Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Hired Hugs
Olorun
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 99L
1,507 Elo+
Solo
Chronos
Chronos
Luke Forde 92
Chronos
Level 150
God Stats
1W - 1L
1,715 SR
Queue Stats
192W - 187L
1,485 Elo+
Solo
Janus
Janus
MistressNoxaura
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
NightSlayer96
Ao Kuang
Level 123
God Stats
1W - 5L
1,500 SR
Queue Stats
287W - 250L
1,528 Elo+
Solo
Team Averages
Level 127
1,543 SR
1,504 Elo+

VS

Team Averages
Level 137
1,502 SR
1,526 Elo+
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JAYNOLAN
Sylvanus
Level 146
God Stats
2W - 2L
1,485 SR
Queue Stats
88W - 89L
1,559 Elo+
Party 1
Sobek
Sobek
Joey STACHouse
Sobek
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 110L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
Manbear7064
Danzaburou
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,502 Elo+
Party 1
Pele
Pele
Psyco_86
Pele
Level 144
God Stats
1W - 1L
1,525 SR
Queue Stats
85W - 79L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 8 / 2
9,496
678
11,394
16,677
7,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Hired Hugs
Olorun
16
0 / 4 / 5
9,223
659
8,952
13,311
5,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
15
0 / 5 / 2
8,820
630
7,186
13,786
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 5 / 3
9,720
694
24,126
10,039
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
NightSlayer96
Ao Kuang
17
5 / 6 / 2
10,424
745
9,799
13,745
6,099
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 4 / 20
10,559
754
9,865
19,080
21,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
JAYNOLAN
Sylvanus
18
2 / 1 / 21
11,108
793
9,281
18,108
19,718
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 1 / 16
10,418
744
10,072
20,301
25,440
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Manbear7064
Danzaburou
19
11 / 1 / 12
12,188
871
16,417
13,086
7,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
18
10 / 3 / 12
11,276
805
16,418
13,833
7,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
109
10
Kills
28
28
Deaths
10
14
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
8
2
0.5
W
Ganesha
 
Ganesha
0
4
20
2.5
L
Olorun
Hired Hugs
Olorun
0
4
5
0.63
W
Sylvanus
JAYNOLAN
Sylvanus
2
1
21
12.5
W
5
1
16
13
L
Chronos
0
5
2
0.2
W
Danzaburou
Manbear7064
Danzaburou
11
1
12
17
L
2
5
3
0.7
L
Ao Kuang
NightSlayer96
Ao Kuang
5
6
2
1
W
Pele
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,457
Damage
62,053
67,558
Taken
84,408
27,707
Mitigated
81,709
24,227
Healing
52,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,394
7,289
366
4,285
16,677
7,223
0
5,466
11,211
0
15,802
W
Ganesha
 
Ganesha
9,865
326
1,825
2,988
19,080
21,994
2
9,927
9,153
23,243
0
L
Olorun
Hired Hugs
Olorun
8,952
3,609
3,990
4,909
13,311
5,627
573
6,908
6,403
23,687
0
W
Sylvanus
JAYNOLAN
Sylvanus
9,281
1,366
16,162
9,412
18,108
19,718
657
11,431
6,677
15,959
0
W
10,072
408
4,158
7,613
20,301
25,440
863
9,667
10,634
30,985
0
L
Chronos
7,186
2,289
465
2,627
13,786
4,513
1,124
6,427
7,359
23,866
0
W
Danzaburou
Manbear7064
Danzaburou
16,417
4,355
1,743
4,105
13,086
7,179
3,046
9,718
3,368
0
40,276
L
24,126
1,091
1,923
934
10,039
4,245
0
4,394
5,645
40,326
0
L
Ao Kuang
NightSlayer96
Ao Kuang
9,799
2,910
1,735
2,993
13,745
6,099
432
6,023
7,722
16,412
0
W
Pele
16,418
5,232
1,966
2,483
13,833
7,378
1,117
9,320
4,513
0
29,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,683
Gold Earned
55,549
157
Minions Killed
178
0
Camps Cleared
0
1,138,673
Distance Traveled
1,257,122
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,496
678
9
1
0
230,692
0
W
Ganesha
10,559
754
3
0
0
245,695
0
L
Olorun
9,223
659
30
2
0
220,772
0
W
Sylvanus
11,108
793
21
2
0
245,191
0
W
Sobek
10,418
744
50
4
0
262,112
1
L
Chronos
8,820
630
44
3
0
228,627
1
W
Danzaburou
12,188
871
62
4
0
243,251
0
L
Janus
9,720
694
52
4
0
212,143
4
L
Ao Kuang
10,424
745
22
2
0
246,439
1
W
Pele
11,276
805
42
3
0
260,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role