Player Matchup

Xbalanque
Xbalanque
Bronze III
FrexxY
Xbalanque
Bronze III
Level 109
God Stats
6W - 1L
1,913 SR
Queue Stats
35W - 32L
1,435 MMR
Solo
Arachne
Arachne
Gold V
InfinityESPANA
Arachne
Gold V
Level 112
God Stats
0W - 2L
1,291 SR
Queue Stats
99W - 104L
1,509 MMR
Solo
Nu Wa
Nu Wa
Gold V
RealSlimhadY
Nu Wa
Gold V
Level 156
God Stats
4W - 8L
1,606 SR
Queue Stats
168W - 164L
1,440 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
TommyHalffinger
Baron Samedi
Silver I
Level 160
God Stats
9W - 5L
1,520 SR
Queue Stats
167W - 191L
1,203 MMR
Solo
Ares
Ares
Bronze III
XTheDeathstrokeX
Ares
Bronze III
Level 67
God Stats
27W - 32L
1,304 SR
Queue Stats
151W - 152L
1,411 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,527 SR
1,400 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,415 SR
1,410 MMR
Hou Yi
Hou Yi
Platinum V
Doudeh
Hou Yi
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
IPaLyAnCoI
Nemesis
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
LadyMelanie
Khepri
Silver I
Level 154
God Stats
8W - 7L
1,406 SR
Queue Stats
73W - 77L
1,184 MMR
Solo
King Arthur
King Arthur
Bronze III
MiGio88
King Arthur
Bronze III
Level 87
God Stats
2W - 2L
1,167 SR
Queue Stats
4W - 8L
1,367 MMR
Solo
Merlin
Merlin
Gold V
OhhFoxyRoxY
Merlin
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FrexxY
Xbalanque
13
0 / 3 / 1
7,178
479
7,040
9,734
2,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 0
6,950
463
2,435
11,391
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 2
7,520
501
11,034
7,050
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
TommyHalffinger
Baron Samedi
12
0 / 3 / 0
6,930
462
7,373
8,807
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 5 / 0
5,657
377
3,401
13,489
6,735
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
DanzaburouAphroditeSetApolloPersephone

VS

Bans
ScyllaCu ChulainnSobekHerculesBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Doudeh
Hou Yi
15
7 / 0 / 0
9,053
604
9,847
8,111
2,749
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
IPaLyAnCoI
Nemesis
14
3 / 1 / 4
7,870
525
8,331
9,339
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
10
1 / 1 / 6
6,960
464
4,462
12,861
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
MiGio88
King Arthur
14
1 / 0 / 4
7,996
533
7,338
13,227
8,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
14
2 / 2 / 2
7,871
525
3,645
6,420
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
14
14
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Doudeh
Hou Yi
7
0
0
7
L
Xbalanque
FrexxY
Xbalanque
0
3
1
0.17
W
Nemesis
IPaLyAnCoI
Nemesis
3
1
4
5
L
2
2
0
1
W
Khepri
1
1
6
4
W
King Arthur
MiGio88
King Arthur
1
0
4
3
W
Merlin
2
2
2
1.5
L
2
1
2
3
L
Baron Samedi
TommyHalffinger
Baron Samedi
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,283
Damage
33,623
50,471
Taken
49,958
18,675
Mitigated
23,869
19,620
Healing
22,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Doudeh
Hou Yi
9,847
5,378
0
5,389
8,111
2,749
1,041
1,733
6,268
0
57,976
L
Xbalanque
FrexxY
Xbalanque
7,040
3,518
0
4,255
9,734
2,771
0
851
8,883
0
61,054
W
Nemesis
IPaLyAnCoI
Nemesis
8,331
4,453
0
4,985
9,339
3,309
319
2,678
6,493
0
49,983
L
2,435
1,944
0
5,998
11,391
3,279
0
252
11,115
0
40,383
W
Khepri
4,462
341
0
2,395
12,861
7,178
0
5,118
7,455
25,315
0
W
King Arthur
MiGio88
King Arthur
7,338
813
0
7,386
13,227
8,621
9
8,137
4,931
0
44,711
W
Merlin
3,645
449
0
2,469
6,420
2,012
273
3,209
3,003
53,942
0
L
11,034
1,886
0
2,260
7,050
2,394
241
2,056
4,779
52,653
0
L
Baron Samedi
TommyHalffinger
Baron Samedi
7,373
331
531
2,799
8,807
3,496
0
846
7,565
44,140
0
L
3,401
122
725
3,052
13,489
6,735
0
3,659
9,572
16,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,235
Gold Earned
39,750
397
Minions Killed
446
0
Camps Cleared
0
1,341,965
Distance Traveled
1,484,518
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,053
604
117
8
0
274,184
4
L
Xbalanque
7,178
479
114
8
0
275,978
2
W
Nemesis
7,870
525
100
7
0
332,015
4
L
Arachne
6,950
463
74
5
0
248,152
4
W
Khepri
6,960
464
25
2
0
298,227
4
W
King Arthur
7,996
533
92
6
0
299,331
3
W
Merlin
7,871
525
112
7
0
280,761
6
L
Nu Wa
7,520
501
103
7
0
286,293
5
L
Baron Samedi
6,930
462
85
6
0
238,056
4
L
Ares
5,657
377
21
1
0
293,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role