Player Matchup

Cerberus
Cerberus
CalebHHolt
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,530 Elo+
Party 2
Persephone
Persephone
Ele147
Persephone
Level 58
God Stats
46W - 28L
1,608 SR
Queue Stats
419W - 444L
1,386 Elo+
Party 3
Anhur
Anhur
Prandon
Anhur
Level 85
God Stats
0W - 2L
1,526 SR
Queue Stats
36W - 26L
1,602 Elo+
Party 2
Nu Wa
Nu Wa
erikugh
Nu Wa
Level 53
God Stats
11W - 10L
1,500 SR
Queue Stats
543W - 593L
1,363 Elo+
Party 3
Serqet
Serqet
princepexch
Serqet
Level 44
God Stats
50W - 33L
1,498 SR
Queue Stats
431W - 431L
1,437 Elo+
Party 3
Team Averages
Level 52
1,526 SR
1,464 Elo+

VS

Team Averages
Level 70
1,636 SR
1,562 Elo+
Nu Wa
Nu Wa
Eyesicc
Nu Wa
Level 40
God Stats
11W - 4L
1,737 SR
Queue Stats
93W - 96L
1,558 Elo+
Solo
Ymir
Ymir
Raebridar
Ymir
Level 105
God Stats
134W - 119L
1,578 SR
Queue Stats
925W - 1,174L
1,460 Elo+
Solo
Neith
Neith
Samyert99
Neith
Level 114
God Stats
10W - 9L
1,486 SR
Queue Stats
22W - 26L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
hikrusu
Cthulhu
Level 44
God Stats
61W - 41L
1,620 SR
Queue Stats
134W - 142L
1,505 Elo+
Solo
Nemesis
Nemesis
sedian26140
Nemesis
Level 49
God Stats
2W - 3L
1,761 SR
Queue Stats
5W - 4L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CalebHHolt
Cerberus
9
0 / 4 / 4
6,179
412
3,500
10,180
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Ele147
Persephone
13
0 / 4 / 2
7,232
482
5,930
9,091
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Prandon
Anhur
12
3 / 2 / 2
6,992
466
3,722
9,301
2,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
erikugh
Nu Wa
12
2 / 6 / 1
7,065
471
5,127
12,208
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
12
4 / 6 / 4
7,364
491
5,739
12,695
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eyesicc
Nu Wa
16
8 / 0 / 5
10,107
674
15,033
6,785
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
0 / 2 / 5
7,348
490
1,326
8,000
4,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Samyert99
Neith
14
4 / 1 / 2
8,406
560
6,285
7,606
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
hikrusu
Cthulhu
14
4 / 4 / 6
8,838
589
8,744
12,694
4,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
sedian26140
Nemesis
14
6 / 3 / 4
8,736
582
7,246
10,537
4,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
22
22
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CalebHHolt
Cerberus
0
4
4
0.5
L
Persephone
Ele147
Persephone
0
4
2
0.25
W
Nu Wa
Eyesicc
Nu Wa
8
0
5
10.5
L
Anhur
Prandon
Anhur
3
2
2
2
W
Ymir
0
2
5
1.25
W
Neith
Samyert99
Neith
4
1
2
5
L
Nu Wa
erikugh
Nu Wa
2
6
1
0.42
W
Cthulhu
hikrusu
Cthulhu
4
4
6
1.75
L
Serqet
4
6
4
1
W
Nemesis
sedian26140
Nemesis
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,018
Damage
38,634
53,475
Taken
45,622
16,814
Mitigated
17,895
18,158
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CalebHHolt
Cerberus
3,500
444
294
3,391
10,180
4,610
0
4,716
5,024
13,204
0
L
Persephone
Ele147
Persephone
5,930
455
0
1,936
9,091
2,238
0
3,415
5,381
48,959
0
W
Nu Wa
Eyesicc
Nu Wa
15,033
2,986
0
2,849
6,785
2,162
736
3,694
2,514
74,191
0
L
Anhur
Prandon
Anhur
3,722
1,157
0
4,298
9,301
2,535
0
2,657
6,412
0
42,742
W
Ymir
1,326
200
0
1,806
8,000
4,211
0
1,905
6,056
23,399
0
W
Neith
Samyert99
Neith
6,285
2,877
0
3,566
7,606
2,330
312
1,863
5,570
0
54,057
L
Nu Wa
erikugh
Nu Wa
5,127
1,131
0
4,413
12,208
3,547
111
7,340
4,228
34,978
0
W
Cthulhu
hikrusu
Cthulhu
8,744
379
378
4,149
12,694
4,822
0
4,940
7,515
47,053
0
L
Serqet
5,739
1,262
0
3,826
12,695
3,884
0
5,064
7,325
0
29,414
W
Nemesis
sedian26140
Nemesis
7,246
3,613
0
1,462
10,537
4,370
55
1,666
8,431
0
61,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,832
Gold Earned
43,435
335
Minions Killed
459
0
Camps Cleared
0
1,362,896
Distance Traveled
1,419,861
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,179
412
42
3
0
274,985
6
L
Persephone
7,232
482
94
6
0
279,255
2
W
Nu Wa
10,107
674
120
8
0
275,181
8
L
Anhur
6,992
466
82
5
0
267,036
5
W
Ymir
7,348
490
38
3
0
274,278
2
W
Neith
8,406
560
89
6
0
278,104
6
L
Nu Wa
7,065
471
65
4
0
239,259
0
W
Cthulhu
8,838
589
105
7
0
270,156
2
L
Serqet
7,364
491
52
3
0
302,361
1
W
Nemesis
8,736
582
107
7
0
322,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role