Player Matchup

Osiris
Osiris
Banana_Man367
Osiris
Level 89
God Stats
0W - 1L
1,664 SR
Queue Stats
13W - 13L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
BongSZN
Tsukuyomi
Level 82
God Stats
27W - 26L
1,522 SR
Queue Stats
338W - 366L
1,442 Elo+
Party 3
Izanami
Izanami
MaKiwie
Izanami
Level 107
God Stats
3W - 4L
1,517 SR
Queue Stats
64W - 73L
1,464 Elo+
Party 3
Bellona
Bellona
Tiindah
Bellona
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 59L
1,428 Elo+
Party 3
Janus
Janus
cjmc43
Janus
Level 107
God Stats
0W - 3L
1,282 SR
Queue Stats
182W - 212L
1,452 Elo+
Party 3
Team Averages
Level 90
1,497 SR
1,458 Elo+

VS

Team Averages
Level 56
1,560 SR
1,463 Elo+
Aphrodite
Aphrodite
EricBae123
Aphrodite
Level 37
God Stats
20W - 19L
1,536 SR
Queue Stats
200W - 236L
1,468 Elo+
Party 2
Ymir
Ymir
Frost_Nova1805
Ymir
Level 37
God Stats
11W - 3L
1,741 SR
Queue Stats
43W - 62L
1,399 Elo+
Solo
The Morrigan
The Morrigan
SU3-SU2-U1
The Morrigan
Level 84
God Stats
34W - 59L
1,356 SR
Queue Stats
655W - 710L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
WilGnk4FtPix
Danzaburou
Level 38
God Stats
3W - 3L
1,399 SR
Queue Stats
91W - 91L
1,514 Elo+
Party 1
Scylla
Scylla
unadoll
Scylla
Level 86
God Stats
14W - 8L
1,769 SR
Queue Stats
183W - 184L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 2
10,942
497
17,882
21,848
14,357
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
BongSZN
Tsukuyomi
16
0 / 5 / 0
9,278
422
6,592
15,307
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
MaKiwie
Izanami
17
3 / 7 / 1
10,621
483
8,425
18,608
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Tiindah
Bellona
15
1 / 9 / 3
9,692
441
10,210
20,389
18,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
cjmc43
Janus
14
0 / 7 / 0
8,692
395
6,607
11,721
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EricBae123
Aphrodite
18
9 / 1 / 10
11,430
520
10,357
13,228
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 9
11,486
522
7,774
19,425
21,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
SU3-SU2-U1
The Morrigan
19
5 / 2 / 9
11,648
529
11,396
11,760
5,159
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
WilGnk4FtPix
Danzaburou
19
7 / 4 / 6
11,959
544
13,873
19,273
7,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
unadoll
Scylla
20
10 / 0 / 10
12,307
559
17,668
12,476
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
9
Kills
35
35
Deaths
9
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
L
Tsukuyomi
BongSZN
Tsukuyomi
0
5
0
0
W
Aphrodite
EricBae123
Aphrodite
9
1
10
14
W
4
2
9
4.25
L
Izanami
MaKiwie
Izanami
3
7
1
0.5
W
The Morrigan
SU3-SU2-U1
The Morrigan
5
2
9
4.75
L
Bellona
Tiindah
Bellona
1
9
3
0.28
W
Danzaburou
WilGnk4FtPix
Danzaburou
7
4
6
2.5
L
Janus
cjmc43
Janus
0
7
0
0
W
Scylla
unadoll
Scylla
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,716
Damage
61,068
87,873
Taken
76,162
48,631
Mitigated
44,169
21,926
Healing
33,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,882
7,301
0
7,691
21,848
14,357
919
11,104
10,328
0
79,034
L
Tsukuyomi
BongSZN
Tsukuyomi
6,592
1,709
0
3,862
15,307
5,292
0
6,060
8,981
0
71,456
W
Aphrodite
EricBae123
Aphrodite
10,357
1,599
13,146
10,128
13,228
5,795
1,384
2,373
10,346
44,998
0
W
7,774
1,972
344
1,456
19,425
21,255
974
570
18,760
45,413
0
L
Izanami
MaKiwie
Izanami
8,425
4,418
0
5,850
18,608
6,412
2,366
9,881
8,326
0
79,774
W
The Morrigan
SU3-SU2-U1
The Morrigan
11,396
1,706
0
1,553
11,760
5,159
399
1,236
10,226
84,149
0
L
Bellona
Tiindah
Bellona
10,210
2,411
0
4,010
20,389
18,656
1,778
12,859
7,155
0
53,091
W
Danzaburou
WilGnk4FtPix
Danzaburou
13,873
5,394
0
5,215
19,273
7,895
1,521
184
18,972
0
87,119
L
Janus
cjmc43
Janus
6,607
49
0
513
11,721
3,914
80
5,605
5,888
49,977
0
W
Scylla
unadoll
Scylla
17,668
2,061
0
1,893
12,476
4,065
891
1,694
10,515
78,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,225
Gold Earned
58,830
572
Minions Killed
554
0
Camps Cleared
0
1,886,852
Distance Traveled
2,079,653
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,942
497
113
5
0
388,515
3
L
Tsukuyomi
9,278
422
117
5
0
423,254
2
W
Aphrodite
11,430
520
87
4
0
393,549
0
W
Ymir
11,486
522
52
2
0
405,448
2
L
Izanami
10,621
483
132
6
0
339,949
2
W
The Morrigan
11,648
529
130
6
0
429,225
6
L
Bellona
9,692
441
111
5
0
368,682
4
W
Danzaburou
11,959
544
133
6
0
412,903
0
L
Janus
8,692
395
99
5
0
366,452
2
W
Scylla
12,307
559
152
7
0
438,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role