Player Matchup

Fenrir
Fenrir
BillxTrill
Fenrir
Level 129
God Stats
8W - 4L
1,284 SR
Queue Stats
95W - 59L
1,617 Elo+
Party 1
Xing Tian
Xing Tian
JBallinS17
Xing Tian
Level 142
God Stats
14W - 7L
1,681 SR
Queue Stats
80W - 53L
1,693 Elo+
Party 1
Hera
Hera
Scary_Jawny
Hera
Level 87
God Stats
6W - 1L
1,649 SR
Queue Stats
74W - 36L
1,709 Elo+
Party 1
Danzaburou
Danzaburou
rabbitsloppyjoe
Danzaburou
Level 29
God Stats
11W - 7L
1,681 SR
Queue Stats
166W - 129L
1,566 Elo+
Party 1
Set
Set
thevictor8513
Set
Level 141
God Stats
1W - 1L
1,194 SR
Queue Stats
64W - 36L
1,654 Elo+
Party 1
Team Averages
Level 106
1,498 SR
1,648 Elo+

VS

Team Averages
Level 69
1,612 SR
1,524 Elo+
Pele
Pele
Horkt
Pele
Level 26
God Stats
9W - 7L
1,737 SR
Queue Stats
209W - 169L
1,630 Elo+
Party 2
Skadi
Skadi
JRod1608
Skadi
Level 47
God Stats
21W - 17L
1,516 SR
Queue Stats
34W - 45L
1,570 Elo+
Party 3
Bellona
Bellona
l Divi l
Bellona
Level 160
God Stats
14W - 7L
1,983 SR
Queue Stats
248W - 218L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
o TH3 GH0ST o
Nu Wa
Level 77
God Stats
6W - 6L
1,677 SR
Queue Stats
190W - 186L
1,506 Elo+
Party 3
Ymir
Ymir
xdOMiNATRiXx-187
Ymir
Level 34
God Stats
0W - 2L
1,146 SR
Queue Stats
118W - 136L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BillxTrill
Fenrir
16
7 / 2 / 6
10,152
597
10,677
13,911
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
JBallinS17
Xing Tian
16
7 / 2 / 9
10,807
636
6,994
15,895
12,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 2 / 8
9,672
569
6,956
7,444
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
rabbitsloppyjoe
Danzaburou
15
7 / 3 / 5
10,126
596
9,297
10,690
3,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
6 / 2 / 3
11,672
687
14,948
16,013
11,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Horkt
Pele
12
1 / 7 / 1
7,637
449
3,954
13,897
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
JRod1608
Skadi
12
0 / 7 / 2
7,281
428
5,978
10,286
2,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
l Divi l
Bellona
15
2 / 7 / 0
9,381
552
10,578
16,804
17,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 2 / 0
10,178
599
15,458
10,190
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 3
6,921
407
3,376
12,796
4,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
29
Kills
10
11
Deaths
29
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BillxTrill
Fenrir
7
2
6
5
L
Pele
Horkt
Pele
1
7
1
0.21
W
Xing Tian
JBallinS17
Xing Tian
7
2
9
5.75
L
Skadi
JRod1608
Skadi
0
7
2
0.14
W
2
2
8
3
L
Bellona
l Divi l
Bellona
2
7
0
0.29
L
7
2
0
3.5
W
Danzaburou
rabbitsloppyjoe
Danzaburou
7
3
5
3.17
W
6
2
3
3.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,872
Damage
39,344
63,953
Taken
63,973
35,943
Mitigated
33,505
14,506
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BillxTrill
Fenrir
10,677
2,359
0
3,993
13,911
6,211
1,222
4,428
9,245
0
60,991
L
Pele
Horkt
Pele
3,954
907
0
3,216
13,897
4,751
148
3,037
10,720
0
43,210
W
Xing Tian
JBallinS17
Xing Tian
6,994
393
0
1,940
15,895
12,736
1,065
4,506
11,171
36,032
0
L
Skadi
JRod1608
Skadi
5,978
2,980
0
1,997
10,286
2,707
0
2,241
8,019
0
36,178
W
6,956
1,019
0
1,294
7,444
1,977
1,242
3,572
3,550
54,597
0
L
Bellona
l Divi l
Bellona
10,578
5,313
0
3,238
16,804
17,912
24
553
16,243
0
66,749
L
15,458
3,690
0
1,559
10,190
3,524
40
4,012
6,024
64,290
0
W
Danzaburou
rabbitsloppyjoe
Danzaburou
9,297
4,929
0
3,938
10,690
3,259
2,038
3,446
7,038
0
58,774
W
14,948
7,361
0
3,341
16,013
11,760
2,287
1,708
14,115
0
77,511
L
3,376
0
0
1,375
12,796
4,611
0
3,680
9,017
25,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,429
Gold Earned
41,398
531
Minions Killed
443
0
Camps Cleared
0
1,682,224
Distance Traveled
1,494,667
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,152
597
111
7
0
371,953
4
L
Pele
7,637
449
88
5
0
300,790
0
W
Xing Tian
10,807
636
41
2
0
333,594
7
L
Skadi
7,281
428
56
3
0
297,740
3
W
Hera
9,672
569
123
7
0
348,507
4
L
Bellona
9,381
552
146
9
0
277,142
0
L
Nu Wa
10,178
599
114
7
0
315,670
1
W
Danzaburou
10,126
596
99
6
0
288,557
5
W
Set
11,672
687
157
9
0
339,613
2
L
Ymir
6,921
407
39
2
0
303,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role