Player Matchup

Cthulhu
Cthulhu
Dontar
Cthulhu
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
4W - 11L
1,128 Elo+
Party 1
Thanatos
Thanatos
Gosttar
Thanatos
Level 23
God Stats
4W - 5L
1,429 SR
Queue Stats
32W - 29L
1,406 Elo+
Solo
Fenrir
Fenrir
SuperDeathTrain
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,132 Elo+
Party 1
Apollo
Apollo
ThugM0nk3y
Apollo
Level 10
God Stats
1W - 5L
1,041 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Anubis
Anubis
buts-12
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,023 Elo+
Solo
Team Averages
Level 11
1,394 SR
1,238 Elo+

VS

Team Averages
Level 17
1,594 SR
1,357 Elo+
Bakasura
Bakasura
Chevy_2dr_Life
Bakasura
Level 15
God Stats
4W - 4L
1,753 SR
Queue Stats
55W - 53L
1,251 Elo+
Party 3
Rama
Rama
LoNeLy-In-CaLi
Rama
Level 18
God Stats
2W - 1L
1,753 SR
Queue Stats
83W - 68L
1,215 Elo+
Party 3
Fenrir
Fenrir
iiTzKeM
Fenrir
Level 6
God Stats
4W - 4L
1,159 SR
Queue Stats
26W - 21L
1,321 Elo+
Party 2
Ah Puch
Ah Puch
iiTzNetto
Ah Puch
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
156W - 143L
1,488 Elo+
Party 2
Ymir
Ymir
xXiTzBaKa671Xx
Ymir
Level 21
God Stats
4W - 0L
1,805 SR
Queue Stats
146W - 136L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dontar
Cthulhu
19
2 / 12 / 13
12,319
1,120
13,798
30,695
39,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Gosttar
Thanatos
17
11 / 10 / 6
13,315
1,210
19,808
20,433
8,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
5 / 11 / 6
11,551
1,050
6,342
21,610
8,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
ThugM0nk3y
Apollo
17
3 / 3 / 12
11,066
1,006
9,178
11,612
5,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
buts-12
Anubis
17
1 / 15 / 9
10,181
926
3,837
18,670
7,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
5 / 4 / 24
11,627
1,057
7,579
13,419
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 0 / 30
13,554
1,232
18,491
9,407
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
iiTzKeM
Fenrir
18
11 / 8 / 23
12,242
1,113
14,715
12,656
5,672
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
iiTzNetto
Ah Puch
20
15 / 3 / 24
14,085
1,280
28,706
8,263
3,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
11 / 7 / 23
13,137
1,194
17,770
15,548
13,419
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
175
22
Kills
51
51
Deaths
22
46
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Bakasura
5
4
24
4.25
L
Cthulhu
Dontar
Cthulhu
2
12
13
0.71
L
Thanatos
Gosttar
Thanatos
11
10
6
1.4
W
9
0
30
24
L
5
11
6
0.73
L
Apollo
ThugM0nk3y
Apollo
3
3
12
3
L
Anubis
buts-12
Anubis
1
15
9
0.37
W
Fenrir
iiTzKeM
Fenrir
11
8
23
2.81
W
Ah Puch
iiTzNetto
Ah Puch
15
3
24
9
W
11
7
23
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,963
Damage
87,261
103,020
Taken
59,293
69,765
Mitigated
31,640
10,463
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
7,579
5,335
0
1,297
13,419
5,656
0
4,696
8,548
0
25,811
L
Cthulhu
Dontar
Cthulhu
13,798
2,244
0
635
30,695
39,650
0
10,087
20,192
41,426
0
L
Thanatos
Gosttar
Thanatos
19,808
8,183
0
6,460
20,433
8,312
0
10,714
9,579
0
29,758
W
18,491
16,708
0
3,926
9,407
3,809
0
3,200
6,082
0
36,019
L
6,342
3,766
0
1,641
21,610
8,845
0
9,894
11,244
0
20,598
L
Apollo
ThugM0nk3y
Apollo
9,178
3,782
0
238
11,612
5,207
0
6,984
4,488
0
26,364
L
Anubis
buts-12
Anubis
3,837
1,419
0
1,489
18,670
7,751
0
8,797
9,873
12,248
0
W
Fenrir
iiTzKeM
Fenrir
14,715
3,304
0
473
12,656
5,672
0
3,399
9,107
0
20,511
W
Ah Puch
iiTzNetto
Ah Puch
28,706
4,137
367
2,040
8,263
3,084
0
1,808
6,355
52,350
0
W
17,770
3,643
0
939
15,548
13,419
0
3,740
11,566
21,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,432
Gold Earned
64,645
164
Minions Killed
181
3
Camps Cleared
5
849,672
Distance Traveled
828,590
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,627
1,057
57
5
2
238,905
1
L
Cthulhu
12,319
1,120
72
7
1
193,530
0
L
Thanatos
13,315
1,210
8
1
1
199,566
0
W
Rama
13,554
1,232
48
4
2
187,654
0
L
Fenrir
11,551
1,050
22
2
1
166,901
2
L
Apollo
11,066
1,006
44
4
0
167,500
0
L
Anubis
10,181
926
18
2
0
122,175
1
W
Fenrir
12,242
1,113
15
1
1
135,247
0
W
Ah Puch
14,085
1,280
56
5
0
167,711
0
W
Ymir
13,137
1,194
5
0
0
99,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role