,487
0
W
Tsukuyomi
12,675
2,653
0
2,026
14,793
6,464
1,026
5,767
8,784
0
47,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,931
Gold Earned
43,935
445
Minions Killed
419
0
Camps Cleared
0
1,639,969
Distance Traveled
1,681,432
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,179
430
49
3
0
326,666
1
W
Tiamat
9,854
519
116
6
0
350,815
1
L
Tsukuyomi
10,303
542
106
6
0
414,860
3
L
Achilles
7,840
413
39
2
0
353,362
3
W
Chiron
11,122
585
101
5
0
336,463
2
W
Freya
9,326
491
99
5
0
291,750
3
L
Neith
8,140
428
80
4
0
289,401
2
L
Cthulhu
8,894
468
76
4
0
297,648
3
L
Nu Wa
8,758
461
118
6
0
326,161
6
W
Tsukuyomi
9,450
497
80
4
0
334,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role